correctly setup bevy_lunex 2d/3d composite

This commit is contained in:
2024-12-01 17:36:39 -05:00
parent 9800d1fd74
commit 2ad50f7ac8
6 changed files with 92 additions and 26 deletions

View File

@@ -61,7 +61,6 @@ fn setup(mut commands: Commands, mut msaa: ResMut<Msaa>) {
MainCamera,
DepthPrepass,
PhosOrbitCamera::default(),
MainUi,
))
// .insert(RenderLayers::layer(0))
.insert(TemporalAntiAliasBundle::default());