Files
phos-neo/game/units/src/assets/unit_database.rs
2024-08-27 23:04:03 -04:00

11 lines
261 B
Rust

use bevy::prelude::*;
use bevy_asset_loader::asset_collection::AssetCollection;
use super::unit_asset::UnitAsset;
#[derive(Resource, AssetCollection)]
pub struct UnitDatabase {
#[asset(key = "units", collection(typed))]
pub units: Vec<Handle<UnitAsset>>,
}