Files
space-game/game/main/src/utils/input.rs
2025-07-20 13:58:37 -04:00

10 lines
239 B
Rust

use bevy::{input::mouse::MouseMotion, prelude::*};
pub fn get_mouse_delta(mut mouse_motion: EventReader<MouseMotion>) -> Vec2 {
let mut delta = Vec2::ZERO;
for e in mouse_motion.read() {
delta += e.delta;
}
return delta;
}