Tracing and Performance improvements
tracing chunk rebuild testing speed up world gen by moving collider creation to thread pool
This commit is contained in:
91
Cargo.lock
generated
91
Cargo.lock
generated
@@ -816,8 +816,10 @@ dependencies = [
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"bevy_ecs",
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"bevy_utils",
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"console_error_panic_hook",
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"tracing-error",
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"tracing-log 0.1.4",
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"tracing-subscriber",
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"tracing-tracy",
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"tracing-wasm",
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]
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@@ -964,6 +966,7 @@ dependencies = [
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"ktx2",
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"naga",
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"naga_oil",
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"profiling",
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"ruzstd",
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"serde",
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"thiserror",
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@@ -2097,6 +2100,20 @@ dependencies = [
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"thread_local",
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]
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[[package]]
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name = "generator"
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version = "0.8.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "186014d53bc231d0090ef8d6f03e0920c54d85a5ed22f4f2f74315ec56cf83fb"
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dependencies = [
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"cc",
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"cfg-if",
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"libc",
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"log",
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"rustversion",
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"windows 0.54.0",
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]
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[[package]]
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name = "gethostname"
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version = "0.4.3"
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@@ -2660,6 +2677,19 @@ version = "0.4.21"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "90ed8c1e510134f979dbc4f070f87d4313098b704861a105fe34231c70a3901c"
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[[package]]
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name = "loom"
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version = "0.7.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "419e0dc8046cb947daa77eb95ae174acfbddb7673b4151f56d1eed8e93fbfaca"
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dependencies = [
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"cfg-if",
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"generator",
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"scoped-tls",
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"tracing",
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"tracing-subscriber",
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]
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[[package]]
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name = "mach2"
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version = "0.4.2"
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@@ -3323,6 +3353,20 @@ name = "profiling"
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version = "1.0.15"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "43d84d1d7a6ac92673717f9f6d1518374ef257669c24ebc5ac25d5033828be58"
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dependencies = [
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"profiling-procmacros",
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"tracing",
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]
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[[package]]
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name = "profiling-procmacros"
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version = "1.0.15"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8021cf59c8ec9c432cfc2526ac6b8aa508ecaf29cd415f271b8406c1b851c3fd"
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dependencies = [
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"quote",
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"syn 2.0.55",
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]
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[[package]]
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name = "quick-xml"
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@@ -3609,6 +3653,12 @@ dependencies = [
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"windows-sys 0.52.0",
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]
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[[package]]
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name = "rustversion"
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version = "1.0.16"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "092474d1a01ea8278f69e6a358998405fae5b8b963ddaeb2b0b04a128bf1dfb0"
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[[package]]
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name = "ruzstd"
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version = "0.5.0"
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@@ -4021,6 +4071,16 @@ dependencies = [
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"valuable",
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]
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[[package]]
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name = "tracing-error"
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version = "0.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "d686ec1c0f384b1277f097b2f279a2ecc11afe8c133c1aabf036a27cb4cd206e"
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dependencies = [
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"tracing",
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"tracing-subscriber",
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]
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[[package]]
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name = "tracing-log"
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version = "0.1.4"
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@@ -4061,6 +4121,17 @@ dependencies = [
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"tracing-log 0.2.0",
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]
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[[package]]
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name = "tracing-tracy"
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version = "0.11.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "6024d04f84a69fd0d1dc1eee3a2b070bd246530a0582f9982ae487cb6c703614"
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dependencies = [
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"tracing-core",
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"tracing-subscriber",
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"tracy-client",
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]
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[[package]]
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name = "tracing-wasm"
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version = "0.2.1"
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@@ -4072,6 +4143,26 @@ dependencies = [
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"wasm-bindgen",
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]
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[[package]]
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name = "tracy-client"
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version = "0.17.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "59fb931a64ff88984f86d3e9bcd1ae8843aa7fe44dd0f8097527bc172351741d"
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dependencies = [
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"loom",
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"once_cell",
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"tracy-client-sys",
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]
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[[package]]
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name = "tracy-client-sys"
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version = "0.22.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9d104d610dfa9dd154535102cc9c6164ae1fa37842bc2d9e83f9ac82b0ae0882"
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dependencies = [
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"cc",
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]
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[[package]]
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name = "ttf-parser"
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version = "0.20.0"
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@@ -13,3 +13,6 @@ serde_json = "1.0.115"
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asset_loader = {path = "../asset_loader"}
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rayon = "1.10.0"
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bevy-inspector-egui = "0.24.0"
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[features]
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tracing = ["bevy/trace_tracy"]
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@@ -1,10 +1,13 @@
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use bevy::prelude::*;
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use crate::{hex_utils::*, prelude::*};
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#[cfg(feature = "tracing")]
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use bevy::log::*;
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use bevy::prelude::*;
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const CHUNK_TOTAL: usize = Chunk::SIZE * Chunk::SIZE;
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pub fn generate_chunk_collider(chunk: &Chunk, map: &Map) -> (Vec<Vec3>, Vec<[u32; 3]>) {
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#[cfg(feature = "tracing")]
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let span = info_span!("generate_chunk_collider").entered();
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let vertex_count: usize = CHUNK_TOTAL * 6;
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let mut verts = Vec::with_capacity(vertex_count);
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let mut indices = Vec::with_capacity(vertex_count);
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@@ -28,12 +31,6 @@ fn create_tile_collider(pos: Vec3, verts: &mut Vec<Vec3>, indices: &mut Vec<[u32
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let p = pos + HEX_CORNERS[i];
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verts.push(p);
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}
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// for i in 0..3 {
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// let off = i * 2;
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// indices.push([off + idx, ((off + 1) % 6) + idx, ((off + 2) % 6) + idx]);
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// }
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// indices.push([idx, idx + 2, idx + 4]);
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//Top Surfave
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indices.push([idx, idx + 1, idx + 5]);
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@@ -120,6 +120,12 @@ impl HexCoord {
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return true;
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}
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pub fn is_on_chunk_edge(&self) -> bool {
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let offset = self.to_offset().rem_euclid(IVec2::splat(Chunk::SIZE as i32));
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let e = (Chunk::SIZE - 1) as i32;
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return offset.x == 0 || offset.y == 0 || offset.x == e || offset.y == e;
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}
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pub fn to_chunk_pos(&self) -> IVec2 {
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let off = self.to_offset();
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@@ -144,6 +144,10 @@ pub mod prelude {
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pub fn get_world_size(&self) -> Vec2 {
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return Vec2::new(self.get_world_width(), self.get_world_height());
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}
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pub fn set_height(&mut self, pos: &HexCoord, height: f32) {
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self.chunks[pos.to_chunk_index(self.width)].heights[pos.to_chunk_local_index()] = height;
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}
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}
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pub const ATTRIBUTE_PACKED_VERTEX_DATA: MeshVertexAttribute =
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MeshVertexAttribute::new("PackedVertexData", 988540817, VertexFormat::Uint32);
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@@ -3,6 +3,8 @@ use crate::hex_utils::HexCoord;
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use crate::tile_manager::TileAsset;
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use crate::tile_mapper::TileMapperAsset;
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use crate::{hex_utils::offset3d_to_world, prelude::*};
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#[cfg(feature = "tracing")]
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use bevy::log::*;
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use bevy::{
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prelude::*,
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render::{
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@@ -18,6 +20,9 @@ pub fn generate_chunk_mesh(
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tiles: &Res<Assets<TileAsset>>,
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mappers: &Res<Assets<TileMapperAsset>>,
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) -> Mesh {
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#[cfg(feature = "tracing")]
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let span = info_span!("generate_chunk_mesh").entered();
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let vertex_count: usize = Chunk::SIZE * Chunk::SIZE * 6;
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let mut verts = Vec::with_capacity(vertex_count);
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let mut uvs = Vec::with_capacity(vertex_count);
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@@ -14,3 +14,7 @@ noise = "0.8.2"
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world_generation ={path="../../engine/world_generation"}
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bevy_rapier3d = { version = "0.25.0", features = [ "simd-stable", "debug-render-3d","parallel" ] }
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rayon = "1.10.0"
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[features]
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tracing = ["bevy/trace_tracy", "world_generation/tracing"]
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@@ -22,7 +22,8 @@ pub struct ChunkRebuildPlugin;
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impl Plugin for ChunkRebuildPlugin {
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fn build(&self, app: &mut App) {
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app.insert_resource(ChunkRebuildQueue::default());
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app.add_systems(PostUpdate, chunk_rebuilder);
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app.init_resource::<PhosChunkRegistry>();
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app.add_systems(PreUpdate, chunk_rebuilder);
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}
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}
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@@ -58,17 +59,18 @@ fn chunk_rebuilder(
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.map(|idx| {
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let chunk = &heightmap.chunks[*idx];
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let mesh = generate_chunk_mesh(chunk, &heightmap, cur_painter, &tile_assets, &tile_mappers);
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let collision = generate_chunk_collider(chunk, &heightmap);
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let (col_verts, col_indicies) = generate_chunk_collider(chunk, &heightmap);
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let collider = Collider::trimesh_with_flags(col_verts, col_indicies, TriMeshFlags::MERGE_DUPLICATE_VERTICES);
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return (
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mesh,
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collision,
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collider,
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offset_to_world(chunk.chunk_offset * Chunk::SIZE as i32, 0.),
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hex_utils::offset_to_index(chunk.chunk_offset, heightmap.width),
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);
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})
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.collect();
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for (mesh, (col_verts, col_indicies), pos, index) in chunk_meshes {
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for (mesh, collider, pos, index) in chunk_meshes {
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let chunk = commands.spawn((
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MaterialMeshBundle {
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mesh: meshes.add(mesh),
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@@ -82,7 +84,7 @@ fn chunk_rebuilder(
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0.,
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(Chunk::SIZE / 2) as f32 * 1.5,
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)),
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Collider::trimesh_with_flags(col_verts, col_indicies, TriMeshFlags::MERGE_DUPLICATE_VERTICES),
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collider,
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));
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chunks.chunks[index] = chunk.id();
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}
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@@ -1,6 +1,8 @@
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use bevy::{asset::LoadState, log::tracing_subscriber::registry, pbr::ExtendedMaterial, prelude::*};
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#[cfg(feature = "tracing")]
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use bevy::log::*;
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use bevy::{asset::LoadState, pbr::ExtendedMaterial, prelude::*};
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use bevy_inspector_egui::quick::ResourceInspectorPlugin;
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use bevy_rapier3d::geometry::{Collider, TriMeshFlags};
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use bevy_rapier3d::geometry::Collider;
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use rayon::iter::{IntoParallelRefIterator, ParallelIterator};
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use world_generation::{
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biome_painter::*,
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@@ -20,7 +22,9 @@ use crate::{
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utlis::render_distance_system::RenderDistanceVisibility,
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};
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use super::prelude::CurrentBiomePainter;
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use super::{
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chunk_rebuild::ChunkRebuildPlugin, prelude::CurrentBiomePainter, terraforming_test::TerraFormingTestPlugin,
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};
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pub struct MapInitPlugin;
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@@ -29,6 +33,8 @@ impl Plugin for MapInitPlugin {
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app.add_plugins((
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ResourceInspectorPlugin::<PhosMap>::default(),
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ResourceInspectorPlugin::<GenerationConfig>::default(),
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ChunkRebuildPlugin,
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TerraFormingTestPlugin,
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));
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app.add_systems(Startup, (load_textures, load_tiles));
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@@ -212,11 +218,19 @@ fn spawn_map(
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.chunks
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.par_iter()
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.map(|chunk: &Chunk| {
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#[cfg(feature = "tracing")]
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let _gen_mesh = info_span!("Generate Chunk").entered();
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let mesh = generate_chunk_mesh(chunk, &heightmap, cur_painter, &tile_assets, &tile_mappers);
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let collision = generate_chunk_collider(chunk, &heightmap);
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let (col_verts, col_indicies) = generate_chunk_collider(chunk, &heightmap);
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let collider: Collider;
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{
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#[cfg(feature = "tracing")]
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let _collider_span = info_span!("Create Collider Trimesh").entered();
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collider = Collider::trimesh(col_verts, col_indicies);
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}
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return (
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mesh,
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collision,
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collider,
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offset_to_world(chunk.chunk_offset * Chunk::SIZE as i32, 0.),
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hex_utils::offset_to_index(chunk.chunk_offset, heightmap.width),
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);
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@@ -225,7 +239,16 @@ fn spawn_map(
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let mut registry = PhosChunkRegistry::new(chunk_meshes.len());
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for (mesh, (col_verts, col_indicies), pos, index) in chunk_meshes {
|
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{
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#[cfg(feature = "tracing")]
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let _spawn_span = info_span!("Spawn Chunks").entered();
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let visibility_offset = Vec3::new(
|
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(Chunk::SIZE / 2) as f32 * SHORT_DIAGONAL,
|
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0.,
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(Chunk::SIZE / 2) as f32 * 1.5,
|
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);
|
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for (mesh, collider, pos, index) in chunk_meshes {
|
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// let mesh_handle = meshes.a
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let chunk = commands.spawn((
|
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MaterialMeshBundle {
|
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mesh: meshes.add(mesh),
|
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@@ -234,15 +257,12 @@ fn spawn_map(
|
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..default()
|
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},
|
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PhosChunk::new(index),
|
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RenderDistanceVisibility::default().with_offset(Vec3::new(
|
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(Chunk::SIZE / 2) as f32 * SHORT_DIAGONAL,
|
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0.,
|
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(Chunk::SIZE / 2) as f32 * 1.5,
|
||||
)),
|
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Collider::trimesh_with_flags(col_verts, col_indicies, TriMeshFlags::MERGE_DUPLICATE_VERTICES),
|
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RenderDistanceVisibility::default().with_offset(visibility_offset),
|
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collider,
|
||||
));
|
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registry.chunks.push(chunk.id());
|
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}
|
||||
}
|
||||
|
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commands.spawn((PbrBundle {
|
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transform: Transform::from_translation(heightmap.get_center()),
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
use bevy::prelude::*;
|
||||
use bevy::{prelude::*, window::PrimaryWindow};
|
||||
use bevy_rapier3d::{pipeline::QueryFilter, plugin::RapierContext};
|
||||
use world_generation::{hex_utils::HexCoord, prelude::Map};
|
||||
|
||||
use crate::camera_system::components::PhosCamera;
|
||||
use crate::{camera_system::components::PhosCamera, prelude::PhosChunkRegistry};
|
||||
|
||||
use super::chunk_rebuild::ChunkRebuildQueue;
|
||||
|
||||
@@ -15,23 +15,52 @@ impl Plugin for TerraFormingTestPlugin {
|
||||
}
|
||||
|
||||
fn deform(
|
||||
cam: Query<&Transform, With<PhosCamera>>,
|
||||
keyboard: Res<ButtonInput<KeyCode>>,
|
||||
cam_query: Query<(&GlobalTransform, &Camera), With<PhosCamera>>,
|
||||
window: Query<&Window, With<PrimaryWindow>>,
|
||||
keyboard: Res<ButtonInput<MouseButton>>,
|
||||
rapier_context: Res<RapierContext>,
|
||||
mut heightmap: ResMut<Map>,
|
||||
mut rebuild: ResMut<ChunkRebuildQueue>,
|
||||
time: Res<Time>,
|
||||
) {
|
||||
if !keyboard.pressed(KeyCode::KeyF) {
|
||||
if !keyboard.just_pressed(MouseButton::Left) {
|
||||
return;
|
||||
}
|
||||
|
||||
let cam_transform = cam.single();
|
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let fwd: Vec3 = cam_transform.forward().into();
|
||||
let win = window.single();
|
||||
let (cam_transform, camera) = cam_query.single();
|
||||
let Some(cursor_pos) = win.cursor_position() else {
|
||||
return;
|
||||
};
|
||||
|
||||
let collision = rapier_context.cast_ray(cam_transform.translation, fwd, 100., true, QueryFilter::only_fixed());
|
||||
let Some(cam_ray) = camera.viewport_to_world(cam_transform, cursor_pos) else {
|
||||
return;
|
||||
};
|
||||
|
||||
if let Some((entity, dist)) = collision {
|
||||
let contact_point = cam_transform.translation + (fwd * dist);
|
||||
let collision = rapier_context.cast_ray(
|
||||
cam_ray.origin,
|
||||
cam_ray.direction.into(),
|
||||
100.,
|
||||
true,
|
||||
QueryFilter::only_fixed(),
|
||||
);
|
||||
|
||||
if let Some((_, dist)) = collision {
|
||||
let contact_point = cam_ray.get_point(dist);
|
||||
let contact_coord = HexCoord::from_world_pos(contact_point);
|
||||
let cur_height = heightmap.sample_height(&contact_coord);
|
||||
heightmap.set_height(&contact_coord, cur_height + 1.);
|
||||
let cur_chunk = contact_coord.to_chunk_index(heightmap.width);
|
||||
|
||||
if contact_coord.is_on_chunk_edge() {
|
||||
let neighbors = contact_coord.get_neighbors();
|
||||
let mut other_chunks: Vec<_> = neighbors
|
||||
.iter()
|
||||
.map(|c| c.to_chunk_index(heightmap.width))
|
||||
.filter(|c| c != &cur_chunk)
|
||||
.collect();
|
||||
rebuild.queue.append(&mut other_chunks);
|
||||
}
|
||||
rebuild.queue.push(cur_chunk);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,7 +26,6 @@ impl Plugin for PhosGamePlugin {
|
||||
MapInitPlugin,
|
||||
MaterialPlugin::<ExtendedMaterial<StandardMaterial, ChunkMaterial>>::default(),
|
||||
RenderDistancePlugin,
|
||||
ChunkRebuildPlugin,
|
||||
));
|
||||
|
||||
//Systems - Startup
|
||||
|
||||
Reference in New Issue
Block a user