This commit is contained in:
2024-11-06 22:42:01 -05:00
parent 7a30ebc19a
commit c315c206f4
10 changed files with 17 additions and 18 deletions

11
.vscode/launch.json vendored
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@@ -14,12 +14,17 @@
"args": [],
"cwd": "${workspaceRoot}/game/main",
"preLaunchTask": "Build",
// "environment": [
"environment": [
// {
// "name": "RUST_BACKTRACE",
// "value": "1"
// }
// ]
// },
{
//Set Asset Folder
"name": "CARGO_MANIFEST_DIR",
"value": "${workspaceRoot}\\game\\main"
}
]
}
]
}

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@@ -1,8 +1,7 @@
use crate::hex_utils::{HexCoord, INNER_RADIUS};
use crate::hex_utils::HexCoord;
use crate::{hex_utils::offset3d_to_world, prelude::*};
#[cfg(feature = "tracing")]
use bevy::log::*;
use bevy::math::VectorSpace;
use bevy::{
prelude::*,
render::{

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@@ -1,5 +1,5 @@
use crate::hex_utils::HexCoord;
use crate::map::biome_map::{self, BiomeChunk, BiomeMap};
use crate::map::biome_map::BiomeChunk;
use crate::prelude::*;
use crate::tile_manager::TileAsset;
use crate::tile_mapper::TileMapperAsset;

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@@ -8,7 +8,7 @@ use rayon::iter::{IntoParallelIterator, ParallelIterator};
use crate::biome_painter::BiomePainter;
use crate::map::biome_map::{BiomeChunk, BiomeData, BiomeMap};
use crate::{map, prelude::*};
use crate::prelude::*;
pub fn generate_heightmap(cfg: &GenerationConfig, seed: u32, painter: &BiomePainter) -> (Map, BiomeMap) {
let biomes = generate_biomes(cfg, seed, painter);

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@@ -1,4 +1,3 @@
use num::{PrimInt, Saturating};
use std::fmt::Display;
use crate::prelude::Chunk;

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@@ -1,7 +1,6 @@
use crate::hex_utils::SHORT_DIAGONAL;
use bevy::prelude::*;
use super::biome_map::BiomeData;
#[derive(Clone)]
pub struct Chunk {

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@@ -1,5 +1,4 @@
use bevy::prelude::*;
use bevy_asset_loader::asset_collection::AssetCollection;
use bevy_inspector_egui::InspectorOptions;
use serde::{Deserialize, Serialize};

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@@ -3,7 +3,6 @@ use bevy::prelude::*;
use crate::hex_utils::*;
use super::{
biome_map::{BiomeData, BiomeMap},
chunk::Chunk,
mesh_chunk::MeshChunkData,
};

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@@ -4,10 +4,10 @@ use bevy::{math::VectorSpace, prelude::*};
use image::ImageBuffer;
use rayon::prelude::*;
use crate::{biome_painter::BiomePainter, hex_utils::HexCoord};
use crate::hex_utils::HexCoord;
use super::{
biome_map::{self, BiomeMap},
biome_map::BiomeMap,
chunk::Chunk,
map::Map,
};

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@@ -1,4 +1,3 @@
use std::path::Display;
use bevy::prelude::Resource;
use shared::building::BuildingIdentifier;