configured ui camera
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@@ -1,7 +1,8 @@
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use bevy::prelude::*;
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#[derive(States, Debug, Clone, PartialEq, Eq, Hash)]
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pub enum MenuState {
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pub enum MenuState
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{
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Loading,
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Startup,
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MainMenu,
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@@ -10,14 +11,16 @@ pub enum MenuState {
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}
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#[derive(States, Debug, Clone, PartialEq, Eq, Hash)]
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pub enum GameplayState {
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pub enum GameplayState
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{
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Waiting,
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PlaceHQ,
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Playing,
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}
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#[derive(States, Debug, Clone, PartialEq, Eq, Hash)]
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pub enum AssetLoadState {
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pub enum AssetLoadState
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{
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Loading,
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FinalizeAssets,
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LoadComplete,
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