refactoring hex coords
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@@ -3,9 +3,9 @@ use bevy::core_pipeline::prepass::DepthPrepass;
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use bevy::input::mouse::{MouseMotion, MouseScrollUnit, MouseWheel};
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use bevy::prelude::*;
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use bevy::window::{CursorGrabMode, CursorOptions, PrimaryWindow};
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use hex::prelude::*;
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use shared::sets::GameplaySet;
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use shared::tags::MainCamera;
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use world_generation::hex_utils::HexCoord;
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use world_generation::prelude::Map;
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use world_generation::states::GeneratorState;
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