From 6caeb6c5797b94d07f2bba6eacaa68d3eff86cb2 Mon Sep 17 00:00:00 2001 From: Amatsugu Date: Mon, 11 Nov 2024 21:15:28 -0500 Subject: [PATCH] Update render_distance_system.rs --- game/main/src/map_rendering/render_distance_system.rs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/game/main/src/map_rendering/render_distance_system.rs b/game/main/src/map_rendering/render_distance_system.rs index e7aaa80..ea70ed9 100644 --- a/game/main/src/map_rendering/render_distance_system.rs +++ b/game/main/src/map_rendering/render_distance_system.rs @@ -1,4 +1,5 @@ use bevy::prelude::*; +use shared::tags::MainCamera; use crate::camera_system::components::PhosCamera; @@ -52,7 +53,7 @@ impl Default for RenderDistanceVisibility { fn render_distance_system( mut objects: Query<(&Transform, &mut Visibility, &RenderDistanceVisibility)>, - camera_query: Query<&Transform, With>, + camera_query: Query<&Transform, With>, settings: Res, ) { let camera = camera_query.single();