configured ui camera
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@@ -1,4 +1,5 @@
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use bevy::anti_alias::taa::TemporalAntiAliasing;
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use bevy::camera::visibility::RenderLayers;
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use bevy::core_pipeline::prepass::DepthPrepass;
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use bevy::input::mouse::{MouseMotion, MouseScrollUnit, MouseWheel};
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use bevy::prelude::*;
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@@ -53,8 +54,8 @@ fn setup(mut commands: Commands)
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PhosOrbitCamera::default(),
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TemporalAntiAliasing::default(),
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))
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.insert(Msaa::Off);
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// .insert(RenderLayers::layer(0))
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.insert(Msaa::Off)
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.insert(RenderLayers::default());
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// *msaa = Msaa::Off;
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}
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