fully implement bevy asset loader

This commit is contained in:
2024-07-31 22:54:55 -04:00
parent 601ede338f
commit 3f174d4e2f
15 changed files with 64 additions and 105 deletions

View File

@@ -9,3 +9,4 @@ edition = "2021"
serde = "1.0.204"
serde_json = "1.0.120"
bevy = "0.14.0"
ron = "0.8.1"

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@@ -6,7 +6,6 @@ pub mod macros {
$plugin_name: ident,
$loader_name: ident,
$asset_type: ident,
$asset_loadstate_name: ident,
$extensions: expr,
$($string_name: ident -> $handle_name: ident)* ;
$($string_array_name: ident -> $handle_array_name: ident)* ?
@@ -18,52 +17,7 @@ pub mod macros {
impl Plugin for $plugin_name {
fn build(&self, app: &mut App) {
app.init_asset::<$asset_type>()
.init_asset_loader::<$loader_name>()
.insert_resource($asset_loadstate_name::default())
.add_systems(Update, finalize);
}
}
fn finalize(
mut asset_events: EventReader<AssetEvent<$asset_type>>,
mut assets: ResMut<Assets<$asset_type>>,
mut load_state: ResMut<$asset_loadstate_name>,
asset_server: Res<AssetServer>
) {
for event in asset_events.read() {
match event {
AssetEvent::Added { id } => load_state.added += 1,
AssetEvent::LoadedWithDependencies { id } => {
let asset = assets.get_mut(id.clone()).unwrap();
$(
asset.$handle_name = asset_server.load(&asset.$string_name);
)*
$(
for i in 0..asset.$string_array_name.len(){
asset.$handle_array_name.push(asset_server.load(&asset.$string_array_name[i]));
}
)?
load_state.loaded += 1;
},
_ => (),
}
}
}
#[derive(Resource, Debug, Default)]
pub struct $asset_loadstate_name{
pub loaded: u32,
pub added: u32,
}
impl $asset_loadstate_name{
pub fn is_all_loaded(&self) -> bool{
if self.added == 0{
return false;
}
return self.loaded >= self.added;
.init_asset_loader::<$loader_name>();
}
}
@@ -81,20 +35,29 @@ pub mod macros {
&'a self,
reader: &'a mut Reader<'_>,
_settings: &'a Self::Settings,
_load_context: &'a mut LoadContext<'_>,
load_context: &'a mut LoadContext<'_>,
) -> Result<Self::Asset, Self::Error> {
let mut data: String = String::new();
let read_result = reader.read_to_string(&mut data).await;
let mut bytes = Vec::new();
let read_result = reader.read_to_end(&mut bytes).await;
if read_result.is_err() {
return Err(read_result.err().unwrap().to_string());
}
let serialized: Result<Self::Asset, serde_json::Error> =
serde_json::from_str(&data);
let serialized: Result<Self::Asset, _> =
ron::de::from_bytes::<Self::Asset>(&bytes);
if serialized.is_err() {
return Err(serialized.err().unwrap().to_string());
}
let r = serialized.unwrap();
return Ok(r);
let mut asset = serialized.unwrap();
$(
asset.$handle_name = load_context.load(&asset.$string_name);
)*
$(
for i in 0..asset.$string_array_name.len(){
asset.$handle_array_name.push(load_context.load(&asset.$string_array_name[i]));
}
)?
return Ok(asset);
}
fn extensions(&self) -> &[&str] {

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@@ -17,6 +17,7 @@ bevy_asset_loader = { version = "0.21.0", features = [
"standard_dynamic_assets",
"3d",
] }
ron = "0.8.1"
[features]
tracing = ["bevy/trace_tracy"]

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@@ -26,8 +26,7 @@ create_asset_loader!(
BiomeAssetPlugin,
BiomeAssetLoader,
BiomeAsset,
BiomeAssetLoadState,
&["bimoe.json"],
&["biome", "biome.ron"],
tile_mapper_path -> tile_mapper
;
?

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@@ -33,4 +33,4 @@ pub struct TileAsset {
pub side_texture: String,
}
create_asset_loader!(TileAssetPlugin, TileAssetLoader, TileAsset, TileAssetLoadState, &["tile.json"],;?);
create_asset_loader!(TileAssetPlugin, TileAssetLoader, TileAsset, &["tile", "tile.ron"],;?);

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@@ -31,8 +31,7 @@ create_asset_loader!(
TileMapperAssetPlugin,
TileMapperAssetLoader,
TileMapperAsset,
TileMapperLoadState,
&["mapper.json"],;
&["mapper", "mapper.ron"],;
tiles_path -> tiles
?
);