Player drag and alignment with gravity
+player jumping
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@@ -1,7 +1,7 @@
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use crate::{
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components::{
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camera::{CameraPitch, CameraRoot, FollowCam, MainCamera, Unfocused},
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player::GravityDirection,
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player::{GravityDirection, MoveSpeed, PlayerDrag},
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tags::{Player, Ship},
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},
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plugins::*,
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@@ -48,7 +48,7 @@ fn setup_scene(
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.spawn((
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Name::new("Player"),
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Player,
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GravityDirection::DOWN,
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PlayerDrag(0.5),
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Collider::capsule_y(0.5, 0.5),
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RigidBody::KinematicPositionBased,
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KinematicCharacterController::default(),
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