units testing
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@@ -107,6 +107,7 @@ fn setup_materials(
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base: StandardMaterial {
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base_color: Color::srgb(0., 0.878, 1.),
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alpha_mode: AlphaMode::Blend,
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metallic: 1.0,
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..Default::default()
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},
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extension: WaterMaterial {
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@@ -2,6 +2,7 @@ use bevy::{prelude::*, utils::hashbrown::HashSet, window::PrimaryWindow};
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use bevy_rapier3d::{pipeline::QueryFilter, plugin::RapierContext};
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use shared::{
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events::{ChunkModifiedEvent, TileModifiedEvent},
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resources::TileUnderCursor,
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states::GameplayState,
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};
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use world_generation::{hex_utils::HexCoord, prelude::Map, states::GeneratorState};
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@@ -25,13 +26,11 @@ impl Plugin for TerraFormingTestPlugin {
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}
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fn deform(
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cam_query: Query<(&GlobalTransform, &Camera), With<PhosCamera>>,
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mut commands: Commands,
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window: Query<&Window, With<PrimaryWindow>>,
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mouse: Res<ButtonInput<MouseButton>>,
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rapier_context: Res<RapierContext>,
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mut heightmap: ResMut<Map>,
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chunks: Res<PhosChunkRegistry>,
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tile_under_cursor: Res<TileUnderCursor>,
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mut chunk_modified: EventWriter<ChunkModifiedEvent>,
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mut tile_modified: EventWriter<TileModifiedEvent>,
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) {
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@@ -46,33 +45,10 @@ fn deform(
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return;
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}
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let win = window.single();
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let (cam_transform, camera) = cam_query.single();
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let Some(cursor_pos) = win.cursor_position() else {
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return;
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};
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let Some(cam_ray) = camera.viewport_to_world(cam_transform, cursor_pos) else {
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return;
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};
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let collision = rapier_context.cast_ray(
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cam_ray.origin,
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cam_ray.direction.into(),
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500.,
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true,
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QueryFilter::only_fixed(),
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);
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if let Some((_, dist)) = collision {
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if let Some(contact) = tile_under_cursor.0 {
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#[cfg(feature = "tracing")]
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let span = info_span!("Deform Mesh").entered();
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let contact_point = cam_ray.get_point(dist);
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let contact_coord = HexCoord::from_world_pos(contact_point);
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if !heightmap.is_in_bounds(&contact_coord) {
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return;
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}
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let modified_tiles = heightmap.create_crater(&contact_coord, 5, 5. * multi);
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let modified_tiles = heightmap.create_crater(&contact.tile, 5, 5. * multi);
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let mut chunk_set: HashSet<usize> = HashSet::new();
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for (tile, height) in modified_tiles {
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let chunk = tile.to_chunk_index(heightmap.width);
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