Merge branch 'master' into avian

This commit is contained in:
2024-09-30 22:29:22 -04:00
60 changed files with 2380 additions and 297 deletions

View File

@@ -1,5 +1,10 @@
use avian3d::prelude::*;
use bevy::{prelude::*, window::PrimaryWindow};
use bevy::{prelude::*, utils::hashbrown::HashSet, window::PrimaryWindow};
use shared::{
events::{ChunkModifiedEvent, TileModifiedEvent},
resources::TileUnderCursor,
states::GameplayState,
};
use world_generation::{hex_utils::HexCoord, prelude::Map, states::GeneratorState};
use crate::{
@@ -11,18 +16,24 @@ pub struct TerraFormingTestPlugin;
impl Plugin for TerraFormingTestPlugin {
fn build(&self, app: &mut App) {
app.add_systems(Update, deform.run_if(in_state(GeneratorState::Idle)));
app.add_systems(
Update,
deform
.run_if(in_state(GeneratorState::Idle))
.run_if(in_state(GameplayState::Playing)),
);
}
}
fn deform(
cam_query: Query<(&GlobalTransform, &Camera), With<PhosCamera>>,
mut commands: Commands,
window: Query<&Window, With<PrimaryWindow>>,
mouse: Res<ButtonInput<MouseButton>>,
spatial_query: SpatialQuery,
mut heightmap: ResMut<Map>,
chunks: Res<PhosChunkRegistry>,
tile_under_cursor: Res<TileUnderCursor>,
mut chunk_modified: EventWriter<ChunkModifiedEvent>,
mut tile_modified: EventWriter<TileModifiedEvent>,
) {
let mut multi = 0.;
if mouse.just_pressed(MouseButton::Left) {
@@ -35,36 +46,20 @@ fn deform(
return;
}
let win = window.single();
let (cam_transform, camera) = cam_query.single();
let Some(cursor_pos) = win.cursor_position() else {
return;
};
let Some(cam_ray) = camera.viewport_to_world(cam_transform, cursor_pos) else {
return;
};
let collision = spatial_query.cast_ray(
cam_ray.origin,
cam_ray.direction.into(),
500.,
true,
SpatialQueryFilter::default(),
);
if let Some(hit) = collision {
if let Some(contact) = tile_under_cursor.0 {
#[cfg(feature = "tracing")]
let span = info_span!("Deform Mesh").entered();
let e = hit.entity;
let dist = hit.time_of_impact;
let contact_point = cam_ray.get_point(dist);
let contact_coord = HexCoord::from_world_pos(contact_point);
let modified_chunks = heightmap.create_crater(&contact_coord, 5, 5. * multi);
for c in modified_chunks {
commands.entity(chunks.chunks[c]).insert(RebuildChunk);
let modified_tiles = heightmap.create_crater(&contact.tile, 5, 5. * multi);
let mut chunk_set: HashSet<usize> = HashSet::new();
for (tile, height) in modified_tiles {
let chunk = tile.to_chunk_index(heightmap.width);
if !chunk_set.contains(&chunk) {
chunk_modified.send(ChunkModifiedEvent { index: chunk });
chunk_set.insert(chunk);
commands.entity(chunks.chunks[chunk]).insert(RebuildChunk);
}
tile_modified.send(TileModifiedEvent::HeightChanged(tile, height));
}
commands.entity(e).insert(RebuildChunk);
// commands.entity(e).insert(RebuildChunk);
}
}