Update render_distance_system.rs

This commit is contained in:
2024-11-11 21:15:28 -05:00
parent ba7b3abc25
commit 6caeb6c579

View File

@@ -1,4 +1,5 @@
use bevy::prelude::*; use bevy::prelude::*;
use shared::tags::MainCamera;
use crate::camera_system::components::PhosCamera; use crate::camera_system::components::PhosCamera;
@@ -52,7 +53,7 @@ impl Default for RenderDistanceVisibility {
fn render_distance_system( fn render_distance_system(
mut objects: Query<(&Transform, &mut Visibility, &RenderDistanceVisibility)>, mut objects: Query<(&Transform, &mut Visibility, &RenderDistanceVisibility)>,
camera_query: Query<&Transform, With<PhosCamera>>, camera_query: Query<&Transform, With<MainCamera>>,
settings: Res<RenderDistanceSettings>, settings: Res<RenderDistanceSettings>,
) { ) {
let camera = camera_query.single(); let camera = camera_query.single();