refactoring hex coords
This commit is contained in:
@@ -5,9 +5,10 @@ use bevy::{
|
||||
prelude::*,
|
||||
tasks::{futures, AsyncComputeTaskPool},
|
||||
};
|
||||
use hex::prelude::*;
|
||||
use pathfinding::prelude::astar;
|
||||
use shared::{events::TileModifiedEvent, resources::TileUnderCursor, sets::GameplaySet};
|
||||
use world_generation::{hex_utils::HexCoord, prelude::Map, states::GeneratorState};
|
||||
use world_generation::{prelude::Map, states::GeneratorState};
|
||||
|
||||
#[cfg(debug_assertions)]
|
||||
use crate::units_debug_plugin::UnitsDebugPlugin;
|
||||
@@ -20,8 +21,10 @@ use crate::{
|
||||
|
||||
pub struct UnitsPlugin;
|
||||
|
||||
impl Plugin for UnitsPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
impl Plugin for UnitsPlugin
|
||||
{
|
||||
fn build(&self, app: &mut App)
|
||||
{
|
||||
app.init_resource::<PathBatchId>();
|
||||
app.add_plugins(UnitAssetPlugin);
|
||||
|
||||
@@ -40,15 +43,20 @@ impl Plugin for UnitsPlugin {
|
||||
}
|
||||
}
|
||||
|
||||
fn build_navdata(mut commands: Commands, map: Res<Map>) {
|
||||
fn build_navdata(mut commands: Commands, map: Res<Map>)
|
||||
{
|
||||
let nav_data = NavData::build(&map);
|
||||
commands.insert_resource(nav_data);
|
||||
}
|
||||
|
||||
fn update_navdata(mut tile_updates: MessageReader<TileModifiedEvent>, mut nav_data: ResMut<NavData>) {
|
||||
for event in tile_updates.read() {
|
||||
match event {
|
||||
TileModifiedEvent::HeightChanged(coord, new_height) => {
|
||||
fn update_navdata(mut tile_updates: MessageReader<TileModifiedEvent>, mut nav_data: ResMut<NavData>)
|
||||
{
|
||||
for event in tile_updates.read()
|
||||
{
|
||||
match event
|
||||
{
|
||||
TileModifiedEvent::HeightChanged(coord, new_height) =>
|
||||
{
|
||||
nav_data.update_tile(coord, *new_height, 1.0);
|
||||
}
|
||||
_ => (),
|
||||
@@ -56,6 +64,7 @@ fn update_navdata(mut tile_updates: MessageReader<TileModifiedEvent>, mut nav_da
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
fn units_control(tile_under_cursor: Res<TileUnderCursor>) {}
|
||||
|
||||
fn move_unit(
|
||||
@@ -63,22 +72,27 @@ fn move_unit(
|
||||
time: Res<Time>,
|
||||
map: Res<Map>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
for (mut t, mut path, entity) in units.iter_mut() {
|
||||
if path.1 >= path.0.len() {
|
||||
)
|
||||
{
|
||||
for (mut t, mut path, entity) in units.iter_mut()
|
||||
{
|
||||
if path.1 >= path.0.len()
|
||||
{
|
||||
commands.entity(entity).remove::<Path>();
|
||||
continue;
|
||||
}
|
||||
let p = path.0[path.1];
|
||||
let d = p - t.translation;
|
||||
if d.length() < 0.1 {
|
||||
if d.length() < 0.1
|
||||
{
|
||||
path.1 += 1;
|
||||
continue;
|
||||
}
|
||||
let vel = d.normalize() * 10.0 * time.delta_secs();
|
||||
t.translation += vel;
|
||||
let coord = HexCoord::from_world_pos(t.translation);
|
||||
if map.is_in_bounds(&coord) {
|
||||
if map.is_in_bounds(&coord)
|
||||
{
|
||||
t.translation.y = map.sample_height(&coord);
|
||||
}
|
||||
}
|
||||
@@ -90,22 +104,28 @@ fn dispatch_path_requests(
|
||||
nav_data: Res<NavData>,
|
||||
mut batch_id: ResMut<PathBatchId>,
|
||||
mut commands: Commands,
|
||||
) {
|
||||
if units.is_empty() {
|
||||
)
|
||||
{
|
||||
if units.is_empty()
|
||||
{
|
||||
return;
|
||||
}
|
||||
let mut groups: HashMap<HexCoord, Vec<PathRequest>> = HashMap::new();
|
||||
|
||||
#[cfg(feature = "tracing")]
|
||||
let _group_span = info_span!("Grouping").entered();
|
||||
for (transform, target, entity) in units.iter() {
|
||||
for (transform, target, entity) in units.iter()
|
||||
{
|
||||
let req = PathRequest {
|
||||
entity,
|
||||
from: HexCoord::from_world_pos(transform.translation),
|
||||
};
|
||||
if let Some(group) = groups.get_mut(&target.0) {
|
||||
if let Some(group) = groups.get_mut(&target.0)
|
||||
{
|
||||
group.push(req);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
groups.insert(target.0, vec![req]);
|
||||
}
|
||||
}
|
||||
@@ -113,11 +133,13 @@ fn dispatch_path_requests(
|
||||
drop(_group_span);
|
||||
|
||||
let pool = AsyncComputeTaskPool::get();
|
||||
for (target, units) in groups {
|
||||
for (target, units) in groups
|
||||
{
|
||||
let id = batch_id.0;
|
||||
batch_id.0 += 1;
|
||||
|
||||
for req in &units {
|
||||
for req in &units
|
||||
{
|
||||
commands
|
||||
.entity(req.entity)
|
||||
.insert(PathTaskPending(id))
|
||||
@@ -136,17 +158,21 @@ fn dispatch_path_requests(
|
||||
let batch_task = pool.spawn(async move {
|
||||
let mut i = 0;
|
||||
let mut queue = CommandQueue::default();
|
||||
for entitiy_req in req.entities {
|
||||
for entitiy_req in req.entities
|
||||
{
|
||||
let dst = req.destination[i];
|
||||
i += 1;
|
||||
#[cfg(feature = "tracing")]
|
||||
let _path_span = info_span!("Path Finding").entered();
|
||||
if let Some(path) = calculate_path(&entitiy_req.from, &dst, &local_nav_data) {
|
||||
if let Some(path) = calculate_path(&entitiy_req.from, &dst, &local_nav_data)
|
||||
{
|
||||
queue.push(move |world: &mut World| {
|
||||
let mut unit_e = world.entity_mut(entitiy_req.entity);
|
||||
|
||||
if let Some(pending_task) = unit_e.get::<PathTaskPending>() {
|
||||
if pending_task.0 == id {
|
||||
if let Some(pending_task) = unit_e.get::<PathTaskPending>()
|
||||
{
|
||||
if pending_task.0 == id
|
||||
{
|
||||
unit_e.insert(path);
|
||||
unit_e.remove::<PathTaskPending>();
|
||||
}
|
||||
@@ -154,7 +180,8 @@ fn dispatch_path_requests(
|
||||
});
|
||||
}
|
||||
}
|
||||
if queue.is_empty() {
|
||||
if queue.is_empty()
|
||||
{
|
||||
return None;
|
||||
}
|
||||
return Some(queue);
|
||||
@@ -163,26 +190,36 @@ fn dispatch_path_requests(
|
||||
}
|
||||
}
|
||||
|
||||
fn get_end_points(coord: &HexCoord, count: usize, map: &Map) -> Vec<HexCoord> {
|
||||
fn get_end_points(coord: &HexCoord, count: usize, map: &Map) -> Vec<HexCoord>
|
||||
{
|
||||
let mut result = Vec::with_capacity(count);
|
||||
if count == 1 {
|
||||
if count == 1
|
||||
{
|
||||
return vec![*coord];
|
||||
}
|
||||
result.push(*coord);
|
||||
let mut r = 1;
|
||||
while result.len() < count {
|
||||
while result.len() < count
|
||||
{
|
||||
let tiles = HexCoord::select_ring(coord, r);
|
||||
let needed = count - result.len();
|
||||
if needed >= tiles.len() {
|
||||
for t in tiles {
|
||||
if map.is_in_bounds(&t) {
|
||||
if needed >= tiles.len()
|
||||
{
|
||||
for t in tiles
|
||||
{
|
||||
if map.is_in_bounds(&t)
|
||||
{
|
||||
result.push(t);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for i in 0..needed {
|
||||
}
|
||||
else
|
||||
{
|
||||
for i in 0..needed
|
||||
{
|
||||
let t = tiles[i];
|
||||
if map.is_in_bounds(&t) {
|
||||
if map.is_in_bounds(&t)
|
||||
{
|
||||
result.push(t);
|
||||
}
|
||||
}
|
||||
@@ -193,10 +230,14 @@ fn get_end_points(coord: &HexCoord, count: usize, map: &Map) -> Vec<HexCoord> {
|
||||
return result;
|
||||
}
|
||||
|
||||
fn resolve_path_task(mut tasks: Query<(&mut PathTask, Entity)>, mut commands: Commands) {
|
||||
for (mut task, entity) in tasks.iter_mut() {
|
||||
if let Some(c) = futures::check_ready(&mut task.0) {
|
||||
if let Some(mut queue) = c {
|
||||
fn resolve_path_task(mut tasks: Query<(&mut PathTask, Entity)>, mut commands: Commands)
|
||||
{
|
||||
for (mut task, entity) in tasks.iter_mut()
|
||||
{
|
||||
if let Some(c) = futures::check_ready(&mut task.0)
|
||||
{
|
||||
if let Some(mut queue) = c
|
||||
{
|
||||
commands.append(&mut queue);
|
||||
}
|
||||
commands.entity(entity).despawn();
|
||||
@@ -204,32 +245,38 @@ fn resolve_path_task(mut tasks: Query<(&mut PathTask, Entity)>, mut commands: Co
|
||||
}
|
||||
}
|
||||
|
||||
fn calculate_path(from: &HexCoord, to: &HexCoord, nav: &NavData) -> Option<Path> {
|
||||
fn calculate_path(from: &HexCoord, to: &HexCoord, nav: &NavData) -> Option<Path>
|
||||
{
|
||||
let path = astar(
|
||||
from,
|
||||
|n| nav.get_neighbors(n),
|
||||
|n| nav.get(n).calculate_heuristic(to),
|
||||
|n| n == to,
|
||||
);
|
||||
if let Some((nodes, _cost)) = path {
|
||||
if let Some((nodes, _cost)) = path
|
||||
{
|
||||
let result: Vec<_> = nodes.iter().map(|f| f.to_world(nav.get_height(f))).collect();
|
||||
return Some(Path(result, 1));
|
||||
}
|
||||
return None;
|
||||
}
|
||||
|
||||
struct PathRequest {
|
||||
struct PathRequest
|
||||
{
|
||||
pub entity: Entity,
|
||||
pub from: HexCoord,
|
||||
}
|
||||
|
||||
struct BatchPathRequest {
|
||||
struct BatchPathRequest
|
||||
{
|
||||
pub entities: Vec<PathRequest>,
|
||||
pub destination: Vec<HexCoord>,
|
||||
}
|
||||
|
||||
impl BatchPathRequest {
|
||||
pub fn new(entities: Vec<PathRequest>, dst: Vec<HexCoord>) -> Self {
|
||||
impl BatchPathRequest
|
||||
{
|
||||
pub fn new(entities: Vec<PathRequest>, dst: Vec<HexCoord>) -> Self
|
||||
{
|
||||
return Self {
|
||||
destination: dst,
|
||||
entities,
|
||||
|
||||
Reference in New Issue
Block a user