run "library/lib_math". declare function WaitForEngineStart{ wait until AnyEngineActive(). } declare function GetDrag{ parameter localGravity. return ship:sensors:acc:mag + localGravity. } declare function GetDragDir{ parameter localGravity. parameter dir. return vDot(ship:sensors:acc, dir) + localGravity. } declare function AnyEngineActive{ list engines in allEngines. for eng in allEngines{ if eng:ignition { return true. } } return false. } declare function GetIsp{ LIST ENGINES IN allEngines. declare local totalThrust is ship:maxThrust. local sum is 0. local weights is 0. for eng in allEngines{ if eng:IGNITION and not eng:flameout{ local w is eng:AVAILABLETHRUST / totalThrust. local ispW is eng:isp * w. set sum to sum + ispW. set weights to weights + w. } } return sum / weights. } declare function GetMaxMassFlow{ LIST ENGINES IN allEngines. local sum is 0. for eng in allEngines{ if eng:IGNITION and not eng:flameout{ set sum to sum + eng:maxmassflow. } } return sum. } declare function CalculateSuicideBurnDuration { parameter isp. return CalculateBurnDuration(verticalSpeed, isp, ship:mass, GetMaxMassFlow() * 1000). } declare function CalculateBurnDuration { parameter dv. parameter burnIsp. parameter initialMass. parameter massFlow. set dv to abs(dv). local exp is -dv / (burnIsp * constant:g0). local massRatio is ApproximateExp(-exp). local finalMass is initialMass / massRatio. local fuelUsed is initialMass - finalMass. if massFlow <= 0{ return 0. } return fuelUsed / massFlow. } declare function CalculateSuicideBurnAltitude { parameter vertSpeed. parameter localGravity. parameter tgtAltitude is 0.0. parameter drag is 0.0. local vertAcc is CalculateAverageDecceleration(localGravity). local burnAltitude is ((vertSpeed^2) / (2 * (vertAcc))). return burnAltitude + tgtAltitude. } declare function CalculateSuicideBurnAltitudeV2 { parameter vertSpeed. parameter localGravity. parameter tgtAltitude is 0.0. local vs is vertSpeed * -1. local a is CalculateAverageDecceleration(localGravity). local dt is 0.05. local result is 0.0. local h is alt:radar. until vs <= 0 { set vs to vs + a * dt. set result to result + vs * dt. if result > h { return result. } } return result. } declare function CalculateAverageDecceleration{ parameter localGravity. local maxVertAcc is (ship:availablethrust / ship:mass) - localGravity. return maxVertAcc + localGravity. } declare function GetLocalGravity{ parameter curAltitude is -1. if curAltitude = -1 { set curAltitude to altitude. } return body:mu / (curAltitude + body:radius)^2. } declare function CalculateTimeToImpact{ parameter vertSpeed. parameter curAltitude. parameter gravity. parameter tgtAltitude is 0.0. if gravity <= 0 or curAltitude <= 0{ print "[warn]: invalid altitude or gravity.". return 0.0. } local vs is abs(vertSpeed). local g is gravity. local hRel is curAltitude - tgtAltitude. local disc is ((vs^2) + (2 * g * hRel)). return (vs + sqrt(disc)) / g. }