update to bevy 0.16.0
Need to wait for asset_loader upate full release Need to refactor Prefab system to use the new relationships
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@@ -1,5 +1,5 @@
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use asset_loader::create_asset_loader;
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use bevy::{asset::Asset, ecs::system::Resource, reflect::TypePath};
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use bevy::{asset::Asset, reflect::TypePath};
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use serde::{Deserialize, Serialize};
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#[derive(Resource, Debug)]
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pub struct TileManager {
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