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911cf8d5c3
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render map image
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2024-08-05 20:52:25 -04:00 |
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f7a3a56a0a
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Added generation of images based on the map
Tweaks to consistency with DIRECTIONS and HEX_CORNERS
Misc debug visualizations
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2024-08-04 21:45:23 -04:00 |
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bde25435ec
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Buildings Processing
Tile/Chunk updates events
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2024-08-03 18:48:47 -04:00 |
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0294ce6d24
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Mirgrate to bevy 0.14.0
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2024-07-09 01:14:45 -04:00 |
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ba2dcf7129
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Biome blending
Dithering to biome edges
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2024-07-07 10:51:02 -04:00 |
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97f2497940
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New modular biomes system and updated world generator
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2024-07-06 20:41:50 -04:00 |
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e6e969f053
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biome sampling
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2024-07-04 13:11:54 -04:00 |
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c31c2fb908
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organization and buidings db
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2024-06-04 09:18:31 -04:00 |
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164283e152
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optimize chunk meshing data
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2024-05-29 21:29:56 -04:00 |
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dcf6fc5972
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save tile texture id into map
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2024-05-27 13:05:38 -04:00 |
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bafdf016b9
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attempt to generate collider on background thread
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2024-05-18 22:46:58 -04:00 |
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7b6cae39b7
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rts camera
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2024-05-05 00:39:27 -04:00 |
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7732d5ebda
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update inspector
added general render distance system
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2024-05-01 20:48:44 -04:00 |
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