render map image

This commit is contained in:
2024-08-05 20:52:25 -04:00
parent f7a3a56a0a
commit 911cf8d5c3
9 changed files with 68 additions and 15 deletions

View File

@@ -38,7 +38,7 @@ impl BiomePainterAsset {
}
}
#[derive(Resource)]
#[derive(Resource, Clone)]
pub struct BiomePainter {
pub biomes: Vec<BiomeAsset>,
}

View File

@@ -5,7 +5,7 @@ use serde::{Deserialize, Serialize};
use super::chunk::Chunk;
#[derive(Resource, Reflect, Default)]
#[derive(Resource, Reflect, Default, Clone)]
#[reflect(Resource)]
pub struct GenerationConfig {
pub sea_level: f64,

View File

@@ -11,7 +11,7 @@ pub fn render_image(
data: &Vec<f32>,
color1: LinearRgba,
color2: LinearRgba,
) -> ImageBuffer<image::Rgb<u8>, Vec<u8>> {
) -> ImageBuffer<image::Rgba<u8>, Vec<u8>> {
let mut image = ImageBuffer::new(size.x * Chunk::SIZE as u32, size.y * Chunk::SIZE as u32);
update_image(size, data, color1, color2, &mut image);
@@ -23,7 +23,7 @@ pub fn update_image(
data: &Vec<f32>,
color1: LinearRgba,
color2: LinearRgba,
image: &mut ImageBuffer<image::Rgb<u8>, Vec<u8>>,
image: &mut ImageBuffer<image::Rgba<u8>, Vec<u8>>,
) {
let min = *data.iter().min_by(|a, b| a.partial_cmp(b).unwrap()).unwrap_or(&0.0);
let max = *data.iter().min_by(|a, b| a.partial_cmp(b).unwrap()).unwrap_or(&1.0);
@@ -39,14 +39,15 @@ pub fn update_image(
});
}
fn to_pixel(col: &LinearRgba) -> image::Rgb<u8> {
return image::Rgb([
fn to_pixel(col: &LinearRgba) -> image::Rgba<u8> {
return image::Rgba([
(col.red * 255.0) as u8,
(col.green * 255.0) as u8,
(col.blue * 255.0) as u8,
255,
]);
}
pub fn render_map(map: &Map, smooth: f32) -> ImageBuffer<image::Rgb<u8>, Vec<u8>> {
pub fn render_map(map: &Map, smooth: f32) -> ImageBuffer<image::Rgba<u8>, Vec<u8>> {
let mut image = ImageBuffer::new(
map.width as u32 * Chunk::SIZE as u32,
map.height as u32 * Chunk::SIZE as u32,
@@ -54,7 +55,7 @@ pub fn render_map(map: &Map, smooth: f32) -> ImageBuffer<image::Rgb<u8>, Vec<u8>
update_map(map, smooth, &mut image);
return image;
}
pub fn update_map(map: &Map, smooth: f32, image: &mut ImageBuffer<image::Rgb<u8>, Vec<u8>>) {
pub fn update_map(map: &Map, smooth: f32, image: &mut ImageBuffer<image::Rgba<u8>, Vec<u8>>) {
image.par_enumerate_pixels_mut().for_each(|(x, y, pixel)| {
let coord = HexCoord::from_grid_pos(x as usize, y as usize);
let right = coord.get_neighbor(1);
@@ -91,7 +92,7 @@ pub fn update_map(map: &Map, smooth: f32, image: &mut ImageBuffer<image::Rgb<u8>
});
}
pub fn render_biome_map(map: &Map) -> ImageBuffer<image::Rgb<u8>, Vec<u8>> {
pub fn render_biome_map(map: &Map) -> ImageBuffer<image::Rgba<u8>, Vec<u8>> {
let mut image = ImageBuffer::new(
map.width as u32 * Chunk::SIZE as u32,
map.height as u32 * Chunk::SIZE as u32,
@@ -100,7 +101,7 @@ pub fn render_biome_map(map: &Map) -> ImageBuffer<image::Rgb<u8>, Vec<u8>> {
return image;
}
pub fn update_biome_map(map: &Map, image: &mut ImageBuffer<image::Rgb<u8>, Vec<u8>>) {
pub fn update_biome_map(map: &Map, image: &mut ImageBuffer<image::Rgba<u8>, Vec<u8>>) {
image.par_enumerate_pixels_mut().for_each(|(x, y, pixel)| {
let coord = HexCoord::from_grid_pos(x as usize, y as usize);
let tile = map.get_biome(&coord);