diff --git a/game/main/src/map_rendering/chunk_rebuild.rs b/game/main/src/map_rendering/chunk_rebuild.rs index 7fde5e8..fc9a0e1 100644 --- a/game/main/src/map_rendering/chunk_rebuild.rs +++ b/game/main/src/map_rendering/chunk_rebuild.rs @@ -38,7 +38,11 @@ fn chunk_rebuilder( for (chunk, idx) in &chunk_query { #[cfg(feature = "tracing")] let _spawn_span = info_span!("Rebuild Chunk").entered(); - let map = heightmap.clone(); + let map: Map; + { + let _clone_span = info_span!("Clone").entered(); + map = heightmap.clone(); + } let chunk_index = idx.index; let task = pool.spawn(async move { #[cfg(feature = "tracing")]