This commit is contained in:
2024-03-27 00:17:23 -04:00
parent c01b927dfb
commit 5c9b5efbf8
12 changed files with 191 additions and 30 deletions

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[package]
name = "camera_system"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy = "0.13.1"

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use crate::prelude::PhosCamera;
use bevy::input::mouse::MouseMotion;
use bevy::prelude::*;
use bevy::window::CursorGrabMode;
pub mod prelude {
use bevy::prelude::Component;
#[derive(Component, Default)]
pub struct PhosCamera {
pub min_height: f32,
pub max_height: f32,
pub speed: f32,
}
}
pub struct PhosCameraPlugin;
impl Plugin for PhosCameraPlugin {
fn build(&self, app: &mut App) {
app.add_systems(Startup, setup)
.add_systems(Update, (update_camera, grab_mouse));
}
}
fn setup(mut commands: Commands) {
commands.spawn((
Camera3dBundle {
transform: Transform::from_xyz(-200., 300., -200.)
.looking_at(Vec3::new(1000., 0., 1000.), Vec3::Y),
..default()
},
PhosCamera {
speed: 100.,
..default()
},
));
}
fn update_camera(
mut cam_query: Query<(&PhosCamera, &mut Transform)>,
keyboard_input: Res<ButtonInput<KeyCode>>,
time: Res<Time>,
) {
let (cam, mut transform) = cam_query.single_mut();
let mut move_vec = Vec3::ZERO;
if keyboard_input.pressed(KeyCode::KeyA) {
move_vec += Vec3::NEG_X;
}
if keyboard_input.pressed(KeyCode::KeyD) {
move_vec += Vec3::X;
}
if keyboard_input.pressed(KeyCode::KeyW) {
move_vec += Vec3::NEG_Z;
}
if keyboard_input.pressed(KeyCode::KeyS) {
move_vec += Vec3::Z;
}
if keyboard_input.pressed(KeyCode::ShiftLeft) {
move_vec += Vec3::NEG_Y;
}
if keyboard_input.pressed(KeyCode::Space) {
move_vec += Vec3::Y;
}
if move_vec.length_squared() == 0. {
return;
}
let rot = transform.rotation;
transform.translation += (rot * move_vec.normalize()) * cam.speed * time.delta_seconds();
}
fn update_camera_mouse(
mut cam_query: Query<&mut Transform, With<PhosCamera>>,
mut mouse_move: EventReader<MouseMotion>,
time: Res<Time>,
windows: Query<&Window>,
) {
let window = windows.single();
if window.cursor.grab_mode != CursorGrabMode::Locked {
return;
}
let mut transform = cam_query.single_mut();
let cam_rot = mouse_move.read().map(|event| event.delta).sum::<Vec2>() * time.delta_seconds();
let (mut pitch, mut yaw, _) = transform.rotation.to_euler(EulerRot::XYZ);
pitch -= cam_rot.y.to_radians() ;
yaw -= cam_rot.x.to_radians() ;
pitch = pitch.clamp(-1.54, 1.54);
// if rot_x > PI && cam_rot.x < 2. * PI {
// rot_x = PI;
// }
transform.rotation = Quat::from_axis_angle(Vec3::Y, yaw) * Quat::from_axis_angle(Vec3::X, pitch);
}
fn grab_mouse(
mut windows: Query<&mut Window>,
mouse: Res<ButtonInput<MouseButton>>,
key: Res<ButtonInput<KeyCode>>,
) {
let mut window = windows.single_mut();
if mouse.just_pressed(MouseButton::Middle) {
window.cursor.visible = false;
window.cursor.grab_mode = CursorGrabMode::Locked;
}
if key.just_pressed(KeyCode::Escape) {
window.cursor.visible = true;
window.cursor.grab_mode = CursorGrabMode::None;
}
}