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ba7b3abc25
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cleanup
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2024-11-10 21:35:51 -05:00 |
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4271167752
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packed testing
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2024-11-09 22:21:24 -05:00 |
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cc3e43da16
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experimenting with water surface mesh
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2024-10-19 01:33:03 -04:00 |
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ad39a93028
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asset loading
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2024-07-29 20:53:41 -04:00 |
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f6e24f437a
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migration to dynamic asset loading
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2024-07-25 00:09:27 -04:00 |
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deb778d6af
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messing arround with asset loader
Need to figure out dynamic assets
Need to switch to ron files
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2024-07-23 21:04:47 -04:00 |
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75da43c8f0
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water shader
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2024-06-16 16:30:58 -04:00 |
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05f9fa3143
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use bevy states
despawn plugin
buiding plugin
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2024-06-05 22:00:00 -04:00 |
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1a861f1a9a
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misc
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2024-05-27 14:30:00 -04:00 |
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58a9f62dca
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chunk rebuilder system
refactoring
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2024-05-06 22:26:30 -04:00 |
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cd4c9f2acf
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various fixes to map size calculations
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2024-05-05 11:18:44 -04:00 |
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7732d5ebda
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update inspector
added general render distance system
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2024-05-01 20:48:44 -04:00 |
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a933ef791b
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cleanup
tried and failed to use convex colliders
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2024-04-30 22:35:23 -04:00 |
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a65848fac8
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biome mapping
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2024-04-24 21:18:47 -04:00 |
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d42f2dd65c
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super hacky texture index
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2024-04-07 00:48:22 -04:00 |
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0945ee4023
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array texture shader
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2024-04-06 17:02:11 -04:00 |
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83dbf82478
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texture mapping
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2024-04-01 23:54:50 -04:00 |
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