diff --git a/.github/workflows/ci.yaml b/.github/workflows/ci.yaml index 46e7239..75594a9 100644 --- a/.github/workflows/ci.yaml +++ b/.github/workflows/ci.yaml @@ -2,9 +2,9 @@ name: CI on: push: - branches: [main] + branches: [master] pull_request: - branches: [main] + branches: [master] concurrency: group: ${{ github.workflow }}-${{ github.ref || github.run_id }} diff --git a/.github/workflows/release.yaml b/.github/workflows/release.yaml index 9c098f0..8f97854 100644 --- a/.github/workflows/release.yaml +++ b/.github/workflows/release.yaml @@ -21,14 +21,14 @@ concurrency: # Configure the release workflow by editing the following values. env: # The base filename of the binary produced by `cargo build`. - cargo_build_binary_name: space-game + cargo_build_binary_name: phos # The path to the assets directory. assets_path: assets # Whether to build and package a release for a given target platform. build_for_web: false - build_for_linux: false + build_for_linux: true build_for_windows: true build_for_macos: false @@ -37,7 +37,7 @@ env: # The itch.io project to upload to in the format `user-name/project-name`. # There will be no upload to itch.io if this is commented out. - # upload_to_itch: amatsugu/space-game + # upload_to_itch: amatsugu/phos ############ # ADVANCED # @@ -46,7 +46,7 @@ env: # The ID of the app produced by this workflow. # Applies to macOS releases. # Must contain only A-Z, a-z, 0-9, hyphen, and period: . - app_id: amatsugu.space-game + app_id: amatsugu.phos # The base filename of the binary in the package produced by this workflow. # Applies to Windows, macOS, and Linux releases. @@ -60,13 +60,13 @@ env: # The display name of the app produced by this workflow. # Applies to macOS releases. # Defaults to `app_package_name` if commented out. - app_display_name: space-game + app_display_name: phos # The short display name of the app produced by this workflow. # Applies to macOS releases. # Must be 15 or fewer characters: . # Defaults to `app_display_name` if commented out. - #app_short_name: Bevy New 2D + #app_short_name: Phos # Before enabling LFS, please take a look at GitHub's documentation for costs and quota limits: #