wip day 12 part 2

This commit is contained in:
2025-02-08 17:22:39 -05:00
parent 6606f40df9
commit f16899ff3c
3 changed files with 152 additions and 26 deletions

View File

@@ -6,6 +6,8 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static System.Runtime.InteropServices.JavaScript.JSType;
namespace AdventOfCode.Problems.AOC2024.Day12;
[ProblemInfo(2024, 12, "Garden Groups")]
@@ -13,7 +15,7 @@ internal class GardenGroups : Problem<int, int>
{
private char[][] _data = [];
public readonly static Vec2<int>[] DIRS = [
public static readonly Vec2<int>[] DIRS = [
new(0,1),
new(1,0),
new(0,-1),
@@ -28,28 +30,138 @@ internal class GardenGroups : Problem<int, int>
public override void CalculatePart2()
{
var r = FindPlots(_data).Select(plot => (plot.plant, plot.area.Count, CountSides(plot.outline)));
var plots = FindPlots(_data);
var r = plots.Select(plot => (plot.plant, area: plot.area.Count, sides: CountSides(GroupSides(plot.outline), plot.area)));
foreach (var item in plots)
{
Console.WriteLine($"{item.plant}: {CountSides(GroupSides(item.outline), item.area)}");
var groups = GroupSides(item.outline);
DrawPlot(item.area, groups, item.plant);
}
Part2 = r.Sum(v => v.area * v.sides);
}
private static int CountSides(List<Vec2<int>> perimeter)
public static List<List<Vec2<int>>> GroupSides(List<Vec2<int>> outline)
{
if (perimeter.Count <= 2)
return 4;
var sides = 1;
var result = new List<List<Vec2<int>>>();
var visited = new HashSet<Vec2<int>>();
var open = new HashSet<Vec2<int>>(outline);
var lastDir = new Vec2<int>(0,0);
//var startDir = lastDir;
for (int i = 0; i < perimeter.Count; i++)
while (open.Count > 0)
{
var p = perimeter[i];
var p2 = perimeter[(i + 1) % perimeter.Count];
var dir = p - p2;
if(dir != lastDir)
sides++;
lastDir = dir;
var p = open.First();
open.Remove(p);
var group = new List<Vec2<int>>() { p };
GetGroup(p, group);
result.Add(group);
}
return sides < 4 ? 4 : sides;
void GetGroup(Vec2<int> point, List<Vec2<int>> group)
{
throw new NotImplementedException();
}
return result;
}
public static void DrawPlot(List<Vec2<int>> area, List<List<Vec2<int>>> outline, char plant)
{
var (min, max) = GetBounds(outline.SelectMany(v => v).ToList());
ConsoleColor[] colors = [
ConsoleColor.Red,
ConsoleColor.Green,
ConsoleColor.Blue,
ConsoleColor.Yellow,
ConsoleColor.Magenta,
ConsoleColor.Cyan,
];
for (int y = min.Y; y <= max.Y; y++)
{
for (int x = min.X; x <= max.X; x++)
{
Console.ResetColor();
var p = new Vec2<int>(x,y);
if (area.Contains(p))
{
Console.BackgroundColor = ConsoleColor.DarkGreen;
Console.Write(plant);
}
else
{
var match = outline.FirstOrDefault(v => v.Contains(p));
if (match != null)
{
var idx = outline.IndexOf(match);
Console.BackgroundColor = colors[idx % colors.Length];
Console.Write(' ');
}else
Console.Write(' ');
}
Console.ResetColor();
}
Console.WriteLine();
}
Console.ResetColor();
}
public static void DrawPoints(List<Vec2<int>> data, char display)
{
var (min, max) = GetBounds(data);
var output = new StringBuilder();
for (int y = min.Y; y <= max.Y; y++)
{
for (int x = min.X; x <= max.X; x++)
{
var p = new Vec2<int>(x,y);
if (data.Contains(p))
output.Append(display);
else
output.Append(' ');
}
output.AppendLine();
}
Console.WriteLine(output);
}
public static (Vec2<int> min, Vec2<int> max) GetBounds(List<Vec2<int>> points)
{
var min = Vec2<int>.Splat(int.MaxValue);
var max = Vec2<int>.Splat(int.MinValue);
foreach (var pos in points)
{
if (pos.X < min.X)
min.X = pos.X;
if (pos.Y < min.Y)
min.Y = pos.Y;
if (pos.X > max.X)
max.X = pos.X;
if (pos.Y > max.Y)
max.Y = pos.Y;
}
return (min, max);
}
public static int CountSides(List<List<Vec2<int>>> groups, List<Vec2<int>> area)
{
int Sides(Vec2<int> point)
{
var s = 0;
foreach (var dir in DIRS)
{
var n = point + dir;
if(area.Contains(n))
s++;
}
return s;
}
return groups.Sum(s => s.Select(Sides).Max());
}
private static List<(char plant, List<Vec2<int>> area, int perimeter, List<Vec2<int>> outline)> FindPlots(char[][] data)
@@ -70,7 +182,7 @@ internal class GardenGroups : Problem<int, int>
var plant = data[y][x];
var perimeter = 0;
var outline = new List<Vec2<int>>();
GetMembers(data, plant, p,visited, members, ref perimeter, outline);
GetMembers(data, plant, p, visited, members, ref perimeter, outline);
results.Add((plant, members, perimeter, outline));
}
}
@@ -101,7 +213,6 @@ internal class GardenGroups : Problem<int, int>
}
GetMembers(data, plant, n, visited, members, ref perimeter, outline);
}
}
public static bool IsInBounds(Vec2<int> pos, char[][] data)
@@ -113,10 +224,8 @@ internal class GardenGroups : Problem<int, int>
return true;
}
public override void LoadInput()
{
_data = ReadInputLines("sample.txt").Select(ln => ln.ToCharArray()).ToArray();
_data = ReadInputLines("sample3.txt").Select(ln => ln.ToCharArray()).ToArray();
}
}

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@@ -6,6 +6,7 @@ using System.Text;
using System.Threading.Tasks;
namespace AdventOfCode.Runner;
public static class ExtraMath
{
public static T GCF<T>(this T a, T b) where T : INumber<T>
@@ -19,8 +20,18 @@ public static class ExtraMath
return a;
}
public static T LCM<T>(this T a, T b) where T: INumber<T>
public static T LCM<T>(this T a, T b) where T : INumber<T>
{
return (a / GCF(a, b)) * b;
}
public static T Max<T>(this T a, T b) where T : INumber<T>
{
return T.Max(a, b);
}
public static T Min<T>(this T a, T b) where T : INumber<T>
{
return T.Min(a, b);
}
}

View File

@@ -4,6 +4,9 @@ namespace AdventOfCode.Utils.Models;
public record struct Vec2<T>(T X, T Y) where T : INumber<T>
{
public static Vec2<T> Zero => new (T.Zero, T.Zero);
public static Vec2<T> One => new (T.One, T.One);
public static Vec2<T> Splat(T v) => new(v, v);
public static Vec2<T> operator +(Vec2<T> left, Vec2<T> right) => new Vec2<T>(left.X + right.X, left.Y + right.Y);
public static Vec2<T> operator -(Vec2<T> left, Vec2<T> right) => new Vec2<T>(left.X - right.X, left.Y - right.Y);
public static Vec2<T> operator -(Vec2<T> vec) => new Vec2<T>(-vec.X, -vec.Y);
@@ -21,6 +24,9 @@ public record struct Vec2<T>(T X, T Y) where T : INumber<T>
public record struct Vec3<T>(T X, T Y, T Z) where T : INumber<T>
{
public static Vec3<T> Zero => new(T.Zero, T.Zero, T.Zero);
public static Vec3<T> One => new(T.One, T.One, T.One);
public static Vec3<T> Splat(T v) => new(v, v, v);
public static Vec3<T> operator +(Vec3<T> left, Vec3<T> right) => new Vec3<T>(left.X + right.X, left.Y + right.Y, left.Z + right.Z);
public static Vec3<T> operator -(Vec3<T> left, Vec3<T> right) => new Vec3<T>(left.X - right.X, left.Y - right.Y, left.Z - right.Z);
public static Vec3<T> operator -(Vec3<T> vec) => new Vec3<T>(-vec.X, -vec.Y, -vec.Z);