Buildings Processing

Tile/Chunk updates events
This commit is contained in:
2024-08-03 18:48:47 -04:00
parent 59090fd3fb
commit bde25435ec
18 changed files with 318 additions and 52 deletions

View File

@@ -1,7 +1,7 @@
use crate::camera_system::camera_plugin::PhosCameraPlugin;
use crate::camera_system::components::PhosCamera;
use crate::map_rendering::map_init::MapInitPlugin;
use crate::utlis::render_distance_system::RenderDistancePlugin;
use crate::{camera_system::camera_plugin::PhosCameraPlugin, utlis::debug_plugin::DebugPlugin};
use bevy::{
pbr::{wireframe::WireframeConfig, CascadeShadowConfig},
prelude::*,
@@ -33,6 +33,8 @@ impl Plugin for PhosGamePlugin {
RenderDistancePlugin,
BuildingPugin,
DespawnPuglin,
#[cfg(debug_assertions)]
DebugPlugin,
));
//Systems - Startup