New modular biomes system and updated world generator

This commit is contained in:
2024-07-06 20:41:50 -04:00
parent e6e969f053
commit 97f2497940
16 changed files with 341 additions and 190 deletions

View File

@@ -12,10 +12,10 @@ use bevy_rapier3d::plugin::{NoUserData, RapierPhysicsPlugin};
use buildings::BuildingPugin;
use iyes_perf_ui::prelude::*;
use shared::despawn::DespawnPuglin;
use shared::states::{MenuState, GameplayState};
use world_generation::biome_painter::BiomePainterPlugin;
use shared::states::{GameplayState, MenuState};
use world_generation::tile_manager::TileAssetPlugin;
use world_generation::tile_mapper::TileMapperAssetPlugin;
use world_generation::{biome_asset::BiomeAssetPlugin, biome_painter::BiomePainterPlugin};
pub struct PhosGamePlugin;
@@ -48,6 +48,7 @@ impl Plugin for PhosGamePlugin {
app.add_plugins(TileAssetPlugin);
app.add_plugins(TileMapperAssetPlugin);
app.add_plugins(BiomePainterPlugin);
app.add_plugins(BiomeAssetPlugin);
//Physics
app.add_plugins(RapierPhysicsPlugin::<NoUserData>::default());
// app.add_plugins(RapierDebugRenderPlugin::default());