water shader

This commit is contained in:
2024-06-16 16:30:58 -04:00
parent 8cecad83c2
commit 75da43c8f0
9 changed files with 114 additions and 25 deletions

View File

@@ -1,4 +1,5 @@
use bevy::core_pipeline::experimental::taa::{TemporalAntiAliasBundle, TemporalAntiAliasPlugin};
use bevy::core_pipeline::prepass::DepthPrepass;
use bevy::input::mouse::{MouseMotion, MouseScrollUnit, MouseWheel};
use bevy::prelude::*;
use bevy::window::CursorGrabMode;
@@ -35,6 +36,7 @@ fn setup(mut commands: Commands, mut msaa: ResMut<Msaa>) {
},
PhosCamera::default(),
MainCamera,
DepthPrepass,
PhosCameraTargets::default(),
))
.insert(TemporalAntiAliasBundle::default());