[workspace] resolver = "2" members = [ "game/main", "game/buildings", "game/shared", "engine/world_generation", "engine/asset_loader", "game/buildings", "game/shared"] # Enable a small amount of optimization in debug mode [profile.dev] opt-level = 1 # Enable high optimizations for dependencies (incl. Bevy), but not for our code: [profile.dev.package."*"] opt-level = 3 [profile.release] codegen-units = 1