Added generation of images based on the map
Tweaks to consistency with DIRECTIONS and HEX_CORNERS Misc debug visualizations
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@@ -10,6 +10,8 @@ pub struct Chunk {
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pub biome_data: [BiomeData; Chunk::AREA],
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pub biome_id: [usize; Chunk::AREA],
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pub chunk_offset: IVec2,
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pub min_level: f32,
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pub max_level: f32,
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}
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impl Default for Chunk {
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@@ -20,6 +22,8 @@ impl Default for Chunk {
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biome_data: [BiomeData::default(); Chunk::AREA],
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biome_id: [0; Chunk::AREA],
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chunk_offset: Default::default(),
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min_level: 0.0,
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max_level: 0.0,
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}
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}
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}
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