diff --git a/game/main/assets b/game/main/assets index 4f32bc1..8b2a8d2 160000 --- a/game/main/assets +++ b/game/main/assets @@ -1 +1 @@ -Subproject commit 4f32bc1e644077dfb2e1cdda9eb5720070f53098 +Subproject commit 8b2a8d2e870546a409a38e1a676254561b607586 diff --git a/game/main/src/main.rs b/game/main/src/main.rs index f33f52f..09a015b 100644 --- a/game/main/src/main.rs +++ b/game/main/src/main.rs @@ -3,7 +3,6 @@ use bevy::prelude::*; use bevy::render::texture::{ImageAddressMode, ImageFilterMode, ImageSamplerDescriptor}; use bevy::window::PresentMode; use bevy_inspector_egui::quick::WorldInspectorPlugin; -use bevy_inspector_egui::DefaultInspectorConfigPlugin; use phos::PhosGamePlugin; mod camera_system; diff --git a/game/main/src/map_rendering/map_init.rs b/game/main/src/map_rendering/map_init.rs index c71635b..bc4adc9 100644 --- a/game/main/src/map_rendering/map_init.rs +++ b/game/main/src/map_rendering/map_init.rs @@ -1,5 +1,3 @@ -use std::sync::Arc; - #[cfg(feature = "tracing")] use bevy::log::*; use bevy::{ diff --git a/game/main/src/phos.rs b/game/main/src/phos.rs index aed6814..76fa34d 100644 --- a/game/main/src/phos.rs +++ b/game/main/src/phos.rs @@ -1,10 +1,7 @@ use crate::camera_system::camera_plugin::PhosCameraPlugin; use crate::camera_system::components::PhosCamera; -use crate::map_rendering::chunk_rebuild::ChunkRebuildPlugin; use crate::map_rendering::map_init::MapInitPlugin; -use crate::shader_extensions::chunk_material::ChunkMaterial; use crate::utlis::render_distance_system::RenderDistancePlugin; -use bevy::pbr::ExtendedMaterial; use bevy::{ pbr::{wireframe::WireframeConfig, CascadeShadowConfig}, prelude::*,