added render layers

This commit is contained in:
2025-10-14 10:14:07 -04:00
parent faa18bbd8c
commit fd6436a5c9

View File

@@ -80,7 +80,7 @@ fn setup(mut commands: Commands, mut images: ResMut<Assets<Image>>, window: Sing
Transform::from_translation(Vec3::ZERO), Transform::from_translation(Vec3::ZERO),
)); ));
commands.spawn(Camera2d); commands.spawn((Camera2d, RenderLayers::layer(0)));
commands.spawn(( commands.spawn((
Camera3d::default(), Camera3d::default(),
@@ -90,6 +90,7 @@ fn setup(mut commands: Commands, mut images: ResMut<Assets<Image>>, window: Sing
// ..default() // ..default()
// }), // }),
RTCamera, RTCamera,
RenderLayers::layer(1),
Transform::from_xyz(0.0, 5.0, 20.0).looking_at(Vec3::ZERO, Vec3::Y), Transform::from_xyz(0.0, 5.0, 20.0).looking_at(Vec3::ZERO, Vec3::Y),
Name::new("RT Camera"), Name::new("RT Camera"),
)); ));