preparation of building asset structure
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@@ -1,3 +1,4 @@
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use bevy::reflect::Reflect;
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use serde::{Deserialize, Serialize};
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pub mod building;
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@@ -17,3 +18,17 @@ pub enum Tier {
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Three,
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Superior,
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}
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#[derive(Serialize, Deserialize, Debug, Reflect)]
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pub enum StatusEffect {
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UnitRange(f32),
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UnitAttack(f32),
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UnitHealth(f32),
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StructureRange(f32),
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StructureAttack(f32),
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StructureHealth(f32),
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BuildSpeedMulti(f32),
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BuildCostMulti(f32),
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ConsumptionMulti(f32),
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ProductionMulti(f32),
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}
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