buildings wip
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@@ -15,3 +15,11 @@ pub enum GameplayState {
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PlaceHQ,
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Playing,
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}
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#[derive(States, Debug, Clone, PartialEq, Eq, Hash)]
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pub enum AssetLoadState {
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StartLoading,
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Loading,
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FinalizeAssets,
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LoadComplete,
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}
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