tile manager
This commit is contained in:
2
Cargo.lock
generated
2
Cargo.lock
generated
@@ -2022,7 +2022,7 @@ dependencies = [
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"vec_map",
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"wasm-bindgen",
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"web-sys",
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"windows 0.54.0",
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"windows 0.48.0",
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]
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[[package]]
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@@ -1,5 +1,3 @@
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use std::{collections::HashMap, fs};
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use asset_loader::create_asset_loader;
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use bevy::{
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asset::{Asset, AssetLoader, AsyncReadExt},
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@@ -9,58 +7,34 @@ use bevy::{
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use serde::{Deserialize, Serialize};
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#[derive(Resource, Debug)]
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pub struct TileManager {
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pub tiles: HashMap<u32, TileAsset>,
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pub tiles: Vec<Handle<TileAsset>>,
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}
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impl Default for TileManager {
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fn default() -> Self {
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Self { tiles: vec![] }
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}
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}
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impl TileManager {
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pub fn register_tile(&mut self, tile: Handle<TileAsset>) -> usize {
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let id = self.tiles.len();
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self.tiles.push(tile);
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return id;
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}
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}
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#[derive(Serialize, Deserialize, Debug, TypePath, Asset)]
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pub struct TileAsset {
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#[serde(skip_serializing, skip_deserializing)]
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pub id: u32,
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#[serde(skip)]
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pub id: usize,
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pub name: String,
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pub texture_id: u32,
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#[serde(skip)]
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pub texture: String,
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pub side_texture_id: u32,
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#[serde(skip)]
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pub side_texture: String,
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}
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create_asset_loader!(TileAssetPlugin, TileAssetLoader, TileAsset, &["tile.json"]);
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impl TileManager {
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pub fn new(path: &str) -> Result<Self, String> {
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let mut cur_id: u32 = 0;
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let paths = fs::read_dir(path);
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if paths.is_err() {
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return Err(paths.err().unwrap().to_string());
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}
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let mut manager = TileManager {
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tiles: HashMap::new(),
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};
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for dir_entry in paths.unwrap() {
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let cur_path = dir_entry.unwrap().path();
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if !cur_path.is_file() {
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continue;
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}
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let data = fs::read_to_string(cur_path);
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if data.is_err() {
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return Err(data.err().unwrap().to_string());
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}
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let result: Result<TileAsset, serde_json::Error> =
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serde_json::from_str(data.unwrap().as_str());
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if result.is_err() {
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return Err(result.err().unwrap().to_string());
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}
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let mut tile = result.unwrap();
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tile.id = cur_id;
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manager.tiles.insert(tile.id, tile);
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cur_id += 1;
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}
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return Ok(manager);
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}
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}
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@@ -7,7 +7,7 @@ use bevy_rapier3d::render::RapierDebugRenderPlugin;
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use camera_system::PhosCameraPlugin;
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use iyes_perf_ui::prelude::*;
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use world_generation::hex_utils::offset_to_world;
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use world_generation::tile_manager::{TileAsset, TileAssetPlugin};
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use world_generation::tile_manager::{self, TileAsset, TileAssetPlugin, TileManager};
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use world_generation::{
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heightmap::generate_heightmap, mesh_generator::generate_chunk_mesh, prelude::*,
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};
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@@ -23,7 +23,7 @@ impl Plugin for PhosGamePlugin {
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//Systems - Startup
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app.add_systems(Startup, init_game)
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.add_systems(Startup, (load_textures, create_map).chain());
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.add_systems(Startup, (load_textures, load_tiles, create_map).chain());
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//Systems - Update
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app.add_systems(Update, (check_texture, spawn_map, print_tiles));
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@@ -64,11 +64,9 @@ fn init_game(mut commands: Commands) {
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});
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commands.insert_resource(PhosMap::default());
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commands.insert_resource(TileManager::default());
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}
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#[derive(Resource)]
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struct TileResource(Handle<TileAsset>);
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fn load_textures(mut commands: Commands, asset_server: Res<AssetServer>) {
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let main_tex = asset_server.load("textures/world/stack.png");
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commands.insert_resource(ChunkAtlas {
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@@ -76,9 +74,16 @@ fn load_textures(mut commands: Commands, asset_server: Res<AssetServer>) {
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is_loaded: false,
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});
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let handle: Handle<TileAsset> = asset_server.load("tiles/Terra/Grass.tile.json");
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// commands.insert_resource(TileResource(handle));
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}
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commands.insert_resource(TileResource(handle));
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fn load_tiles(
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mut commands: Commands,
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mut tile_manager: ResMut<TileManager>,
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asset_server: Res<AssetServer>,
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) {
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let handle: Handle<TileAsset> = asset_server.load("tiles/Terra/Grass.tile.json");
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tile_manager.register_tile(handle);
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}
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fn print_tiles(tile_assets: Res<Assets<TileAsset>>) {
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