use bevy states
despawn plugin buiding plugin
This commit is contained in:
17
game/shared/src/states.rs
Normal file
17
game/shared/src/states.rs
Normal file
@@ -0,0 +1,17 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
#[derive(States, Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub enum GameState {
|
||||
Startup,
|
||||
MainMenu,
|
||||
Loading,
|
||||
Playing,
|
||||
Paused,
|
||||
}
|
||||
|
||||
#[derive(States, Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub enum GameplayState {
|
||||
Waiting,
|
||||
PlaceHQ,
|
||||
Playing,
|
||||
}
|
||||
Reference in New Issue
Block a user