fixed hex coords, added tile walls
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@@ -83,7 +83,6 @@ fn update_camera_mouse(
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return;
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}
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let mut transform = cam_query.single_mut();
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let window_scale = window.height().min(window.width());
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for ev in mouse_move.read() {
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let (mut yaw, mut pitch, _) = transform.rotation.to_euler(EulerRot::YXZ);
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