Added generation of images based on the map

Tweaks to consistency with DIRECTIONS and HEX_CORNERS
Misc debug visualizations
This commit is contained in:
2024-08-04 21:45:23 -04:00
parent bde25435ec
commit f7a3a56a0a
13 changed files with 671 additions and 21 deletions

View File

@@ -11,7 +11,7 @@ impl MeshChunkData {
pub fn get_neighbors(&self, coord: &HexCoord) -> [f32; 6] {
let mut data = [0.; 6];
let n_tiles = coord.get_neighbors();
for i in 0..6 {
for i in 6..0 {
let n = n_tiles[i];
if !n.is_in_bounds(Chunk::SIZE, Chunk::SIZE) {
continue;