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e8735b83b3
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update to bevy 0.18
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2026-02-26 15:57:42 -05:00 |
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ba7b3abc25
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cleanup
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2024-11-10 21:35:51 -05:00 |
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4271167752
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packed testing
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2024-11-09 22:21:24 -05:00 |
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cc3e43da16
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experimenting with water surface mesh
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2024-10-19 01:33:03 -04:00 |
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0294ce6d24
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Mirgrate to bevy 0.14.0
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2024-07-09 01:14:45 -04:00 |
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ba2dcf7129
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Biome blending
Dithering to biome edges
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2024-07-07 10:51:02 -04:00 |
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97f2497940
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New modular biomes system and updated world generator
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2024-07-06 20:41:50 -04:00 |
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e6e969f053
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biome sampling
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2024-07-04 13:11:54 -04:00 |
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c31c2fb908
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organization and buidings db
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2024-06-04 09:18:31 -04:00 |
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164283e152
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optimize chunk meshing data
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2024-05-29 21:29:56 -04:00 |
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dcf6fc5972
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save tile texture id into map
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2024-05-27 13:05:38 -04:00 |
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bafdf016b9
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attempt to generate collider on background thread
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2024-05-18 22:46:58 -04:00 |
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