use bevy states
despawn plugin buiding plugin
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@@ -14,13 +14,6 @@ pub struct ChunkAtlas {
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pub is_loaded: bool,
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}
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#[derive(Resource, Default, Reflect)]
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#[reflect(Resource)]
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pub struct PhosMap {
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pub ready: bool,
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pub regenerate: bool,
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}
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#[derive(Component)]
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pub struct PhosChunk {
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pub index: usize,
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