added raw assets
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Submodule game/main/assets updated: bba1aa9629...f1c26c1519
@@ -13,6 +13,10 @@ where
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for path in fs::read_dir(from).unwrap() {
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for path in fs::read_dir(from).unwrap() {
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let path = path.unwrap().path();
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let path = path.unwrap().path();
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println!("{path:?}");
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if path.starts_with("assets/raw_assets") {
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continue;
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}
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let to = to.clone().join(path.file_name().unwrap());
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let to = to.clone().join(path.file_name().unwrap());
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if path.is_file() {
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if path.is_file() {
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