18 Commits

Author SHA1 Message Date
33fa18fe97 test 2024-11-07 23:47:38 -05:00
00468aa18d ui 2024-11-06 22:51:35 -05:00
c315c206f4 Cleanup 2024-11-06 22:42:01 -05:00
7a30ebc19a camera fixes and cleanup 2024-11-04 20:26:33 -05:00
3e12fcadbc fixes to camera orbit 2024-10-29 20:52:53 -04:00
9120c70b80 Update assets 2024-10-22 20:49:45 -04:00
f2ff8f7bc4 update water waves 2024-10-22 20:36:56 -04:00
b3c44c5351 Update Assets 2024-10-21 21:17:00 -04:00
f6f20d8c1b Experimients with long range waves 2024-10-21 21:16:33 -04:00
9dd0191ca2 Update assets 2024-10-20 20:35:45 -04:00
1e981dd1ff fixes for water shoreline 2024-10-20 17:22:16 -04:00
280b21298b Update assets 2024-10-19 22:10:34 -04:00
1d17d0917e Testing new water rendering 2024-10-19 22:03:27 -04:00
cc3e43da16 experimenting with water surface mesh 2024-10-19 01:33:03 -04:00
b61dacf5e2 resource asset 2024-10-16 13:26:32 -04:00
3531f9f68f optimize path finding 2024-10-12 12:48:14 -04:00
06ffb2bd3e added path finding 2024-10-05 13:29:42 -04:00
5e7ab32138 pathfinding wip 2024-10-04 22:49:49 -04:00
53 changed files with 1355 additions and 740 deletions

17
.vscode/launch.json vendored
View File

@@ -14,12 +14,17 @@
"args": [],
"cwd": "${workspaceRoot}/game/main",
"preLaunchTask": "Build",
// "environment": [
// {
// "name": "RUST_BACKTRACE",
// "value": "1"
// }
// ]
"environment": [
// {
// "name": "RUST_BACKTRACE",
// "value": "1"
// },
{
//Set Asset Folder
"name": "CARGO_MANIFEST_DIR",
"value": "${workspaceRoot}\\game\\main"
}
]
}
]
}

420
Cargo.lock generated
View File

@@ -264,6 +264,16 @@ dependencies = [
"serde_json",
]
[[package]]
name = "asset_loader_proc"
version = "0.1.0"
dependencies = [
"bevy",
"ron",
"serde",
"serde_json",
]
[[package]]
name = "async-broadcast"
version = "0.5.1"
@@ -353,36 +363,6 @@ dependencies = [
"v_frame",
]
[[package]]
name = "avian3d"
version = "0.1.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "263f406c08c5ec296039ba06d7aa50e54f9ecd996f682aaa63eae25709e8935b"
dependencies = [
"avian_derive",
"bevy",
"bevy_math",
"bitflags 2.6.0",
"derive_more",
"fxhash",
"indexmap",
"itertools 0.13.0",
"nalgebra 0.32.6",
"parry3d 0.15.1",
"parry3d-f64",
]
[[package]]
name = "avian_derive"
version = "0.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b4adeeecb6d4628d3ca11836ce9af8309f9552d4bd3e3f6e4368440d8163260c"
dependencies = [
"proc-macro2 1.0.86",
"quote 1.0.36",
"syn 2.0.70",
]
[[package]]
name = "avif-serialize"
version = "0.8.1"
@@ -406,9 +386,9 @@ checksum = "72b3254f16251a8381aa12e40e3c4d2f0199f8c6508fbecb9d91f575e0fbb8c6"
[[package]]
name = "bevy"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8e938630e9f472b1899c78ef84aa907081b23bad8333140e2295c620485b6ee7"
checksum = "043c9ad4b6fc4ca52d779873a8ca792a4e37842d07fce95363c9e17e36a1d8a0"
dependencies = [
"bevy_internal",
]
@@ -459,9 +439,9 @@ dependencies = [
[[package]]
name = "bevy_a11y"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3e613f0e7d5a92637e59744f7185e374c9a59654ecc6d7575adcec9581db1363"
checksum = "ae1a976cb539d6a5a3ff579cdb78187a6bcfbffa7e8224ea28f23d8b983d9389"
dependencies = [
"accesskit",
"bevy_app",
@@ -471,9 +451,9 @@ dependencies = [
[[package]]
name = "bevy_animation"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "23aa4141df149b743e69c90244261c6372bafb70d9f115885de48a75fc28fd9b"
checksum = "93aef7d21a0342c24b05059493aa31d58f1798d34a2236569a8789b74df5a475"
dependencies = [
"bevy_app",
"bevy_asset",
@@ -501,9 +481,9 @@ dependencies = [
[[package]]
name = "bevy_app"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6f548e9dab7d10c5f99e3b504c758c4bf87aa67df9bcb9cc8b317a0271770e72"
checksum = "a5361d0f8a8677a5d0102cfe7321a7ecd2a8b9a4f887ce0dde1059311cf9cd42"
dependencies = [
"bevy_derive",
"bevy_ecs",
@@ -519,9 +499,9 @@ dependencies = [
[[package]]
name = "bevy_asset"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f9d198e4c3419215de2ad981d4e734bbfab46469b7575e3b7150c912b9ec5175"
checksum = "60ec5ea257e1ebd3d411f669e29acf60beb715bebc7e1f374c17f49cd3aad46c"
dependencies = [
"async-broadcast",
"async-fs",
@@ -577,9 +557,9 @@ dependencies = [
[[package]]
name = "bevy_asset_macros"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "11b2cbeba287a4b44e116c33dbaf37dce80a9d84477b2bb35ff459999d6c9e1b"
checksum = "c9eb05ce838d282f09d83380b4d6432aec7519d421dee8c75cc20e6148237e6e"
dependencies = [
"bevy_macro_utils",
"proc-macro2 1.0.86",
@@ -589,9 +569,9 @@ dependencies = [
[[package]]
name = "bevy_audio"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e41ecf15d0aae31bdb6d2b5cc590f966451e9736ddfee634c8f1ca5af1ac4342"
checksum = "8ee31312a0e67f288fe12a1d9aa679dd0ba8a49e1e6fe5fcd2ba1aa1ea34e5ed"
dependencies = [
"bevy_app",
"bevy_asset",
@@ -608,9 +588,9 @@ dependencies = [
[[package]]
name = "bevy_color"
version = "0.14.1"
version = "0.14.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5a933306f5c7dc9568209180f482b28b5f40d2f8d5b361bc1b270c0a588752c0"
checksum = "04842e9d38a93f0c75ab46f7f404ea24ef57ad83dbd159e5b4b35318b02257bb"
dependencies = [
"bevy_math",
"bevy_reflect",
@@ -636,9 +616,9 @@ dependencies = [
[[package]]
name = "bevy_core"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6ddeed5ebf2fa75a4d4f32e2da9c60f11037e36252695059a151c6685cd3d72b"
checksum = "de706862871a1fe99ea619bff2f99d73e43ad82f19ef866a9e19a14c957c8537"
dependencies = [
"bevy_app",
"bevy_ecs",
@@ -650,9 +630,9 @@ dependencies = [
[[package]]
name = "bevy_core_pipeline"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1b978220b5edc98f2c5cbbd14c118c74b3ec7216e5416d3c187c1097279b009b"
checksum = "2f6e1e122ada4cd811442e083fb5ad3e325c59a87271d5ef57193f1c2cad7f8c"
dependencies = [
"bevy_app",
"bevy_asset",
@@ -675,9 +655,9 @@ dependencies = [
[[package]]
name = "bevy_derive"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c8a8173bad3ed53fa158806b1beda147263337d6ef71a093780dd141b74386b1"
checksum = "3fbfc33a4c6b80760bb8bf850a2cc65a1e031da62fd3ca8b552189104dc98514"
dependencies = [
"bevy_macro_utils",
"quote 1.0.36",
@@ -686,9 +666,9 @@ dependencies = [
[[package]]
name = "bevy_diagnostic"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0b7f82011fd70048be282526a99756d54bf00e874edafa9664ba0dc247678f03"
checksum = "bebb154e0cc78e3bbfbfdb42fb502b14c1cd47e72f16e6d4228dfe6233ba6cbd"
dependencies = [
"bevy_app",
"bevy_core",
@@ -702,9 +682,9 @@ dependencies = [
[[package]]
name = "bevy_ecs"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2c77fdc3a7230eff2fcebe4bd17c155bd238c660a0089d0f98c39ba0d461b923"
checksum = "9ee4222406637f3c8e3991a99788cfcde76097bf997c311f1b6297364057483f"
dependencies = [
"arrayvec",
"bevy_ecs_macros",
@@ -723,9 +703,9 @@ dependencies = [
[[package]]
name = "bevy_ecs_macros"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9272b511958525306cd141726d3ca59740f79fc0707c439b55a007bcc3497308"
checksum = "36b573430b67aff7bde8292257494f39343401379bfbda64035ba4918bba7b20"
dependencies = [
"bevy_macro_utils",
"proc-macro2 1.0.86",
@@ -757,9 +737,9 @@ dependencies = [
[[package]]
name = "bevy_encase_derive"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f0452d8254c8bfae4bff6caca2a8be3b0c1b2e1a72b93e9b9f6a21c8dff807e0"
checksum = "d06c9693847a2a6ea61d6b86288dd4d8b6a79f05d4bf6e27b96d4f5c8d552fe4"
dependencies = [
"bevy_macro_utils",
"encase_derive_impl",
@@ -767,9 +747,9 @@ dependencies = [
[[package]]
name = "bevy_gilrs"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fbad8e59470c3d5cf25aa8c48462c4cf6f0c6314538c68ab2f5cf393146f0fc2"
checksum = "0422ccb3ce0f79b264100cf064fdc5ef65cef5c7d51bf6378058f9b96fea4183"
dependencies = [
"bevy_app",
"bevy_ecs",
@@ -782,9 +762,9 @@ dependencies = [
[[package]]
name = "bevy_gizmos"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bdbb0556f0c6e45f4a17aef9c708c06ebf15ae1bed4533d7eddb493409f9f025"
checksum = "dfe32af0666d8d8a7fd6eb6b5e41eceefdc6f2e5441c74b812e8f0902a9d7f52"
dependencies = [
"bevy_app",
"bevy_asset",
@@ -805,9 +785,9 @@ dependencies = [
[[package]]
name = "bevy_gizmos_macros"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8ef351a4b6498c197d1317c62f46ba84b69fbde3dbeb57beb2e744bbe5b7c3e0"
checksum = "906b052f8cf3f3983f0f6df625fb10cbd9b27d44e362a327dc1ed51300d362bc"
dependencies = [
"bevy_macro_utils",
"proc-macro2 1.0.86",
@@ -817,9 +797,9 @@ dependencies = [
[[package]]
name = "bevy_gltf"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cfd7abeaf3f28afd1f8999c2169aa17b40a37ad11253cf7dd05017024b65adc6"
checksum = "d6adbd325b90e3c700d0966b5404e226c7deec1b8bda8f36832788d7b435b9b8"
dependencies = [
"base64 0.22.1",
"bevy_animation",
@@ -848,9 +828,9 @@ dependencies = [
[[package]]
name = "bevy_hierarchy"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "802eca6f341d19ade790ccfaba7044be4d823b708087eb5ac4c1f74e4ea0916a"
checksum = "a88b912b37e1bc4dbb2aa40723199f74c8b06c4fbb6da0bb4585131df28ef66e"
dependencies = [
"bevy_app",
"bevy_core",
@@ -862,9 +842,9 @@ dependencies = [
[[package]]
name = "bevy_input"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2d050f1433f48ca23f1ea078734ebff119a3f76eb7d221725ab0f1fd9f81230b"
checksum = "8dd3a54e67cc3ba17971de7b1a7e64eda84493c1e7bb6bfa11c6cf8ac124377b"
dependencies = [
"bevy_app",
"bevy_ecs",
@@ -877,9 +857,9 @@ dependencies = [
[[package]]
name = "bevy_internal"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8ddd2b23e44d3a1f8ae547cbee5b6661f8135cc456c5de206e8648789944e7a1"
checksum = "45d435cac77c568f3aef65f786a5fee0e53c81950c5258182dd2c1d6cd6c4fec"
dependencies = [
"bevy_a11y",
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@@ -918,9 +898,9 @@ dependencies = [
[[package]]
name = "bevy_log"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "67240c7596c8f0653e50fce35a60196516817449235193246599facba9002e02"
dependencies = [
"android_log-sys",
"bevy_app",
@@ -935,9 +915,9 @@ dependencies = [
[[package]]
name = "bevy_macro_utils"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c3ad860d35d74b35d4d6ae7f656d163b6f475aa2e64fc293ee86ac901977ddb7"
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dependencies = [
"proc-macro2 1.0.86",
"quote 1.0.36",
@@ -947,31 +927,32 @@ dependencies = [
[[package]]
name = "bevy_math"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "51bd6ce2174d3237d30e0ab5b2508480cc7593ca4d96ffb3a3095f9fc6bbc34c"
checksum = "5421792749dda753ab3718e77d27bfce38443daf1850b836b97530b6245a4581"
dependencies = [
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"glam",
"rand 0.8.5",
"serde",
"smallvec",
"thiserror",
]
[[package]]
name = "bevy_mikktspace"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b7ce4266293629a2d10459cc112dffe3b3e9229a4f2b8a4d20061b8dd53316d0"
checksum = "66cf695a264b043f2c4edb92dd5c742e6892180d2b30dac870012d153f8557ea"
dependencies = [
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]
[[package]]
name = "bevy_pbr"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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@@ -996,9 +977,9 @@ dependencies = [
[[package]]
name = "bevy_ptr"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c115c97a5c8a263bd0aa7001b999772c744ac5ba797d07c86f25734ce381ea69"
checksum = "61baa1bdc1f4a7ac2c18217570a7cc04e1cd54d38456e91782f0371c79afe0a8"
[[package]]
name = "bevy_rapier3d"
@@ -1009,15 +990,15 @@ dependencies = [
"bevy",
"bitflags 2.6.0",
"log",
"nalgebra 0.33.0",
"nalgebra",
"rapier3d",
]
[[package]]
name = "bevy_reflect"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "2508785a4a5809f25a237eec4fee2c91a4dbcf81324b2bbc2d6c52629e603781"
dependencies = [
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@@ -1035,9 +1016,9 @@ dependencies = [
[[package]]
name = "bevy_reflect_derive"
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version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "967d5da1882ec3bb3675353915d3da909cafac033cbf31e58727824a1ad2a288"
dependencies = [
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@@ -1048,9 +1029,9 @@ dependencies = [
[[package]]
name = "bevy_render"
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version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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@@ -1097,9 +1078,9 @@ dependencies = [
[[package]]
name = "bevy_render_macros"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "cbc24e0e95061a38a7744218b9c7e52e4c08b53f1499f33480e2b749f3864432"
dependencies = [
"bevy_macro_utils",
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@@ -1109,9 +1090,9 @@ dependencies = [
[[package]]
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version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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@@ -1129,9 +1110,9 @@ dependencies = [
[[package]]
name = "bevy_sprite"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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@@ -1155,9 +1136,9 @@ dependencies = [
[[package]]
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source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
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@@ -1169,9 +1150,9 @@ dependencies = [
[[package]]
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version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "887a98bfa268258377cd073f5bb839518d3a1cd6b96ed81418145485b69378e6"
checksum = "dee600b659c739f1911f997a81611fec0a1832cf731727956e5fa4e7532b4dd5"
dependencies = [
"bevy_macro_utils",
"proc-macro2 1.0.86",
@@ -1181,9 +1162,9 @@ dependencies = [
[[package]]
name = "bevy_tasks"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5a8bfb8d484bdb1e9bec3789c75202adc5e608c4244347152e50fb31668a54f9"
checksum = "77865f310b1fc48fb05b7c4adbe76607ec01d0c14f8ab4caba4d714c86439946"
dependencies = [
"async-channel",
"async-executor",
@@ -1194,9 +1175,9 @@ dependencies = [
[[package]]
name = "bevy_text"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "454fd29b7828244356b2e0ce782e6d0a6f26b47f521456accde3a7191b121727"
checksum = "b661db828fd423fc41a4ccf43aa4d1b8e50e75057ec40453317d0d761e8ad62d"
dependencies = [
"ab_glyph",
"bevy_app",
@@ -1217,9 +1198,9 @@ dependencies = [
[[package]]
name = "bevy_time"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a6c3d3d14ee8b0dbe4819fd516cc75509b61946134d78e0ee89ad3d1835ffe6c"
checksum = "f4e4d53ec32a1b16492396951d04de0d2d90e924bf9adcb8d1adacab5ab6c17c"
dependencies = [
"bevy_app",
"bevy_ecs",
@@ -1231,9 +1212,9 @@ dependencies = [
[[package]]
name = "bevy_transform"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "97e8aa6b16be573277c6ceda30aebf1d78af7c6ede19b448dcb052fb8601d815"
checksum = "d5493dce84427d00a9266e8e4386d738a72ee8640423b62dfcecb6dfccbfe0d2"
dependencies = [
"bevy_app",
"bevy_ecs",
@@ -1245,9 +1226,9 @@ dependencies = [
[[package]]
name = "bevy_ui"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "38d9f864c646f3742ff77f67bcd89a13a7ab024b68ca2f1bfbab8245bcb1c06c"
checksum = "56d2cba6603b39a3765f043212ae530e25550af168a7eec6b23b9b93c19bc5f7"
dependencies = [
"bevy_a11y",
"bevy_app",
@@ -1275,9 +1256,9 @@ dependencies = [
[[package]]
name = "bevy_utils"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7fab364910e8f5839578aba9cfda00a8388e9ebe352ceb8491a742ce6af9ec6e"
checksum = "ffb0ec333b5965771153bd746f92ffd8aeeb9d008a8620ffd9ed474859381a5e"
dependencies = [
"ahash",
"bevy_utils_proc_macros",
@@ -1290,9 +1271,9 @@ dependencies = [
[[package]]
name = "bevy_utils_proc_macros"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ad9db261ab33a046e1f54b35f885a44f21fcc80aa2bc9050319466b88fe58fe3"
checksum = "38f1ab8f2f6f58439d260081d89a42b02690e5fdd64f814edc9417d33fcf2857"
dependencies = [
"proc-macro2 1.0.86",
"quote 1.0.36",
@@ -1301,9 +1282,9 @@ dependencies = [
[[package]]
name = "bevy_window"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c9ea5777f933bf7ecaeb3af1a30845720ec730e007972ca7d4aba2d3512abe24"
checksum = "c89e88a20db64ea8204540afb4699295947c454738fd50293f7b32ab8be857a6"
dependencies = [
"bevy_a11y",
"bevy_app",
@@ -1317,9 +1298,9 @@ dependencies = [
[[package]]
name = "bevy_winit"
version = "0.14.0"
version = "0.14.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f8c2213bbf14debe819ec8ad4913f233c596002d087bc6f1f20d533e2ebaf8c6"
checksum = "d0bef8ec3e4b45db943ad4d1c0bf59b09e382ce0651a706e2f33a70fa955303c"
dependencies = [
"accesskit_winit",
"approx",
@@ -1352,7 +1333,7 @@ dependencies = [
"bitflags 2.6.0",
"cexpr",
"clang-sys",
"itertools 0.12.1",
"itertools",
"lazy_static",
"lazycell",
"proc-macro2 1.0.86",
@@ -1730,12 +1711,6 @@ dependencies = [
"const_soft_float",
]
[[package]]
name = "convert_case"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6245d59a3e82a7fc217c5828a6692dbc6dfb63a0c8c90495621f7b9d79704a0e"
[[package]]
name = "core-foundation"
version = "0.9.4"
@@ -1958,6 +1933,18 @@ version = "2.6.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e8566979429cf69b49a5c740c60791108e86440e8be149bbea4fe54d2c32d6e2"
[[package]]
name = "deprecate-until"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7a3767f826efbbe5a5ae093920b58b43b01734202be697e1354914e862e8e704"
dependencies = [
"proc-macro2 1.0.86",
"quote 1.0.36",
"semver",
"syn 2.0.70",
]
[[package]]
name = "derive_builder"
version = "0.7.2"
@@ -1983,19 +1970,6 @@ dependencies = [
"syn 0.15.44",
]
[[package]]
name = "derive_more"
version = "0.99.18"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5f33878137e4dafd7fa914ad4e259e18a4e8e532b9617a2d0150262bf53abfce"
dependencies = [
"convert_case",
"proc-macro2 1.0.86",
"quote 1.0.36",
"rustc_version",
"syn 2.0.70",
]
[[package]]
name = "dispatch"
version = "0.2.0"
@@ -2352,15 +2326,6 @@ dependencies = [
"thread_local",
]
[[package]]
name = "fxhash"
version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c31b6d751ae2c7f11320402d34e41349dd1016f8d5d45e48c4312bc8625af50c"
dependencies = [
"byteorder",
]
[[package]]
name = "generator"
version = "0.8.1"
@@ -2813,6 +2778,15 @@ dependencies = [
"libc",
]
[[package]]
name = "integer-sqrt"
version = "0.1.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "276ec31bcb4a9ee45f58bec6f9ec700ae4cf4f4f8f2fa7e06cb406bd5ffdd770"
dependencies = [
"num-traits",
]
[[package]]
name = "interpolate_name"
version = "0.2.4"
@@ -2843,15 +2817,6 @@ dependencies = [
"either",
]
[[package]]
name = "itertools"
version = "0.13.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "413ee7dfc52ee1a4949ceeb7dbc8a33f2d6c088194d9f922fb8318faf1f01186"
dependencies = [
"either",
]
[[package]]
name = "itoa"
version = "1.0.11"
@@ -3260,23 +3225,6 @@ dependencies = [
"unicode-ident",
]
[[package]]
name = "nalgebra"
version = "0.32.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7b5c17de023a86f59ed79891b2e5d5a94c705dbe904a5b5c9c952ea6221b03e4"
dependencies = [
"approx",
"glam",
"matrixmultiply",
"nalgebra-macros",
"num-complex 0.4.6",
"num-rational 0.4.2",
"num-traits",
"simba 0.8.1",
"typenum",
]
[[package]]
name = "nalgebra"
version = "0.33.0"
@@ -3290,7 +3238,7 @@ dependencies = [
"num-complex 0.4.6",
"num-rational 0.4.2",
"num-traits",
"simba 0.9.0",
"simba",
"typenum",
]
@@ -3892,9 +3840,9 @@ dependencies = [
[[package]]
name = "ordered-float"
version = "4.2.1"
version = "4.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "19ff2cf528c6c03d9ed653d6c4ce1dc0582dc4af309790ad92f07c1cd551b0be"
checksum = "44d501f1a72f71d3c063a6bbc8f7271fa73aa09fe5d6283b6571e2ed176a2537"
dependencies = [
"num-traits",
]
@@ -3943,29 +3891,6 @@ dependencies = [
"windows-targets 0.52.6",
]
[[package]]
name = "parry3d"
version = "0.15.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "aa342e0cdfc774fed0196714290ba2d85408b8ce9f295c40a0b1e05f3f8256ab"
dependencies = [
"approx",
"arrayvec",
"bitflags 1.3.2",
"downcast-rs",
"either",
"log",
"nalgebra 0.32.6",
"num-derive",
"num-traits",
"rayon",
"rustc-hash 1.1.0",
"simba 0.8.1",
"slab",
"smallvec",
"spade",
]
[[package]]
name = "parry3d"
version = "0.16.1"
@@ -3978,41 +3903,18 @@ dependencies = [
"downcast-rs",
"either",
"log",
"nalgebra 0.33.0",
"nalgebra",
"num-derive",
"num-traits",
"ordered-float",
"rustc-hash 2.0.0",
"simba 0.9.0",
"simba",
"slab",
"smallvec",
"spade",
"thiserror",
]
[[package]]
name = "parry3d-f64"
version = "0.15.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fdc07fa374273eca29066d59d3ded520bf845ed582e38c0d60109459ea4ed76e"
dependencies = [
"approx",
"arrayvec",
"bitflags 1.3.2",
"downcast-rs",
"either",
"log",
"nalgebra 0.32.6",
"num-derive",
"num-traits",
"rayon",
"rustc-hash 1.1.0",
"simba 0.8.1",
"slab",
"smallvec",
"spade",
]
[[package]]
name = "paste"
version = "1.0.15"
@@ -4025,6 +3927,20 @@ version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1e91099d4268b0e11973f036e885d652fb0b21fedcf69738c627f94db6a44f42"
[[package]]
name = "pathfinding"
version = "4.11.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1cff69f3ba9d0346c1dbe1248fc2ed4523567b683d1b6ff4144a6b3583369082"
dependencies = [
"deprecate-until",
"indexmap",
"integer-sqrt",
"num-traits",
"rustc-hash 2.0.0",
"thiserror",
]
[[package]]
name = "percent-encoding"
version = "2.3.1"
@@ -4047,10 +3963,10 @@ dependencies = [
name = "phos"
version = "0.1.0"
dependencies = [
"avian3d",
"bevy",
"bevy-inspector-egui",
"bevy_asset_loader",
"bevy_rapier3d",
"buildings",
"image 0.25.2",
"iyes_perf_ui",
@@ -4373,14 +4289,16 @@ dependencies = [
"crossbeam",
"downcast-rs",
"log",
"nalgebra 0.33.0",
"nalgebra",
"num-derive",
"num-traits",
"ordered-float",
"parry3d 0.16.1",
"parry3d",
"rayon",
"rustc-hash 2.0.0",
"simba 0.9.0",
"simba",
"thiserror",
"vec_map",
]
[[package]]
@@ -4397,7 +4315,7 @@ dependencies = [
"built",
"cfg-if",
"interpolate_name",
"itertools 0.12.1",
"itertools",
"libc",
"libfuzzer-sys",
"log",
@@ -4538,6 +4456,20 @@ version = "1.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "19b30a45b0cd0bcca8037f3d0dc3421eaf95327a17cad11964fb8179b4fc4832"
[[package]]
name = "resources"
version = "0.1.0"
dependencies = [
"asset_loader",
"bevy",
"bevy_asset_loader",
"ron",
"serde",
"serde_json",
"shared",
"world_generation",
]
[[package]]
name = "rgb"
version = "0.8.47"
@@ -4588,15 +4520,6 @@ version = "2.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "583034fd73374156e66797ed8e5b0d5690409c9226b22d87cb7f19821c05d152"
[[package]]
name = "rustc_version"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bfa0f585226d2e68097d4f95d113b15b83a82e819ab25717ec0590d9584ef366"
dependencies = [
"semver",
]
[[package]]
name = "rustix"
version = "0.38.34"
@@ -4751,19 +4674,6 @@ version = "1.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0fda2ff0d084019ba4d7c6f371c95d8fd75ce3524c3cb8fb653a3023f6323e64"
[[package]]
name = "simba"
version = "0.8.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "061507c94fc6ab4ba1c9a0305018408e312e17c041eb63bef8aa726fa33aceae"
dependencies = [
"approx",
"num-complex 0.4.6",
"num-traits",
"paste",
"wide",
]
[[package]]
name = "simba"
version = "0.9.0"
@@ -5312,6 +5222,8 @@ dependencies = [
"bevy",
"bevy_asset_loader",
"bevy_rapier3d",
"ordered-float",
"pathfinding",
"quadtree_rs",
"ron",
"serde",

View File

@@ -5,7 +5,7 @@ members = [
"game/buildings",
"game/shared",
"engine/world_generation",
"engine/asset_loader", "game/buildings", "game/shared", "game/units", "engine/data"]
"engine/asset_loader", "game/buildings", "game/shared", "game/units", "engine/data", "game/resources", "engine/asset_loader_proc"]
# Enable a small amount of optimization in debug mode
[profile.dev]

View File

@@ -3,10 +3,11 @@ name = "asset_loader"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
serde = "1.0.204"
serde_json = "1.0.120"
bevy = "0.14.0"
bevy = "0.14.2"
ron = "0.8.1"

View File

@@ -1,69 +1 @@
pub mod macros {
#[macro_export]
macro_rules! create_asset_loader {
(
$plugin_name: ident,
$loader_name: ident,
$asset_type: ident,
$extensions: expr,
$($string_name: ident -> $handle_name: ident)* ;
$($string_array_name: ident -> $handle_array_name: ident)* ?
) => {
use bevy::prelude::*;
use bevy::asset::{AssetLoader, AssetEvent, AssetEvents, LoadContext, LoadState, AsyncReadExt, io::Reader};
use bevy::utils::BoxedFuture;
pub struct $plugin_name;
impl Plugin for $plugin_name {
fn build(&self, app: &mut App) {
app.init_asset::<$asset_type>()
.init_asset_loader::<$loader_name>();
}
}
#[derive(Default)]
pub struct $loader_name;
impl AssetLoader for $loader_name {
type Asset = $asset_type;
type Settings = ();
type Error = String;
async fn load<'a>(
&'a self,
reader: &'a mut Reader<'_>,
_settings: &'a Self::Settings,
load_context: &'a mut LoadContext<'_>,
) -> Result<Self::Asset, Self::Error> {
let mut bytes = Vec::new();
let read_result = reader.read_to_end(&mut bytes).await;
if read_result.is_err() {
return Err(read_result.err().unwrap().to_string());
}
let serialized: Result<Self::Asset, _> =
ron::de::from_bytes::<Self::Asset>(&bytes);
if serialized.is_err() {
return Err(serialized.err().unwrap().to_string());
}
let mut asset = serialized.unwrap();
$(
asset.$handle_name = load_context.load(&asset.$string_name);
)*
$(
for i in 0..asset.$string_array_name.len(){
asset.$handle_array_name.push(load_context.load(&asset.$string_array_name[i]));
}
)?
return Ok(asset);
}
fn extensions(&self) -> &[&str] {
$extensions
}
}
};
}
}
pub mod macros;

View File

@@ -0,0 +1,66 @@
#[macro_export]
macro_rules! create_asset_loader {
(
$plugin_name: ident,
$loader_name: ident,
$asset_type: ident,
$extensions: expr,
$($string_name: ident -> $handle_name: ident)* ;
$($string_array_name: ident -> $handle_array_name: ident)* ?
) => {
use bevy::prelude::*;
use bevy::asset::{AssetLoader, AssetEvent, AssetEvents, LoadContext, LoadState, AsyncReadExt, io::Reader};
use bevy::utils::BoxedFuture;
pub struct $plugin_name;
impl Plugin for $plugin_name {
fn build(&self, app: &mut App) {
app.init_asset::<$asset_type>()
.init_asset_loader::<$loader_name>();
}
}
#[derive(Default)]
pub struct $loader_name;
impl AssetLoader for $loader_name {
type Asset = $asset_type;
type Settings = ();
type Error = String;
async fn load<'a>(
&'a self,
reader: &'a mut Reader<'_>,
_settings: &'a Self::Settings,
load_context: &'a mut LoadContext<'_>,
) -> Result<Self::Asset, Self::Error> {
let mut bytes = Vec::new();
let read_result = reader.read_to_end(&mut bytes).await;
if read_result.is_err() {
return Err(read_result.err().unwrap().to_string());
}
let serialized: Result<Self::Asset, _> =
ron::de::from_bytes::<Self::Asset>(&bytes);
if serialized.is_err() {
return Err(serialized.err().unwrap().to_string());
}
let mut asset = serialized.unwrap();
$(
asset.$handle_name = load_context.load(&asset.$string_name);
)*
$(
for i in 0..asset.$string_array_name.len(){
asset.$handle_array_name.push(load_context.load(&asset.$string_array_name[i]));
}
)?
return Ok(asset);
}
fn extensions(&self) -> &[&str] {
$extensions
}
}
};
}

View File

@@ -0,0 +1,13 @@
[package]
name = "asset_loader_proc"
version = "0.1.0"
edition = "2021"
[lib]
proc-macro = true
[dependencies]
serde = "1.0.204"
serde_json = "1.0.120"
bevy = "0.14.2"
ron = "0.8.1"

View File

@@ -0,0 +1 @@

View File

@@ -6,7 +6,7 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy = "0.14.0"
bevy = "0.14.2"
noise = "0.9.0"
serde = { version = "1.0.203", features = ["derive"] }
serde_json = "1.0.115"

View File

@@ -16,6 +16,21 @@ pub const HEX_CORNERS: [Vec3; 6] = [
Vec3::new(-INNER_RADIUS, 0., 0.5 * OUTER_RADIUS),
];
pub const WATER_HEX_CORNERS: [Vec3; 12] = [
Vec3::new(0., 0., OUTER_RADIUS),
Vec3::new(INNER_RADIUS / 2.0, 0., 0.75 * OUTER_RADIUS),
Vec3::new(INNER_RADIUS, 0., 0.5 * OUTER_RADIUS),
Vec3::new(INNER_RADIUS, 0., 0.),
Vec3::new(INNER_RADIUS, 0., -0.5 * OUTER_RADIUS),
Vec3::new(INNER_RADIUS / 2.0, 0., -0.75 * OUTER_RADIUS),
Vec3::new(0., 0., -OUTER_RADIUS),
Vec3::new(-INNER_RADIUS / 2.0, 0., -0.75 * OUTER_RADIUS),
Vec3::new(-INNER_RADIUS, 0., -0.5 * OUTER_RADIUS),
Vec3::new(-INNER_RADIUS, 0., 0.),
Vec3::new(-INNER_RADIUS, 0., 0.5 * OUTER_RADIUS),
Vec3::new(-INNER_RADIUS / 2.0, 0., 0.75 * OUTER_RADIUS),
];
pub const HEX_NORMALS: [Vec3; 6] = [
Vec3::new(INNER_RADIUS / 2., 0., (OUTER_RADIUS + 0.5 * OUTER_RADIUS) / 2.),
Vec3::Z,

View File

@@ -39,6 +39,7 @@ pub fn generate_chunk_mesh(chunk: &MeshChunkData) -> Mesh {
// &mut tex,
chunk.textures[idx][0],
chunk.textures[idx][1],
chunk.overlay_textures[idx],
);
}
}
@@ -63,10 +64,14 @@ fn create_tile(
normals: &mut Vec<Vec3>,
texture_index: u32,
side_texture_index: u32,
side_overlay_texture_index: Option<u32>,
) {
let uv_offset = Vec2::splat(0.5);
let tex_off = Vec2::new(texture_index as f32, 0.);
let side_tex_off = Vec2::new(side_texture_index as f32, 0.);
let side_tex_off = Vec2::new(
pack_texture_data(side_texture_index, side_overlay_texture_index) as f32,
0.,
);
let idx = verts.len() as u32;
for i in 0..6 {
@@ -94,6 +99,148 @@ fn create_tile(
}
}
pub fn generate_chunk_water_mesh(chunk: &MeshChunkData, sealevel: f32, map_width: usize, map_height: usize) -> Mesh {
#[cfg(feature = "tracing")]
let _gen_mesh = info_span!("Generate Water Surface Mesh").entered();
let vertex_count: usize = Chunk::SIZE * Chunk::SIZE * 7;
let mut verts = Vec::with_capacity(vertex_count);
let mut uvs = Vec::with_capacity(vertex_count);
let mut indices = Vec::with_capacity(vertex_count);
let mut normals = Vec::with_capacity(vertex_count);
for z in 0..Chunk::SIZE {
for x in 0..Chunk::SIZE {
let idx = x + z * Chunk::SIZE;
let height = chunk.heights[idx];
if height > sealevel {
continue;
}
let off_pos = Vec3::new(x as f32, sealevel, z as f32);
let tile_pos = offset3d_to_world(off_pos);
let coord = HexCoord::from_grid_pos(x, z);
let (n, neighbor_has_land) = chunk.get_neighbors_with_water_info(&coord);
create_tile_water_surface(
tile_pos,
chunk.distance_to_land[idx],
&n,
neighbor_has_land,
&mut verts,
&mut uvs,
&mut indices,
&mut normals,
);
}
}
let mesh = Mesh::new(
PrimitiveTopology::TriangleList,
RenderAssetUsages::MAIN_WORLD | RenderAssetUsages::RENDER_WORLD,
)
.with_inserted_attribute(Mesh::ATTRIBUTE_POSITION, verts)
.with_inserted_attribute(Mesh::ATTRIBUTE_UV_0, uvs)
.with_inserted_attribute(Mesh::ATTRIBUTE_NORMAL, normals)
.with_inserted_indices(Indices::U32(indices));
return mesh;
}
fn create_tile_water_surface(
pos: Vec3,
dist_to_land: f32,
neighbors: &[(f32, Option<f32>); 6],
neighbor_has_land: bool,
verts: &mut Vec<Vec3>,
uvs: &mut Vec<Vec2>,
indices: &mut Vec<u32>,
normals: &mut Vec<Vec3>,
) {
if !neighbor_has_land {
crate_tile_water_inner_surface(pos, dist_to_land, neighbors, verts, uvs, indices, normals);
return;
}
crate_tile_water_shore_surface(pos, dist_to_land, neighbors, verts, uvs, indices, normals);
}
fn crate_tile_water_inner_surface(
pos: Vec3,
dist_to_land: f32,
neighbors: &[(f32, Option<f32>); 6],
verts: &mut Vec<Vec3>,
uvs: &mut Vec<Vec2>,
indices: &mut Vec<u32>,
normals: &mut Vec<Vec3>,
) {
//todo: share verts
let idx = verts.len() as u32;
for i in 0..6 {
let p = pos + HEX_CORNERS[i];
verts.push(p);
let n1 = if let Some(v) = neighbors[i].1 { v } else { dist_to_land };
let n2 = if let Some(v) = neighbors[(i + 5) % 6].1 {
v
} else {
dist_to_land
};
let d = (n1 + n2 + dist_to_land) / 3.0;
uvs.push(Vec2::new(0.0, d.remap(0., 4., 1.0, 0.0)));
normals.push(Vec3::Y);
}
for i in 0..3 {
let off = i * 2;
indices.push(off + idx);
indices.push(((off + 1) % 6) + idx);
indices.push(((off + 2) % 6) + idx);
}
indices.push(idx);
indices.push(idx + 2);
indices.push(idx + 4);
}
fn crate_tile_water_shore_surface(
pos: Vec3,
dist_to_land: f32,
neighbors: &[(f32, Option<f32>); 6],
verts: &mut Vec<Vec3>,
uvs: &mut Vec<Vec2>,
indices: &mut Vec<u32>,
normals: &mut Vec<Vec3>,
) {
let idx = verts.len() as u32;
//todo: only use triangle fan when on shoreline
verts.push(pos);
uvs.push(Vec2::new(0.0, dist_to_land.remap(0., 4., 1.0, 0.0)));
normals.push(Vec3::Y);
for i in 0..12 {
let p = pos + WATER_HEX_CORNERS[i];
verts.push(p);
let ni = i / 2;
let n = neighbors[ni];
let nn = neighbors[(ni + 5) % 6];
let mut uv = Vec2::new(0.0, dist_to_land.remap(0., 4., 1.0, 0.0));
if nn.0 > pos.y || n.0 > pos.y {
uv.x = 1.0;
}
if ni * 2 != i {
if n.0 <= pos.y {
uv.x = 0.0;
}
let d = if let Some(v) = n.1 { v } else { dist_to_land };
uv.y = ((d + dist_to_land) / 2.0).remap(0., 4., 1.0, 0.0);
} else {
let d = if let Some(v) = n.1 { v } else { dist_to_land };
let d2 = if let Some(v) = nn.1 { v } else { dist_to_land };
uv.y = ((d + d2 + dist_to_land) / 3.0).remap(0., 4., 1.0, 0.0);
}
indices.push(idx);
indices.push(idx + 1 + i as u32);
indices.push(idx + 1 + ((i as u32 + 1) % 12));
uvs.push(uv);
normals.push(Vec3::Y);
}
}
fn create_tile_wall(
pos: Vec3,
dir: usize,
@@ -136,6 +283,13 @@ fn create_tile_wall(
uvs.push((Vec2::new(1., pos.y - height) / TEX_MULTI) + tex_off);
}
fn pack_texture_data(texture: u32, overlay: Option<u32>) -> u32 {
if let Some(ovr) = overlay {
return texture + (ovr << 5);
}
return texture + (texture << 5);
}
#[cfg(test)]
mod tests {
@@ -178,7 +332,17 @@ mod tests {
//4 side faces
let nbors = [2.0, 2.0, 0.0, 0.0, 0.0, 0.0];
create_tile(Vec3::Y, &nbors, &mut verts, &mut uvs, &mut indices, &mut normals, 3, 7);
create_tile(
Vec3::Y,
&nbors,
&mut verts,
&mut uvs,
&mut indices,
&mut normals,
3,
7,
None,
);
assert!(verts.len() == (6 + 4 * 4), "Number of verts don't match");
assert!(uvs.len() == (6 + 4 * 4), "Number of uvs don't match");

View File

@@ -1,5 +1,5 @@
use crate::hex_utils::HexCoord;
use crate::map::biome_map::{self, BiomeChunk, BiomeMap};
use crate::map::biome_map::BiomeChunk;
use crate::prelude::*;
use crate::tile_manager::TileAsset;
use crate::tile_mapper::TileMapperAsset;

View File

@@ -8,7 +8,7 @@ use rayon::iter::{IntoParallelIterator, ParallelIterator};
use crate::biome_painter::BiomePainter;
use crate::map::biome_map::{BiomeChunk, BiomeData, BiomeMap};
use crate::{map, prelude::*};
use crate::prelude::*;
pub fn generate_heightmap(cfg: &GenerationConfig, seed: u32, painter: &BiomePainter) -> (Map, BiomeMap) {
let biomes = generate_biomes(cfg, seed, painter);
@@ -39,7 +39,7 @@ pub fn generate_heightmap(cfg: &GenerationConfig, seed: u32, painter: &BiomePain
chunks,
height: cfg.size.y as usize,
width: cfg.size.x as usize,
sea_level: cfg.sea_level as f32,
sealevel: cfg.sea_level as f32,
min_level: min,
max_level: max,
biome_count: painter.biomes.len(),

View File

@@ -1,4 +1,3 @@
use num::{PrimInt, Saturating};
use std::fmt::Display;
use crate::prelude::Chunk;
@@ -56,11 +55,11 @@ pub fn tile_to_world_distance(dist: u32) -> f32 {
return dist as f32 * (2. * INNER_RADIUS);
}
pub fn get_tile_count(radius: usize) -> usize {
pub fn get_tile_count_in_range(radius: usize) -> usize {
return 1 + 3 * (radius + 1) * radius;
}
#[derive(Default, Debug, Clone, Copy, Eq, PartialEq, Serialize, Deserialize)]
#[derive(Default, Debug, Clone, Copy, Eq, PartialEq, Serialize, Deserialize, Hash)]
pub struct HexCoord {
pub hex: IVec3,
}
@@ -240,7 +239,7 @@ impl HexCoord {
pub fn hex_select(&self, radius: usize, include_center: bool) -> Vec<HexCoord> {
assert!(radius != 0, "Radius cannot be zero");
let mut result = Vec::with_capacity(get_tile_count(radius));
let mut result = Vec::with_capacity(get_tile_count_in_range(radius));
if include_center {
result.push(*self);
@@ -267,7 +266,7 @@ impl HexCoord {
width: usize,
) -> Vec<HexCoord> {
assert!(radius != 0, "Radius cannot be zero");
let mut result = Vec::with_capacity(get_tile_count(radius));
let mut result = Vec::with_capacity(get_tile_count_in_range(radius));
if include_center {
if self.is_in_bounds(height, width) {
@@ -296,10 +295,10 @@ impl HexCoord {
let mut p = self.scale(4, radius);
if radius == 1 {
result.push(*self);
return result;
}
// if radius == 1 {
// result.push(*self);
// return result;
// }
for i in 0..6 {
for _j in 0..radius {

View File

@@ -1,12 +1,11 @@
use crate::hex_utils::SHORT_DIAGONAL;
use bevy::prelude::*;
use super::biome_map::BiomeData;
#[derive(Clone)]
pub struct Chunk {
pub heights: [f32; Chunk::AREA],
pub textures: [[u32; 2]; Chunk::AREA],
pub overlay_textures: [Option<u32>; Chunk::AREA],
// pub biome_data: [BiomeData; Chunk::AREA],
pub biome_id: [usize; Chunk::AREA],
pub chunk_offset: IVec2,
@@ -19,6 +18,7 @@ impl Default for Chunk {
Self {
heights: [0.; Chunk::AREA],
textures: [[0; 2]; Chunk::AREA],
overlay_textures: [None; Chunk::AREA],
// biome_data: [BiomeData::default(); Chunk::AREA],
biome_id: [0; Chunk::AREA],
chunk_offset: Default::default(),

View File

@@ -1,5 +1,4 @@
use bevy::prelude::*;
use bevy_asset_loader::asset_collection::AssetCollection;
use bevy_inspector_egui::InspectorOptions;
use serde::{Deserialize, Serialize};

View File

@@ -2,24 +2,32 @@ use bevy::prelude::*;
use crate::hex_utils::*;
use super::{
biome_map::{BiomeData, BiomeMap},
chunk::Chunk,
mesh_chunk::MeshChunkData,
};
use super::{chunk::Chunk, mesh_chunk::MeshChunkData};
#[derive(Resource, Clone)]
pub struct Map {
pub chunks: Vec<Chunk>,
pub height: usize,
pub width: usize,
pub sea_level: f32,
pub sealevel: f32,
pub min_level: f32,
pub max_level: f32,
pub biome_count: usize,
}
impl Map {
pub fn get_tile_count(&self) -> usize {
return self.get_tile_width() * self.get_tile_height();
}
pub fn get_tile_width(&self) -> usize {
return self.width * Chunk::SIZE;
}
pub fn get_tile_height(&self) -> usize {
return self.height * Chunk::SIZE;
}
pub fn get_chunk_mesh_data(&self, chunk_index: usize) -> MeshChunkData {
#[cfg(feature = "tracing")]
let _spawn_span = info_span!("Chunk Mesh Data").entered();
@@ -27,11 +35,51 @@ impl Map {
return MeshChunkData {
min_height: self.min_level,
sealevel: self.sealevel,
heights: chunk.heights.clone(),
textures: chunk.textures.clone(),
overlay_textures: chunk.overlay_textures.clone(),
distance_to_land: self.get_distance_from_land(chunk.chunk_offset, 4),
};
}
fn get_distance_from_land(&self, chunk_offset: IVec2, range: usize) -> [f32; Chunk::AREA] {
#[cfg(feature = "tracing")]
let _spawn_span = info_span!("Chunk Land Dist Data").entered();
let mut dists = [0.0; Chunk::AREA];
let cx = chunk_offset.x as usize * Chunk::SIZE;
let cz = chunk_offset.y as usize * Chunk::SIZE;
for z in 0..Chunk::SIZE {
for x in 0..Chunk::SIZE {
let coord = HexCoord::from_grid_pos(x + cx, z + cz);
let index = coord.to_chunk_local_index();
if !self.is_in_bounds(&coord) {
warn!("Coord is not in bounds!?");
}
//Current tile is land tile
if self.sample_height(&coord) > self.sealevel {
dists[index] = 0.0;
continue;
}
//Find closest land tile
if let Some(d) = self.hex_select_first(&coord, range, false, |_t, h, r| {
if h > self.sealevel {
return Some(r as f32);
}
return None;
}) {
dists[index] = d;
} else {
dists[index] = range as f32;
}
}
}
return dists;
}
pub fn get_neighbors(&self, pos: &HexCoord) -> [Option<f32>; 6] {
let mut results: [Option<f32>; 6] = [None; 6];
let w = self.width * Chunk::SIZE;
@@ -83,52 +131,19 @@ impl Map {
let chunk = &self.chunks[pos.to_chunk_index(self.width)];
return chunk.biome_id[pos.to_chunk_local_index()];
}
/*
pub fn get_biome_noise(&self, pos: &HexCoord) -> &BiomeData {
assert!(
self.is_in_bounds(pos),
"The provided coordinate is not within the map bounds"
);
let chunk = &self.chunks[pos.to_chunk_index(self.width)];
return &chunk.biome_data[pos.to_chunk_local_index()];
}
pub fn get_moisture(&self, pos: &HexCoord) -> f32 {
assert!(
self.is_in_bounds(pos),
"The provided coordinate is not within the map bounds"
);
let chunk = &self.chunks[pos.to_chunk_index(self.width)];
return chunk.biome_data[pos.to_chunk_local_index()].moisture;
}
pub fn get_tempurature(&self, pos: &HexCoord) -> f32 {
assert!(
self.is_in_bounds(pos),
"The provided coordinate is not within the map bounds"
);
let chunk = &self.chunks[pos.to_chunk_index(self.width)];
return chunk.biome_data[pos.to_chunk_local_index()].temperature;
}
pub fn get_continentality(&self, pos: &HexCoord) -> f32 {
assert!(
self.is_in_bounds(pos),
"The provided coordinate is not within the map bounds"
);
let chunk = &self.chunks[pos.to_chunk_index(self.width)];
return chunk.biome_data[pos.to_chunk_local_index()].continentality;
}
*/
pub fn get_center(&self) -> Vec3 {
let w = self.get_world_width();
let h = self.get_world_height();
return Vec3::new(w / 2., self.sea_level, h / 2.);
return Vec3::new(w / 2., self.sealevel, h / 2.);
}
pub fn get_center_with_height(&self) -> Vec3 {
let w = self.get_world_width();
let h = self.get_world_height();
let mut pos = Vec3::new(w / 2., self.sealevel, h / 2.);
pos.y = self.sample_height(&HexCoord::from_world_pos(pos));
return pos;
}
pub fn get_world_width(&self) -> f32 {
@@ -168,9 +183,9 @@ impl Map {
assert!(radius != 0, "Radius cannot be zero");
let mut result = if include_center {
Vec::with_capacity(get_tile_count(radius) + 1)
Vec::with_capacity(get_tile_count_in_range(radius) + 1)
} else {
Vec::with_capacity(get_tile_count(radius))
Vec::with_capacity(get_tile_count_in_range(radius))
};
if include_center {
let h = self.sample_height(&center);
@@ -193,6 +208,80 @@ impl Map {
return result;
}
pub fn hex_select_first<OP, Ret>(
&self,
center: &HexCoord,
radius: usize,
include_center: bool,
op: OP,
) -> Option<Ret>
where
OP: (Fn(&HexCoord, f32, usize) -> Option<Ret>) + Sync + Send,
{
assert!(radius != 0, "Radius cannot be zero");
if include_center {
let h = self.sample_height(&center);
let r = (op)(center, h, 0);
if r.is_some() {
return r;
}
}
for k in 0..(radius + 1) {
let mut p = center.scale(4, k);
for i in 0..6 {
for _j in 0..k {
p = p.get_neighbor(i);
if self.is_in_bounds(&p) {
let h = self.sample_height(&p);
let r = (op)(&p, h, k);
if r.is_some() {
return r;
}
}
}
}
}
return None;
}
pub fn ring_select_first<OP, Ret>(
&self,
center: &HexCoord,
start_radius: usize,
end_radius: usize,
op: OP,
) -> Option<Ret>
where
OP: (Fn(&HexCoord, f32, usize) -> Option<Ret>) + Sync + Send,
{
assert!(start_radius != 0, "Start radius cannot be zero");
assert!(
start_radius > end_radius,
"Start radius cannot be lower than end radius"
);
for k in start_radius..(end_radius + 1) {
let mut p = center.scale(4, k);
for i in 0..6 {
for _j in 0..k {
p = p.get_neighbor(i);
if self.is_in_bounds(&p) {
let h = self.sample_height(&p);
let r = (op)(&p, h, k);
if r.is_some() {
return r;
}
}
}
}
}
return None;
}
pub fn hex_select_mut<OP, Ret>(
&mut self,
center: &HexCoord,
@@ -206,9 +295,9 @@ impl Map {
assert!(radius != 0, "Radius cannot be zero");
let mut result = if include_center {
Vec::with_capacity(get_tile_count(radius) + 1)
Vec::with_capacity(get_tile_count_in_range(radius) + 1)
} else {
Vec::with_capacity(get_tile_count(radius))
Vec::with_capacity(get_tile_count_in_range(radius))
};
if include_center {
let h = self.sample_height_mut(&center);

View File

@@ -4,10 +4,10 @@ use bevy::{math::VectorSpace, prelude::*};
use image::ImageBuffer;
use rayon::prelude::*;
use crate::{biome_painter::BiomePainter, hex_utils::HexCoord};
use crate::hex_utils::HexCoord;
use super::{
biome_map::{self, BiomeMap},
biome_map::BiomeMap,
chunk::Chunk,
map::Map,
};
@@ -68,7 +68,7 @@ pub fn update_map(map: &Map, smooth: f32, image: &mut ImageBuffer<image::Rgba<u8
let height = map.sample_height(&coord);
let mut color = Hsla::hsl(138.0, 1.0, 0.4);
if height < map.sea_level {
if height < map.sealevel {
color.hue = 217.0;
}

View File

@@ -1,3 +1,7 @@
use std::collections::VecDeque;
use bevy::math::IVec2;
use crate::hex_utils::HexCoord;
use super::chunk::Chunk;
@@ -5,7 +9,10 @@ use super::chunk::Chunk;
pub struct MeshChunkData {
pub heights: [f32; Chunk::AREA],
pub textures: [[u32; 2]; Chunk::AREA],
pub overlay_textures: [Option<u32>; Chunk::AREA],
pub min_height: f32,
pub sealevel: f32,
pub distance_to_land: [f32; Chunk::AREA],
}
impl MeshChunkData {
@@ -22,4 +29,58 @@ impl MeshChunkData {
return data;
}
pub fn get_neighbors_with_water_info(&self, coord: &HexCoord) -> ([(f32, Option<f32>); 6], bool) {
let mut has_land = false;
let mut data = [(self.min_height, None); 6];
let n_tiles = coord.get_neighbors();
for i in 0..6 {
let n = n_tiles[i];
if !n.is_in_bounds(Chunk::SIZE, Chunk::SIZE) {
continue;
}
let idx = n.to_index(Chunk::SIZE);
data[i] = (self.heights[idx], Some(self.distance_to_land[idx]));
if data[i].0 > self.sealevel {
has_land = true;
}
}
return (data, has_land);
}
pub fn caluclate_water_distances(data: &mut Vec<MeshChunkData>, height: usize, width: usize, range: usize) {
let mut open: VecDeque<(HexCoord, f32, usize)> = VecDeque::new();
let mut closed: Vec<(HexCoord, f32)> = Vec::new();
for z in 0..height {
for x in 0..width {
let chunk = &mut data[z * height + x];
chunk.prepare_chunk_open(x * Chunk::SIZE, z * Chunk::SIZE, &mut open);
}
}
}
fn prepare_chunk_open(&mut self, offset_x: usize, offset_z: usize, open: &mut VecDeque<(HexCoord, f32, usize)>) {
for z in 0..Chunk::SIZE {
for x in 0..Chunk::SIZE {
let coord = HexCoord::from_grid_pos(x + offset_x, z + offset_z);
let idx = coord.to_chunk_local_index();
let h = self.heights[idx];
self.distance_to_land[idx] = if h > self.sealevel { 0.0 } else { 4.0 };
if h > self.sealevel {
open.push_back((coord, h, 0));
}
}
}
}
fn fill_chunk_borders(
&mut self,
chunks: &Vec<MeshChunkData>,
offset: IVec2,
open: &mut VecDeque<(HexCoord, f32, usize)>,
closed: &mut Vec<(HexCoord, f32)>,
) {
self.prepare_chunk_open(offset.x as usize * Chunk::SIZE, offset.y as usize * Chunk::SIZE, open);
todo!("Fill closed list with bordering tiles")
}
}

View File

@@ -29,6 +29,7 @@ pub struct TileAsset {
#[serde(skip)]
pub texture: String,
pub side_texture_id: u32,
pub side_overlay_id: Option<u32>,
#[serde(skip)]
pub side_texture: String,
}

View File

@@ -6,7 +6,7 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy = "0.14.0"
bevy = "0.14.2"
world_generation = { path = "../../engine/world_generation" }
shared = { path = "../shared" }
bevy_rapier3d = "0.27.0"

View File

@@ -1,4 +1,3 @@
use std::path::Display;
use bevy::prelude::Resource;
use shared::building::BuildingIdentifier;

View File

@@ -7,11 +7,16 @@ build = "build.rs"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy = { version = "0.14.0", features = ["file_watcher"] }
bevy = { version = "0.14.2", features = ["file_watcher"] }
bevy-inspector-egui = "0.25.0"
iyes_perf_ui = "0.3.0"
noise = "0.8.2"
world_generation = { path = "../../engine/world_generation" }
bevy_rapier3d = { version = "0.27.0", features = [
"simd-stable",
"parallel",
"debug-render-3d",
] }
rayon = "1.10.0"
buildings = { path = "../buildings" }
units = { path = "../units" }
@@ -21,8 +26,13 @@ bevy_asset_loader = { version = "0.21.0", features = [
"3d",
] }
ron = "0.8.1"
avian3d = { version = "0.1.2" }
image = "0.25.2"
[features]
tracing = ["bevy/trace_tracy", "world_generation/tracing", "buildings/tracing"]
tracing = [
"bevy/trace_tracy",
"world_generation/tracing",
"buildings/tracing",
"units/tracing",
"shared/tracing",
]

View File

@@ -2,11 +2,12 @@ use bevy::core_pipeline::experimental::taa::{TemporalAntiAliasBundle, TemporalAn
use bevy::core_pipeline::prepass::DepthPrepass;
use bevy::input::mouse::{MouseMotion, MouseScrollUnit, MouseWheel};
use bevy::prelude::*;
use bevy::window::CursorGrabMode;
use shared::states::MenuState;
use bevy::window::{CursorGrabMode, PrimaryWindow};
use shared::sets::GameplaySet;
use shared::tags::MainCamera;
use world_generation::hex_utils::HexCoord;
use world_generation::prelude::Map;
use world_generation::states::GeneratorState;
use super::components::*;
@@ -15,11 +16,15 @@ pub struct PhosCameraPlugin;
impl Plugin for PhosCameraPlugin {
fn build(&self, app: &mut App) {
app.register_type::<PhosCamera>();
app.register_type::<PhosOrbitCamera>();
app.add_systems(PreStartup, setup);
app.add_systems(Update, rts_camera_system.run_if(in_state(MenuState::InGame)));
app.add_systems(PostUpdate, limit_camera_bounds.run_if(in_state(MenuState::InGame)));
// app.add_systems(Update, rts_camera_system.in_set(GameplaySet));
// app.add_systems(PostUpdate, limit_camera_bounds.in_set(GameplaySet));
app.add_systems(Update, orbit_camera_upate.in_set(GameplaySet));
app.add_systems(Update, init_bounds.run_if(in_state(GeneratorState::SpawnMap)));
//Free Cam
//app.add_systems(Update, (grab_mouse, (update_camera, update_camera_mouse).chain()));
@@ -27,6 +32,22 @@ impl Plugin for PhosCameraPlugin {
}
}
fn init_bounds(
mut commands: Commands,
mut cam: Query<(&mut Transform, Entity), With<PhosCamera>>,
heightmap: Res<Map>,
) {
let (mut cam_t, cam_entity) = cam.single_mut();
cam_t.translation = heightmap.get_center();
commands
.entity(cam_entity)
.insert(CameraBounds::from_size(heightmap.get_world_size()))
.insert(PhosOrbitCamera {
target: heightmap.get_center_with_height(),
..Default::default()
});
}
fn setup(mut commands: Commands, mut msaa: ResMut<Msaa>) {
commands
.spawn((
@@ -37,126 +58,94 @@ fn setup(mut commands: Commands, mut msaa: ResMut<Msaa>) {
PhosCamera::default(),
MainCamera,
DepthPrepass,
PhosCameraTargets::default(),
PhosOrbitCamera::default(),
))
.insert(TemporalAntiAliasBundle::default());
*msaa = Msaa::Off;
}
fn update_camera(
mut cam_query: Query<(&PhosCamera, &mut Transform)>,
keyboard_input: Res<ButtonInput<KeyCode>>,
time: Res<Time>,
windows: Query<&Window>,
) {
let window = windows.single();
if window.cursor.grab_mode != CursorGrabMode::Locked {
return;
}
let (cam, mut transform) = cam_query.single_mut();
let mut move_vec = Vec3::ZERO;
if keyboard_input.pressed(KeyCode::KeyA) {
move_vec += Vec3::NEG_X;
}
if keyboard_input.pressed(KeyCode::KeyD) {
move_vec += Vec3::X;
}
if keyboard_input.pressed(KeyCode::KeyW) {
move_vec += Vec3::NEG_Z;
}
if keyboard_input.pressed(KeyCode::KeyS) {
move_vec += Vec3::Z;
}
let rot = transform.rotation;
move_vec = (rot * move_vec.normalize_or_zero()) * cam.speed * time.delta_seconds();
if keyboard_input.pressed(KeyCode::ShiftLeft) {
move_vec += Vec3::from(transform.down());
}
if keyboard_input.pressed(KeyCode::Space) {
move_vec += Vec3::from(transform.up());
}
transform.translation += move_vec.normalize_or_zero() * cam.speed * time.delta_seconds();
}
fn update_camera_mouse(
mut cam_query: Query<&mut Transform, With<PhosCamera>>,
mut mouse_move: EventReader<MouseMotion>,
time: Res<Time>,
windows: Query<&Window>,
) {
let window = windows.single();
if window.cursor.grab_mode != CursorGrabMode::Locked {
return;
}
let mut transform = cam_query.single_mut();
for ev in mouse_move.read() {
let (mut yaw, mut pitch, _) = transform.rotation.to_euler(EulerRot::YXZ);
match window.cursor.grab_mode {
CursorGrabMode::None => (),
_ => {
// Using smallest of height or width ensures equal vertical and horizontal sensitivity
pitch -= ev.delta.y.to_radians() * time.delta_seconds() * 5.;
yaw -= ev.delta.x.to_radians() * time.delta_seconds() * 5.;
}
}
pitch = pitch.clamp(-1.54, 1.54);
// Order is important to prevent unintended roll
transform.rotation = Quat::from_axis_angle(Vec3::Y, yaw) * Quat::from_axis_angle(Vec3::X, pitch);
}
}
fn grab_mouse(mut windows: Query<&mut Window>, mouse: Res<ButtonInput<MouseButton>>, key: Res<ButtonInput<KeyCode>>) {
let mut window = windows.single_mut();
if mouse.just_pressed(MouseButton::Middle) {
window.cursor.visible = false;
window.cursor.grab_mode = CursorGrabMode::Locked;
}
if key.just_pressed(KeyCode::Escape) {
window.cursor.visible = true;
window.cursor.grab_mode = CursorGrabMode::None;
}
}
fn rts_camera_system(
mut cam_query: Query<(&mut Transform, &PhosCamera, &mut PhosCameraTargets)>,
fn orbit_camera_upate(
mut cam_query: Query<(&mut Transform, &PhosCamera, &mut PhosOrbitCamera, &CameraBounds)>,
mut wheel: EventReader<MouseWheel>,
mut mouse_motion: EventReader<MouseMotion>,
mouse: Res<ButtonInput<MouseButton>>,
mut window_query: Query<&mut Window, With<PrimaryWindow>>,
key: Res<ButtonInput<KeyCode>>,
time: Res<Time>,
heightmap: Res<Map>,
map: Res<Map>,
#[cfg(debug_assertions)] mut gizmos: Gizmos,
) {
let (mut cam, cam_cfg, mut cam_targets) = cam_query.single_mut();
let (mut transform, config, mut orbit, bounds) = cam_query.single_mut();
let mut window = window_query.single_mut();
let target = orbit.target;
let mut cam_pos = target;
//Apply Camera Dist
cam_pos -= orbit.forward * orbit.distance;
if mouse.pressed(MouseButton::Middle) {
let mut orbit_move = Vec2::ZERO;
for e in mouse_motion.read() {
orbit_move += e.delta;
}
orbit_move *= config.pan_speed * time.delta_seconds() * -1.0;
let rot_y = Quat::from_axis_angle(Vec3::Y, orbit_move.x);
let right = orbit.forward.cross(Vec3::Y).normalize();
let rot_x = Quat::from_axis_angle(right, orbit_move.y);
orbit.forward = rot_x * rot_y * orbit.forward;
// orbit.forward.y = orbit.forward.y.clamp(-0.9, 0.0);
orbit.forward = orbit.forward.normalize();
window.cursor.grab_mode = CursorGrabMode::Locked;
window.cursor.visible = false;
} else {
window.cursor.grab_mode = CursorGrabMode::None;
window.cursor.visible = true;
}
if key.pressed(KeyCode::KeyE) {
let rot = Quat::from_axis_angle(Vec3::Y, f32::to_radians(config.speed) * time.delta_seconds());
orbit.forward = rot * orbit.forward;
} else if key.pressed(KeyCode::KeyQ) {
let rot = Quat::from_axis_angle(Vec3::Y, f32::to_radians(-config.speed) * time.delta_seconds());
orbit.forward = rot * orbit.forward;
}
let mut cam_move = Vec3::ZERO;
let mut cam_pos = cam.translation;
if key.pressed(KeyCode::KeyA) {
cam_move.x = -1.;
} else if key.pressed(KeyCode::KeyD) {
cam_move.x = 1.;
} else if key.pressed(KeyCode::KeyD) {
cam_move.x = -1.;
}
if key.pressed(KeyCode::KeyW) {
cam_move.z = -1.;
} else if key.pressed(KeyCode::KeyS) {
cam_move.z = 1.;
} else if key.pressed(KeyCode::KeyS) {
cam_move.z = -1.;
}
let move_speed = if key.pressed(KeyCode::ShiftLeft) {
cam_cfg.speed * 2.
config.speed * 2.0
} else {
cam_cfg.speed
config.speed
};
cam_move = cam_move.normalize_or_zero() * move_speed * time.delta_seconds();
cam_pos += cam_move;
if cam_move != Vec3::ZERO {
cam_move = cam_move.normalize();
let move_fwd = Vec3::new(orbit.forward.x, 0., orbit.forward.z).normalize();
let move_rot = Quat::from_rotation_arc(Vec3::NEG_Z, move_fwd);
#[cfg(debug_assertions)]
{
gizmos.arrow(orbit.target, orbit.target + move_fwd, LinearRgba::WHITE.with_alpha(0.5));
gizmos.arrow(orbit.target, orbit.target - (move_rot * cam_move), LinearRgba::BLUE);
}
orbit.target -= (move_rot * cam_move) * move_speed * time.delta_seconds();
orbit.target.y = sample_ground(orbit.target, &map);
orbit.target.x = orbit.target.x.clamp(bounds.min.x, bounds.max.x);
orbit.target.z = orbit.target.z.clamp(bounds.min.y, bounds.max.y);
}
let mut scroll = 0.0;
for e in wheel.read() {
@@ -166,56 +155,20 @@ fn rts_camera_system(
}
}
let ground_height = sample_ground(cam.translation, &heightmap);
orbit.distance -= scroll * time.delta_seconds() * config.zoom_speed;
orbit.distance = orbit.distance.clamp(config.min_height, config.max_height);
cam_targets.height -= scroll;
if cam_targets.height > cam_cfg.max_height {
cam_targets.height = cam_cfg.max_height;
}
// let ground_below_cam = sample_ground(cam_pos, &map) + config.min_height;
// if cam_pos.y <= ground_below_cam {
// cam_pos.y = ground_below_cam;
// }
let min_height = ground_height + cam_cfg.min_height;
// if cam_pos.y < target.y {
// cam_pos.y = target.y;
// }
if min_height != cam_targets.last_height {
cam_targets.last_height = min_height;
cam_targets.anim_time = 0.;
cam_targets.rotate_time = 0.;
}
if scroll != 0. {
cam_targets.anim_time = 0.;
cam_targets.rotate_time = 0.;
if cam_targets.height < min_height {
cam_targets.height = min_height;
}
}
let desired_height = if cam_targets.height < min_height {
min_height
} else {
cam_targets.height
};
if cam_targets.anim_time < 1. {
cam_targets.anim_time += time.delta_seconds() * cam_cfg.zoom_speed;
cam_targets.anim_time = cam_targets.anim_time.min(1.);
}
cam_pos.y = f32::lerp(cam_pos.y, desired_height, cam_targets.anim_time);
if cam_pos.y < min_height {
cam_pos.y = min_height;
}
let t = cam_pos.y.remap(cam_cfg.min_height, cam_cfg.max_height, 0., 1.);
if cam_targets.rotate_time < 1. {
cam_targets.rotate_time += time.delta_seconds();
cam_targets.rotate_time = cam_targets.rotate_time.min(1.);
}
let angle = cam_cfg.min_angle.lerp(cam_cfg.max_angle, t);
let mut rot = cam.rotation.to_euler(EulerRot::XYZ);
rot.0 = -angle;
cam.rotation = Quat::from_euler(EulerRot::XYZ, rot.0, rot.1, rot.2);
// let rot = Quat::from_axis_angle(Vec3::X, -angle);
// cam.rotation = rot;
cam.translation = cam_pos;
transform.translation = cam_pos;
transform.look_at(target, Vec3::Y);
}
fn sample_ground(pos: Vec3, heightmap: &Map) -> f32 {
@@ -224,7 +177,7 @@ fn sample_ground(pos: Vec3, heightmap: &Map) -> f32 {
let mut ground_height = if heightmap.is_in_bounds(&tile_under) {
heightmap.sample_height(&tile_under)
} else {
heightmap.sea_level
heightmap.sealevel
};
for n in neighbors {
@@ -234,19 +187,8 @@ fn sample_ground(pos: Vec3, heightmap: &Map) -> f32 {
}
}
}
if ground_height < heightmap.sea_level {
ground_height = heightmap.sea_level;
if ground_height < heightmap.sealevel {
ground_height = heightmap.sealevel;
}
return ground_height;
}
fn limit_camera_bounds(mut cam_query: Query<(&mut Transform, &CameraBounds)>) {
let (mut tranform, bounds) = cam_query.single_mut();
let mut pos = tranform.translation;
pos.x = pos.x.clamp(bounds.min.x, bounds.max.x);
pos.z = pos.z.clamp(bounds.min.y, bounds.max.y);
tranform.translation = pos;
}

View File

@@ -1,4 +1,5 @@
use bevy::prelude::*;
use bevy::{math::Direction3d, prelude::*};
use rayon::str;
use world_generation::{hex_utils::SHORT_DIAGONAL, prelude::Chunk};
#[derive(Component, Reflect)]
@@ -8,6 +9,7 @@ pub struct PhosCamera {
pub max_height: f32,
pub speed: f32,
pub zoom_speed: f32,
pub pan_speed: Vec2,
pub min_angle: f32,
pub max_angle: f32,
}
@@ -18,30 +20,26 @@ impl Default for PhosCamera {
min_height: 10.,
max_height: 420.,
speed: 100.,
zoom_speed: 0.3,
pan_speed: Vec2::new(0.8, 0.5),
zoom_speed: 200.,
min_angle: (20. as f32).to_radians(),
max_angle: 1.,
}
}
}
#[derive(Component)]
pub struct PhosCameraTargets {
pub height: f32,
#[derive(Component, Reflect)]
pub struct PhosOrbitCamera {
pub target: Vec3,
pub distance: f32,
pub forward: Vec3,
pub last_height: f32,
pub anim_time: f32,
pub rotate_time: f32,
}
impl Default for PhosCameraTargets {
impl Default for PhosOrbitCamera {
fn default() -> Self {
Self {
height: Default::default(),
forward: Vec3::NEG_Z,
last_height: Default::default(),
anim_time: Default::default(),
rotate_time: Default::default(),
target: Default::default(),
distance: 40.0,
forward: Vec3::new(0.0, -0.5, 0.5).normalize(),
}
}
}
@@ -53,14 +51,11 @@ pub struct CameraBounds {
}
impl CameraBounds {
pub fn from_size(size: UVec2) -> Self {
pub fn from_size(world_size: Vec2) -> Self {
let padding = Chunk::WORLD_SIZE;
return Self {
min: Vec2::ZERO - padding,
max: Vec2::new(
(size.x as usize * Chunk::SIZE) as f32 * SHORT_DIAGONAL,
(size.y * Chunk::SIZE as u32) as f32 * 1.5,
) + padding,
max: world_size + padding,
};
}
}

View File

@@ -11,6 +11,7 @@ mod phos;
mod prelude;
mod shader_extensions;
mod utlis;
mod ui;
fn main() {
App::new()

View File

@@ -1,8 +1,9 @@
use avian3d::prelude::*;
use bevy::ecs::world::CommandQueue;
use bevy::prelude::*;
use bevy::tasks::*;
use bevy::utils::futures;
use bevy_rapier3d::geometry::Collider;
use bevy_rapier3d::geometry::TriMeshFlags;
use shared::events::ChunkModifiedEvent;
use shared::events::TileModifiedEvent;
use world_generation::prelude::Map;
@@ -32,6 +33,7 @@ fn chunk_rebuilder(
heightmap: Res<Map>,
) {
let pool = AsyncComputeTaskPool::get();
let map_size = UVec2::new(heightmap.width as u32, heightmap.height as u32);
for (chunk_entity, idx) in &chunk_query {
#[cfg(feature = "tracing")]
@@ -45,10 +47,15 @@ fn chunk_rebuilder(
#[cfg(feature = "tracing")]
let _spawn_span = info_span!("Rebuild Task").entered();
let mut queue = CommandQueue::default();
let (mesh, collider_data, _, _) = prepare_chunk_mesh(&chunk_data, chunk_offset, chunk_index);
let (mesh, water_mesh, collider_data, _, _) =
prepare_chunk_mesh(&chunk_data, chunk_data.sealevel, chunk_offset, chunk_index, map_size);
#[cfg(feature = "tracing")]
let trimesh_span = info_span!("Chunk Trimesh").entered();
let c = Collider::trimesh(collider_data.0, collider_data.1);
let c = Collider::trimesh_with_flags(
collider_data.0,
collider_data.1,
TriMeshFlags::DELETE_DUPLICATE_TRIANGLES,
);
#[cfg(feature = "tracing")]
drop(trimesh_span);
queue.push(move |world: &mut World| {

View File

@@ -3,12 +3,10 @@ use bevy::log::*;
use bevy::{
pbr::{ExtendedMaterial, NotShadowCaster},
prelude::*,
render::texture::ImageFormat,
};
use bevy_asset_loader::prelude::*;
use bevy_inspector_egui::quick::ResourceInspectorPlugin;
use image::DynamicImage;
use rayon::iter::{IntoParallelRefIterator, ParallelIterator};
use shared::states::{AssetLoadState, GameplayState, MenuState};
use world_generation::{
@@ -16,29 +14,22 @@ use world_generation::{
biome_painter::*,
heightmap::generate_heightmap,
hex_utils::{offset_to_index, SHORT_DIAGONAL},
map::{
biome_map::{self, BiomeMap},
map_utils::{render_biome_noise_map, render_map},
},
map::biome_map::BiomeMap,
prelude::*,
tile_manager::*,
tile_mapper::*,
};
use crate::{
camera_system::components::*,
prelude::{PhosAssets, PhosChunk, PhosChunkRegistry},
shader_extensions::{
chunk_material::ChunkMaterial,
water_material::{WaterMaterial, WaterSettings},
},
utlis::{
chunk_utils::{paint_map, prepare_chunk_mesh_with_collider},
render_distance_system::RenderDistanceVisibility,
},
utlis::chunk_utils::{paint_map, prepare_chunk_mesh_with_collider},
};
use super::{chunk_rebuild::ChunkRebuildPlugin, terraforming_test::TerraFormingTestPlugin};
use super::{chunk_rebuild::ChunkRebuildPlugin, render_distance_system::RenderDistanceVisibility};
pub struct MapInitPlugin;
@@ -53,7 +44,6 @@ impl Plugin for MapInitPlugin {
app.add_plugins(BiomeAssetPlugin);
app.add_plugins(ResourceInspectorPlugin::<GenerationConfig>::default());
app.add_plugins(ResourceInspectorPlugin::<WaterInspect>::default());
app.register_type::<ExtendedMaterial<StandardMaterial, WaterMaterial>>();
app.register_asset_reflect::<ExtendedMaterial<StandardMaterial, WaterMaterial>>();
app.add_plugins((
@@ -94,12 +84,7 @@ impl Plugin for MapInitPlugin {
}
}
#[derive(Resource, Reflect, Default)]
#[reflect(Resource)]
struct WaterInspect(Handle<ExtendedMaterial<StandardMaterial, WaterMaterial>>);
fn setup_materials(
mut commands: Commands,
mut phos_assets: ResMut<PhosAssets>,
mut water_materials: ResMut<Assets<ExtendedMaterial<StandardMaterial, WaterMaterial>>>,
) {
@@ -120,7 +105,6 @@ fn setup_materials(
..default()
},
});
commands.insert_resource(WaterInspect(water_material.clone()));
phos_assets.water_material = water_material;
}
@@ -159,7 +143,6 @@ fn finalize_texture(
fn create_heightmap(
mut commands: Commands,
mut cam: Query<(&mut Transform, Entity), With<PhosCamera>>,
mut next_state: ResMut<NextState<GeneratorState>>,
biome_painter: Res<BiomePainter>,
) {
@@ -215,10 +198,6 @@ fn create_heightmap(
};
let (heightmap, biome_map) = generate_heightmap(&config, 42069, &biome_painter);
let (mut cam_t, cam_entity) = cam.single_mut();
cam_t.translation = heightmap.get_center();
commands.entity(cam_entity).insert(CameraBounds::from_size(config.size));
commands.insert_resource(heightmap);
commands.insert_resource(biome_map);
commands.insert_resource(config);
@@ -240,12 +219,19 @@ fn spawn_map(
) {
paint_map(&mut heightmap, &biome_painter, &tile_assets, &tile_mappers);
let map_size = UVec2::new(heightmap.width as u32, heightmap.height as u32);
let chunk_meshes: Vec<_> = heightmap
.chunks
.par_iter()
.map(|chunk: &Chunk| {
let index = offset_to_index(chunk.chunk_offset, heightmap.width);
return prepare_chunk_mesh_with_collider(&heightmap.get_chunk_mesh_data(index), chunk.chunk_offset, index);
return prepare_chunk_mesh_with_collider(
&heightmap.get_chunk_mesh_data(index),
heightmap.sealevel,
chunk.chunk_offset,
index,
map_size,
);
})
.collect();
@@ -258,36 +244,52 @@ fn spawn_map(
0.,
(Chunk::SIZE / 2) as f32 * 1.5,
);
for (mesh, collider, pos, index) in chunk_meshes {
for (chunk_mesh, water_mesh, collider, pos, index) in chunk_meshes {
// let mesh_handle = meshes.a
let chunk = commands.spawn((
MaterialMeshBundle {
mesh: meshes.add(mesh),
material: atlas.chunk_material_handle.clone(),
transform: Transform::from_translation(pos),
..default()
},
PhosChunk::new(index),
RenderDistanceVisibility::default().with_offset(visibility_offset),
collider,
));
registry.chunks.push(chunk.id());
let chunk = commands
.spawn((
MaterialMeshBundle {
mesh: meshes.add(chunk_mesh),
material: atlas.chunk_material_handle.clone(),
transform: Transform::from_translation(pos),
..default()
},
PhosChunk::new(index),
RenderDistanceVisibility::default().with_offset(visibility_offset),
collider,
))
.id();
let water = commands
.spawn((
MaterialMeshBundle {
mesh: meshes.add(water_mesh),
material: atlas.water_material.clone(),
transform: Transform::from_translation(pos),
..default()
},
PhosChunk::new(index),
NotShadowCaster,
RenderDistanceVisibility::default().with_offset(visibility_offset),
))
.id();
registry.chunks.push(chunk);
registry.waters.push(water);
}
}
commands.spawn((
MaterialMeshBundle {
transform: Transform::from_translation(heightmap.get_center()),
mesh: meshes.add(
Plane3d::default()
.mesh()
.size(heightmap.get_world_width(), heightmap.get_world_height()),
),
material: atlas.water_material.clone(),
..default()
},
NotShadowCaster,
));
// commands.spawn((
// MaterialMeshBundle {
// transform: Transform::from_translation(heightmap.get_center()),
// mesh: meshes.add(
// Plane3d::default()
// .mesh()
// .size(heightmap.get_world_width(), heightmap.get_world_height()),
// ),
// material: atlas.water_material.clone(),
// ..default()
// },
// NotShadowCaster,
// ));
commands.insert_resource(registry);
generator_state.set(GeneratorState::Idle);

View File

@@ -2,3 +2,4 @@ pub mod chunk_rebuild;
pub mod map_init;
pub mod prelude;
pub mod terraforming_test;
pub mod render_distance_system;

View File

@@ -9,9 +9,6 @@ impl Plugin for RenderDistancePlugin {
app.register_type::<RenderDistanceSettings>();
app.add_systems(PostUpdate, render_distance_system)
.insert_resource(RenderDistanceSettings::default());
#[cfg(debug_assertions)]
app.insert_resource(RenderDistanceSettings::new(f32::MAX));
}
}

View File

@@ -1,5 +1,5 @@
use avian3d::prelude::*;
use bevy::{prelude::*, utils::hashbrown::HashSet, window::PrimaryWindow};
use bevy_rapier3d::{pipeline::QueryFilter, plugin::RapierContext};
use shared::{
events::{ChunkModifiedEvent, TileModifiedEvent},
resources::TileUnderCursor,
@@ -28,7 +28,6 @@ impl Plugin for TerraFormingTestPlugin {
fn deform(
mut commands: Commands,
mouse: Res<ButtonInput<MouseButton>>,
spatial_query: SpatialQuery,
mut heightmap: ResMut<Map>,
chunks: Res<PhosChunkRegistry>,
tile_under_cursor: Res<TileUnderCursor>,

View File

@@ -1,15 +1,17 @@
use crate::camera_system::components::PhosCamera;
use crate::map_rendering::map_init::MapInitPlugin;
use crate::map_rendering::render_distance_system::RenderDistancePlugin;
use crate::utlis::editor_plugin::EditorPlugin;
use crate::utlis::render_distance_system::RenderDistancePlugin;
use crate::utlis::tile_selection_plugin::TileSelectionPlugin;
use crate::{camera_system::camera_plugin::PhosCameraPlugin, utlis::debug_plugin::DebugPlugin};
use avian3d::{math::*, prelude::*};
use bevy::{
pbr::{wireframe::WireframeConfig, CascadeShadowConfig},
prelude::*,
};
use bevy_asset_loader::prelude::*;
use bevy_rapier3d::dynamics::{Ccd, RigidBody, Velocity};
use bevy_rapier3d::geometry::Collider;
use bevy_rapier3d::plugin::{NoUserData, RapierPhysicsPlugin};
use buildings::BuildingPugin;
use iyes_perf_ui::prelude::*;
use shared::sets::GameplaySet;
@@ -59,7 +61,7 @@ impl Plugin for PhosGamePlugin {
.add_plugins(PerfUiPlugin);
//Physics
app.add_plugins(PhysicsPlugins::default());
app.add_plugins(RapierPhysicsPlugin::<NoUserData>::default());
// app.add_plugins(RapierDebugRenderPlugin::default());
app.insert_resource(WireframeConfig {
@@ -146,9 +148,10 @@ fn spawn_sphere(
transform: Transform::from_translation(cam_transform.translation),
..default()
},
Collider::sphere(0.3),
Collider::ball(0.3),
RigidBody::Dynamic,
LinearVelocity(cam_transform.forward() * 50.),
Ccd::enabled(),
Velocity::linear(cam_transform.forward() * 50.),
));
}
}

View File

@@ -30,12 +30,14 @@ impl PhosChunk {
#[derive(Resource, Default)]
pub struct PhosChunkRegistry {
pub chunks: Vec<Entity>,
pub waters: Vec<Entity>,
}
impl PhosChunkRegistry {
pub fn new(size: usize) -> Self {
return Self {
chunks: Vec::with_capacity(size),
waters: Vec::with_capacity(size),
};
}
}

View File

@@ -0,0 +1,11 @@
use bevy::prelude::*;
pub struct BuildUiPlugin;
impl Plugin for BuildUiPlugin {
fn build(&self, app: &mut App) {
app.add_systems(PostStartup, setup);
}
}
fn setup(mut commands: Commands) {}

View File

@@ -0,0 +1,2 @@
pub mod build_ui;

2
game/main/src/ui/mod.rs Normal file
View File

@@ -0,0 +1,2 @@
pub mod game;

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@@ -1,16 +1,19 @@
use avian3d::prelude::*;
#[cfg(feature = "tracing")]
use bevy::log::*;
use bevy::{
asset::Assets,
ecs::system::Res,
math::{IVec2, Vec3},
math::{IVec2, UVec2, Vec3},
render::mesh::Mesh,
};
use bevy_rapier3d::geometry::{Collider, TriMeshFlags};
use rayon::iter::{IntoParallelRefMutIterator, ParallelIterator};
use world_generation::{
biome_painter::BiomePainter,
generators::{chunk_colliders::generate_chunk_collider, mesh_generator::generate_chunk_mesh},
generators::{
chunk_colliders::generate_chunk_collider,
mesh_generator::{generate_chunk_mesh, generate_chunk_water_mesh},
},
hex_utils::offset_to_world,
prelude::{Chunk, Map, MeshChunkData},
tile_manager::TileAsset,
@@ -44,22 +47,27 @@ pub fn paint_chunk(
let tile_handle = mapper.unwrap().sample_tile(height);
let tile = tiles.get(tile_handle).unwrap();
chunk.textures[idx] = [tile.texture_id, tile.side_texture_id];
chunk.overlay_textures[idx] = tile.side_overlay_id;
}
}
}
pub fn prepare_chunk_mesh(
chunk: &MeshChunkData,
sealevel: f32,
chunk_offset: IVec2,
chunk_index: usize,
) -> (Mesh, (Vec<Vec3>, Vec<[u32; 3]>), Vec3, usize) {
map_size: UVec2,
) -> (Mesh, Mesh, (Vec<Vec3>, Vec<[u32; 3]>), Vec3, usize) {
#[cfg(feature = "tracing")]
let _gen_mesh = info_span!("Generate Chunk").entered();
let mesh = generate_chunk_mesh(chunk);
let chunk_mesh = generate_chunk_mesh(chunk);
let water_mesh = generate_chunk_water_mesh(chunk, sealevel, map_size.x as usize, map_size.y as usize);
let col_data = generate_chunk_collider(chunk);
return (
mesh,
chunk_mesh,
water_mesh,
col_data,
offset_to_world(chunk_offset * Chunk::SIZE as i32, 0.),
chunk_index,
@@ -68,15 +76,18 @@ pub fn prepare_chunk_mesh(
pub fn prepare_chunk_mesh_with_collider(
chunk: &MeshChunkData,
sealevel: f32,
chunk_offset: IVec2,
chunk_index: usize,
) -> (Mesh, Collider, Vec3, usize) {
let (mesh, (col_verts, col_indicies), pos, index) = prepare_chunk_mesh(chunk, chunk_offset, chunk_index);
map_size: UVec2,
) -> (Mesh, Mesh, Collider, Vec3, usize) {
let (chunk_mesh, water_mesh, (col_verts, col_indicies), pos, index) =
prepare_chunk_mesh(chunk, sealevel, chunk_offset, chunk_index, map_size);
let collider: Collider;
{
#[cfg(feature = "tracing")]
let _collider_span = info_span!("Create Collider Trimesh").entered();
collider = Collider::trimesh(col_verts, col_indicies);
collider = Collider::trimesh_with_flags(col_verts, col_indicies, TriMeshFlags::DELETE_DUPLICATE_TRIANGLES);
}
return (mesh, collider, pos, index);
return (chunk_mesh, water_mesh, collider, pos, index);
}

View File

@@ -1,16 +1,14 @@
use bevy::{prelude::*, window::PrimaryWindow};
use bevy_inspector_egui::bevy_egui::{systems::InputEvents, EguiContexts};
use bevy_inspector_egui::egui;
use shared::resources::TileUnderCursor;
use bevy::{gizmos::gizmos, prelude::*};
use shared::states::GameplayState;
use shared::tags::MainCamera;
use shared::{resources::TileUnderCursor, sets::GameplaySet};
use world_generation::{
consts::HEX_CORNERS,
hex_utils::{HexCoord, INNER_RADIUS},
consts::{HEX_CORNERS, WATER_HEX_CORNERS},
prelude::Map,
states::GeneratorState,
};
use crate::camera_system::components::{PhosCamera, PhosOrbitCamera};
pub struct DebugPlugin;
impl Plugin for DebugPlugin {
@@ -31,6 +29,7 @@ impl Plugin for DebugPlugin {
.run_if(in_state(DebugState::Verbose)),
);
app.add_systems(Update, camera_debug.in_set(GameplaySet));
app.add_systems(Update, regenerate_map.run_if(in_state(GeneratorState::Idle)));
app.insert_resource(Shape(Polyline3d::new([
@@ -75,25 +74,32 @@ fn show_tile_heights(map: Res<Map>, mut gizmos: Gizmos, shape: Res<Shape>, tile_
Quat::IDENTITY,
Color::WHITE,
);
let nbors = map.get_neighbors(&contact.tile);
let contact_tile_pos = contact.tile.to_world(map.sample_height(&contact.tile));
// for i in 0..6 {
// if let Some(s) = nbors[i] {
// let coord = contact.tile.get_neighbor(i);
// let p = coord.to_world(s);
// gizmos.arrow(p, p + Vec3::Y * (i as f32 + 1.0), Color::WHITE);
// }
// let p = HEX_CORNERS[i] + contact_tile_pos;
// gizmos.arrow(p, p + Vec3::Y * (i as f32 + 1.0), LinearRgba::rgb(1.0, 0.0, 0.5));
// }
gizmos.line(contact.point, contact.point + Vec3::X, LinearRgba::RED);
gizmos.line(contact.point, contact.point + Vec3::Y, LinearRgba::GREEN);
gizmos.line(contact.point, contact.point + Vec3::Z, LinearRgba::BLUE);
//gizmos.sphere(contact_point, Quat::IDENTITY, 0.1, LinearRgba::rgb(1., 0., 0.5));
// show_water_corners(contact.tile.to_world(height + 1.0), &mut gizmos);
}
}
fn show_water_corners(pos: Vec3, gizmos: &mut Gizmos) {
for i in 0..WATER_HEX_CORNERS.len() {
let p = pos + WATER_HEX_CORNERS[i];
let p2 = pos + WATER_HEX_CORNERS[(i + 1) % WATER_HEX_CORNERS.len()];
gizmos.line(p, p2, LinearRgba::RED);
}
}
fn camera_debug(mut cam_query: Query<(&PhosCamera, &PhosOrbitCamera)>, mut gizmos: Gizmos) {
let (config, orbit) = cam_query.single();
gizmos.sphere(orbit.target, Quat::IDENTITY, 0.3, LinearRgba::RED);
let cam_proxy = orbit.target - (orbit.forward * 10.0);
gizmos.ray(orbit.target, orbit.forward * 10.0, LinearRgba::rgb(1.0, 0.0, 1.0));
gizmos.circle(cam_proxy, Dir3::Y, 0.3, LinearRgba::rgb(1.0, 1.0, 0.0));
}
fn verbose_data() {}

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@@ -1,5 +1,4 @@
pub mod chunk_utils;
pub mod render_distance_system;
pub mod debug_plugin;
pub mod editor_plugin;
pub mod tile_selection_plugin;

View File

@@ -1,5 +1,5 @@
use avian3d::prelude::{SpatialQuery, SpatialQueryFilter};
use bevy::{prelude::*, window::PrimaryWindow};
use bevy_rapier3d::{plugin::RapierContext, prelude::QueryFilter};
use shared::{
resources::{TileContact, TileUnderCursor},
tags::MainCamera,
@@ -20,11 +20,16 @@ impl Plugin for TileSelectionPlugin {
fn update_tile_under_cursor(
cam_query: Query<(&GlobalTransform, &Camera), With<MainCamera>>,
window: Query<&Window, With<PrimaryWindow>>,
spatial_query: SpatialQuery,
rapier_context: Res<RapierContext>,
map: Res<Map>,
mut tile_under_cursor: ResMut<TileUnderCursor>,
) {
let win = window.single();
let win_r = window.get_single();
if win_r.is_err() {
return;
}
let win = win_r.unwrap();
let (cam_transform, camera) = cam_query.single();
let Some(cursor_pos) = win.cursor_position() else {
return;
@@ -34,16 +39,15 @@ fn update_tile_under_cursor(
return;
};
let collision = spatial_query.cast_ray(
let collision = rapier_context.cast_ray(
cam_ray.origin,
cam_ray.direction.into(),
500.,
true,
SpatialQueryFilter::default(),
QueryFilter::only_fixed(),
);
if let Some(data) = collision {
let dist = data.time_of_impact;
if let Some((_e, dist)) = collision {
let contact_point = cam_ray.get_point(dist);
let contact_coord = HexCoord::from_world_pos(contact_point);
//todo: handle correct tile detection when contacting a tile from the side

20
game/resources/Cargo.toml Normal file
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@@ -0,0 +1,20 @@
[package]
name = "resources"
version = "0.1.0"
edition = "2021"
[dependencies]
bevy = "0.14.2"
world_generation = { path = "../../engine/world_generation" }
shared = { path = "../shared" }
serde = { version = "1.0.204", features = ["derive"] }
asset_loader = { path = "../../engine/asset_loader" }
serde_json = "1.0.120"
ron = "0.8.1"
bevy_asset_loader = { version = "0.21.0", features = [
"standard_dynamic_assets",
"3d",
] }
[features]
tracing = []

16
game/resources/src/lib.rs Normal file
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@@ -0,0 +1,16 @@
pub mod resource_asset;
pub fn add(left: usize, right: usize) -> usize {
left + right
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn it_works() {
let result = add(2, 2);
assert_eq!(result, 4);
}
}

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@@ -0,0 +1,49 @@
use asset_loader::create_asset_loader;
use bevy::prelude::*;
use bevy_asset_loader::asset_collection::AssetCollection;
use serde::{Deserialize, Serialize};
use shared::Tier;
#[derive(Asset, TypePath, Debug, Serialize, Deserialize)]
pub struct ResourceAsset {
pub identifier: String,
pub name: String,
pub description: String,
pub sprite_id: usize,
pub tier: Tier,
}
create_asset_loader!(
ResourceAssetPlugin,
ResourceAssetLoader,
ResourceAsset,
&["res", "res.ron"],
;?
);
#[derive(Resource, AssetCollection)]
pub struct ResourceDatabase {
#[asset(key = "resources", collection(typed))]
pub units: Vec<Handle<ResourceAsset>>,
}
impl ResourceDatabase {
pub fn create_lookup(&self, assets: &Assets<ResourceAsset>) -> ResourceLookup {
let mut identifiers = Vec::with_capacity(self.units.len());
for handle in &self.units {
if let Some(asset) = assets.get(handle.id()) {
identifiers.push(asset.identifier.clone());
}
}
return ResourceLookup {
handles: self.units.clone(),
identifiers,
};
}
}
#[derive(Resource)]
pub struct ResourceLookup {
pub handles: Vec<Handle<ResourceAsset>>,
pub identifiers: Vec<String>,
}

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@@ -6,7 +6,7 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy = "0.14.0"
bevy = "0.14.2"
serde = { version = "1.0.204", features = ["derive"] }
world_generation = { path = "../../engine/world_generation" }

View File

@@ -1,8 +1,19 @@
use serde::{Deserialize, Serialize};
pub mod building;
pub mod despawn;
pub mod events;
pub mod identifiers;
pub mod resources;
pub mod sets;
pub mod states;
pub mod tags;
pub mod events;
pub mod sets;
pub mod resources;
#[derive(Debug, Serialize, Deserialize)]
pub enum Tier {
Zero,
One,
Two,
Three,
Superior,
}

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@@ -4,7 +4,7 @@ version = "0.1.0"
edition = "2021"
[dependencies]
bevy = "0.14.0"
bevy = "0.14.2"
world_generation = { path = "../../engine/world_generation" }
shared = { path = "../shared" }
bevy_rapier3d = "0.27.0"
@@ -17,6 +17,8 @@ bevy_asset_loader = { version = "0.21.0", features = [
"3d",
] }
quadtree_rs = "0.1.3"
pathfinding = "4.11.0"
ordered-float = "4.3.0"
[features]
tracing = []
tracing = ["bevy/trace_tracy"]

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@@ -1,5 +1,6 @@
use bevy::{ecs::world::CommandQueue, prelude::*, tasks::Task};
use serde::{Deserialize, Serialize};
use world_generation::hex_utils::HexCoord;
#[derive(Component, Debug)]
pub struct Unit;
@@ -19,10 +20,12 @@ pub enum UnitDomain {
}
#[derive(Component, Debug)]
pub struct Target(pub Vec3);
pub struct Target(pub HexCoord);
#[derive(Component, Debug)]
pub struct Path(pub Vec<Vec3>, pub usize);
#[derive(Component, Debug)]
pub struct PathTask(pub Task<CommandQueue>);
pub struct PathTask(pub Task<Option<CommandQueue>>);
#[derive(Component, Debug)]
pub struct PathTaskPending(pub usize);

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@@ -1,5 +1,8 @@
pub mod assets;
pub mod components;
pub mod nav_data;
pub mod resources;
#[cfg(debug_assertions)]
pub mod units_debug_plugin;
pub mod units_plugin;

100
game/units/src/nav_data.rs Normal file
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@@ -0,0 +1,100 @@
use bevy::prelude::*;
use ordered_float::OrderedFloat;
use world_generation::{hex_utils::HexCoord, prelude::Map};
#[derive(Clone, Resource)]
pub struct NavData {
pub tiles: Vec<NavTile>,
pub map_height: usize,
pub map_width: usize,
}
impl NavData {
pub fn get_neighbors(&self, coord: &HexCoord) -> Vec<(HexCoord, OrderedFloat<f32>)> {
let mut neighbors = Vec::with_capacity(6);
let cur_height = self.get_height(coord);
for i in 0..6 {
let n = coord.get_neighbor(i);
if !self.is_in_bounds(&n) {
continue;
}
let n_height = self.get_height(&n);
neighbors.push((n, OrderedFloat((cur_height - n_height).abs().powi(2))));
}
return neighbors;
}
pub fn get(&self, coord: &HexCoord) -> &NavTile {
return &self.tiles[coord.to_index(self.map_width)];
}
pub fn get_height(&self, coord: &HexCoord) -> f32 {
return self.tiles[coord.to_index(self.map_width)].height;
}
pub fn is_in_bounds(&self, pos: &HexCoord) -> bool {
return pos.is_in_bounds(self.map_height, self.map_width);
}
pub fn build(map: &Map) -> NavData {
#[cfg(feature = "tracing")]
let _path_span = info_span!("Build Nav Data").entered();
let mut tiles = Vec::with_capacity(map.get_tile_count());
let h = map.get_tile_height();
let w = map.get_tile_width();
for y in 0..h {
for x in 0..w {
let coord = HexCoord::from_grid_pos(x, y);
let height = map.sample_height(&coord);
let tile = NavTile {
coord,
height,
move_cost: 1.0,
};
tiles.push(tile);
}
}
return NavData {
tiles,
map_width: w,
map_height: h,
};
}
pub fn update(&mut self, map: &Map) {
#[cfg(feature = "tracing")]
let _path_span = info_span!("Update Nav Data").entered();
let h = map.get_tile_height();
let w = map.get_tile_width();
for y in 0..h {
for x in 0..w {
let coord = HexCoord::from_grid_pos(x, y);
let height = map.sample_height(&coord);
let tile = NavTile {
coord,
height,
move_cost: 1.0,
};
self.tiles[y * w + x] = tile;
}
}
}
pub fn update_tile(&mut self, coord: &HexCoord, height: f32, move_cost: f32) {
let tile = &mut self.tiles[coord.to_index(self.map_width)];
tile.move_cost = move_cost;
tile.height = height;
}
}
#[derive(Clone)]
pub struct NavTile {
pub height: f32,
pub move_cost: f32,
pub coord: HexCoord,
}
impl NavTile {
pub fn calculate_heuristic(&self, to: &HexCoord) -> OrderedFloat<f32> {
return (self.coord.distance(to) as f32).into();
}
}

View File

@@ -0,0 +1,4 @@
use bevy::prelude::*;
#[derive(Resource, Debug, Default)]
pub struct PathBatchId(pub usize);

View File

@@ -1,10 +1,7 @@
use std::f32::consts::E;
use bevy::prelude::*;
use shared::{resources::TileUnderCursor, sets::GameplaySet, states::AssetLoadState};
use world_generation::{heightmap, prelude::Map};
use crate::components::{LandUnit, Target, Unit};
use crate::components::{LandUnit, Path, Target, Unit};
pub struct UnitsDebugPlugin;
@@ -13,6 +10,7 @@ impl Plugin for UnitsDebugPlugin {
app.add_systems(Update, init.run_if(in_state(AssetLoadState::Loading)));
app.add_systems(Update, (spawn_test_unit, set_unit_target).in_set(GameplaySet));
app.add_systems(FixedUpdate, (visualize_paths).in_set(GameplaySet));
}
}
@@ -60,7 +58,25 @@ fn set_unit_target(
for e in units.iter() {
info!("Setting Target");
let mut e = commands.entity(e);
e.insert(Target(contact.surface));
e.insert(Target(contact.tile));
}
}
}
fn visualize_paths(units: Query<&Path, With<Unit>>, mut gizmos: Gizmos) {
for path in units.iter() {
if path.1 > path.0.len() {
continue;
}
for node in 1..path.0.len() {
let from = path.0[node];
let to = path.0[node - 1];
let color = if node > path.1 {
LinearRgba::rgb(1.0, 0.5, 0.0)
} else {
LinearRgba::rgb(1.0, 0.5, 1.5)
};
gizmos.line(from + Vec3::Y * 0.1, to + Vec3::Y * 0.1, color);
}
}
}

View File

@@ -1,34 +1,54 @@
use bevy::{
ecs::world::CommandQueue, prelude::*, tasks::AsyncComputeTaskPool, transform::commands, utils::futures,
window::PrimaryWindow,
};
use bevy_asset_loader::loading_state::{
config::{ConfigureLoadingState, LoadingStateConfig},
LoadingStateAppExt,
};
use shared::{resources::TileUnderCursor, sets::GameplaySet, states::AssetLoadState};
use world_generation::{hex_utils::HexCoord, prelude::Map};
use std::collections::HashMap;
use bevy::{ecs::world::CommandQueue, prelude::*, tasks::AsyncComputeTaskPool, utils::futures};
use pathfinding::prelude::astar;
use shared::{events::TileModifiedEvent, resources::TileUnderCursor, sets::GameplaySet};
use world_generation::{hex_utils::HexCoord, prelude::Map, states::GeneratorState};
#[cfg(debug_assertions)]
use crate::units_debug_plugin::UnitsDebugPlugin;
use crate::{
assets::{unit_asset::UnitAssetPlugin, unit_database::UnitDatabase},
components::{Path, PathTask, Target, Unit},
units_debug_plugin::UnitsDebugPlugin,
assets::unit_asset::UnitAssetPlugin,
components::{Path, PathTask, PathTaskPending, Target, Unit},
nav_data::NavData,
resources::PathBatchId,
};
pub struct UnitsPlugin;
impl Plugin for UnitsPlugin {
fn build(&self, app: &mut App) {
app.init_resource::<PathBatchId>();
app.add_plugins(UnitAssetPlugin);
#[cfg(debug_assertions)]
app.add_plugins(UnitsDebugPlugin);
// app.configure_loading_state(LoadingStateConfig::new(AssetLoadState::Loading).load_collection::<UnitDatabase>());
app.add_systems(PostUpdate, build_navdata.run_if(in_state(GeneratorState::SpawnMap)));
app.add_systems(Update, units_control.in_set(GameplaySet));
app.add_systems(Update, move_unit.in_set(GameplaySet));
app.add_systems(FixedPreUpdate, (calculate_path, resolve_path_task).in_set(GameplaySet));
app.add_systems(Update, (move_unit, update_navdata).in_set(GameplaySet));
app.add_systems(
FixedPreUpdate,
(dispatch_path_requests, resolve_path_task).in_set(GameplaySet),
);
}
}
fn build_navdata(mut commands: Commands, map: Res<Map>) {
let nav_data = NavData::build(&map);
commands.insert_resource(nav_data);
}
fn update_navdata(mut tile_updates: EventReader<TileModifiedEvent>, mut nav_data: ResMut<NavData>) {
for event in tile_updates.read() {
match event {
TileModifiedEvent::HeightChanged(coord, new_height) => {
nav_data.update_tile(coord, *new_height, 1.0);
}
_ => (),
}
}
}
@@ -60,35 +80,155 @@ fn move_unit(
}
}
fn calculate_path(
units: Query<(&Transform, &Target, Entity), (With<Unit>, Without<PathTask>)>,
fn dispatch_path_requests(
units: Query<(&Transform, &Target, Entity), With<Unit>>,
map: Res<Map>,
nav_data: Res<NavData>,
mut batch_id: ResMut<PathBatchId>,
mut commands: Commands,
) {
let pool = AsyncComputeTaskPool::get();
if units.is_empty() {
return;
}
let mut groups: HashMap<HexCoord, Vec<PathRequest>> = HashMap::new();
#[cfg(feature = "tracing")]
let _group_span = info_span!("Grouping").entered();
for (transform, target, entity) in units.iter() {
let from = transform.translation;
let to = target.0;
let req = PathRequest {
entity,
from: HexCoord::from_world_pos(transform.translation),
};
if let Some(group) = groups.get_mut(&target.0) {
group.push(req);
} else {
groups.insert(target.0, vec![req]);
}
}
#[cfg(feature = "tracing")]
drop(_group_span);
let task = pool.spawn(async move {
let pool = AsyncComputeTaskPool::get();
for (target, units) in groups {
let id = batch_id.0;
batch_id.0 += 1;
for req in &units {
commands
.entity(req.entity)
.insert(PathTaskPending(id))
.remove::<Target>();
}
let destinations = get_end_points(&target, units.len(), &map);
let req = BatchPathRequest::new(units, destinations);
#[cfg(feature = "tracing")]
let _clone_span = info_span!("Nav Data Clone").entered();
let local_nav_data = nav_data.clone();
#[cfg(feature = "tracing")]
drop(_clone_span);
let batch_task = pool.spawn(async move {
let mut i = 0;
let mut queue = CommandQueue::default();
for entitiy_req in req.entities {
let dst = req.destination[i];
i += 1;
#[cfg(feature = "tracing")]
let _path_span = info_span!("Path Finding").entered();
if let Some(path) = calculate_path(&entitiy_req.from, &dst, &local_nav_data) {
queue.push(move |world: &mut World| {
let mut unit_e = world.entity_mut(entitiy_req.entity);
queue.push(move |world: &mut World| {
//todo: calculate path
world.entity_mut(entity).insert(Path(vec![from, to], 0));
});
return queue;
if let Some(pending_task) = unit_e.get::<PathTaskPending>() {
if pending_task.0 == id {
unit_e.insert(path);
unit_e.remove::<PathTaskPending>();
}
}
});
}
}
if queue.is_empty() {
return None;
}
return Some(queue);
});
commands.entity(entity).insert(PathTask(task)).remove::<Target>();
commands.spawn(PathTask(batch_task));
}
}
fn resolve_path_task(mut tasks: Query<(&mut PathTask, Entity), With<Unit>>, mut commands: Commands) {
fn get_end_points(coord: &HexCoord, count: usize, map: &Map) -> Vec<HexCoord> {
let mut result = Vec::with_capacity(count);
if count == 1 {
return vec![*coord];
}
result.push(*coord);
let mut r = 1;
while result.len() < count {
let tiles = HexCoord::select_ring(coord, r);
let needed = count - result.len();
if needed >= tiles.len() {
for t in tiles {
if map.is_in_bounds(&t) {
result.push(t);
}
}
} else {
for i in 0..needed {
let t = tiles[i];
if map.is_in_bounds(&t) {
result.push(t);
}
}
}
r += 1;
}
return result;
}
fn resolve_path_task(mut tasks: Query<(&mut PathTask, Entity)>, mut commands: Commands) {
for (mut task, entity) in tasks.iter_mut() {
if let Some(mut c) = futures::check_ready(&mut task.0) {
commands.append(&mut c);
commands.entity(entity).remove::<PathTask>();
if let Some(c) = futures::check_ready(&mut task.0) {
if let Some(mut queue) = c {
commands.append(&mut queue);
}
commands.entity(entity).despawn();
}
}
}
fn calculate_path(from: &HexCoord, to: &HexCoord, nav: &NavData) -> Option<Path> {
let path = astar(
from,
|n| nav.get_neighbors(n),
|n| nav.get(n).calculate_heuristic(to),
|n| n == to,
);
if let Some((nodes, _cost)) = path {
let result: Vec<_> = nodes.iter().map(|f| f.to_world(nav.get_height(f))).collect();
return Some(Path(result, 1));
}
return None;
}
struct PathRequest {
pub entity: Entity,
pub from: HexCoord,
}
struct BatchPathRequest {
pub entities: Vec<PathRequest>,
pub destination: Vec<HexCoord>,
}
impl BatchPathRequest {
pub fn new(entities: Vec<PathRequest>, dst: Vec<HexCoord>) -> Self {
return Self {
destination: dst,
entities,
};
}
}