simplify meshing
generate collision mesh add physics
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
use bevy::pbr::wireframe::WireframePlugin;
|
||||
use bevy::prelude::*;
|
||||
use bevy::render::texture::{ImageAddressMode, ImageFilterMode, ImageSamplerDescriptor};
|
||||
use bevy::window::PresentMode;
|
||||
@@ -32,6 +33,7 @@ fn main() {
|
||||
},
|
||||
}),
|
||||
WorldInspectorPlugin::new(),
|
||||
WireframePlugin,
|
||||
PhosGamePlugin,
|
||||
))
|
||||
.run();
|
||||
|
||||
Reference in New Issue
Block a user