wip map border
This commit is contained in:
@@ -79,8 +79,6 @@ fn create_map(
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
) {
|
||||
let heightmap = generate_heightmap(
|
||||
32,
|
||||
32,
|
||||
&GenerationConfig {
|
||||
layers: vec![
|
||||
GeneratorLayer {
|
||||
@@ -134,6 +132,8 @@ fn create_map(
|
||||
],
|
||||
noise_scale: 350.,
|
||||
sea_level: 4.,
|
||||
border_size: 16.,
|
||||
size: (32, 32).into(),
|
||||
},
|
||||
2,
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user