fixed blending
Implementing noise blending
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@@ -16,7 +16,7 @@ impl Plugin for BuildingPugin {
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app.insert_resource(BuildQueue::default());
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app.add_systems(Startup, init);
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app.add_systems(Update, hq_placement.run_if(in_state(GameplayState::PlaceHQ)));
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//app.add_systems(Update, hq_placement.run_if(in_state(GameplayState::PlaceHQ)));
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app.add_systems(PreUpdate, process_build_queue.run_if(in_state(GameplayState::Playing)));
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}
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