cleanup
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@@ -12,7 +12,7 @@ use crate::shader_extensions::water_material::WaterMaterial;
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pub struct PhosAssets {
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#[asset(key = "chunk_atlas")]
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pub handle: Handle<Image>,
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pub chunk_material_handle: Handle<ChunkMaterial>,
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pub chunk_material_handle: Handle<ExtendedMaterial<StandardMaterial, ChunkMaterial>>,
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pub water_material: Handle<ExtendedMaterial<StandardMaterial, WaterMaterial>>,
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}
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