Commit Graph

118 Commits

Author SHA1 Message Date
47c0732f23 Update units_spacial_set.rs 2024-09-25 19:51:41 -04:00
5ad54ca844 misc 2024-09-17 09:19:27 -04:00
b156a33a54 units testing 2024-09-10 20:41:33 -04:00
805fb3feb6 release build fixes 2024-09-10 10:00:01 -04:00
0c81742f11 improved water shader 2024-09-08 01:42:13 -04:00
d58570f646 misc 2024-09-02 23:44:35 -04:00
2d1fb78ab8 collision fixes
generator changes
2024-09-02 20:53:11 -04:00
9613e3ae0d misc fixes 2024-09-02 19:53:13 -04:00
f98173d00a Update Assets 2024-09-02 18:13:27 -04:00
343778a883 map visualization 2024-09-02 13:06:35 -04:00
1dc6329252 generator tweaks
data fixes
wip biome map visualization
2024-09-01 22:49:48 -04:00
77fa421bb2 units wip 2024-08-27 23:04:03 -04:00
25b6ad1099 Update rust.yml 2024-08-08 15:58:47 -04:00
b96b0c5c66 added unit tests to mesh generation 2024-08-06 21:29:10 -04:00
a8409e5720 finally realized that bevy uses right handed coords 2024-08-06 20:49:47 -04:00
911cf8d5c3 render map image 2024-08-05 20:52:25 -04:00
f7a3a56a0a Added generation of images based on the map
Tweaks to consistency with DIRECTIONS and HEX_CORNERS
Misc debug visualizations
2024-08-04 21:45:23 -04:00
bde25435ec Buildings Processing
Tile/Chunk updates events
2024-08-03 18:48:47 -04:00
59090fd3fb Update assets 2024-08-03 12:41:32 -04:00
f337b78bee Spawn Building 2024-08-03 12:40:45 -04:00
29f480b8a7 Update rust.yml 2024-08-01 15:52:02 -04:00
b73ef8c0c8 Update rust.yml 2024-08-01 15:32:58 -04:00
8d2a3b9c81 Create rust.yml 2024-08-01 15:25:49 -04:00
d007aeab7d cleanup states 2024-07-31 23:04:40 -04:00
3f174d4e2f fully implement bevy asset loader 2024-07-31 22:54:55 -04:00
601ede338f Update assets 2024-07-29 20:54:22 -04:00
ad39a93028 asset loading 2024-07-29 20:53:41 -04:00
2e9f327c57 Update assets 2024-07-25 00:10:03 -04:00
f6e24f437a migration to dynamic asset loading 2024-07-25 00:09:27 -04:00
deb778d6af messing arround with asset loader
Need to figure out dynamic assets
Need to switch to ron files
2024-07-23 21:04:47 -04:00
370dc552b3 add bevy asset loader 2024-07-23 20:26:06 -04:00
f52b44d0dd buildings wip 2024-07-15 21:30:07 -04:00
898acc2822 remove .idea 2024-07-15 20:06:26 -04:00
0294ce6d24 Mirgrate to bevy 0.14.0 2024-07-09 01:14:45 -04:00
ba2dcf7129 Biome blending
Dithering to biome edges
2024-07-07 10:51:02 -04:00
8e92df8008 fixed blending
Implementing noise blending
2024-07-07 00:00:34 -04:00
97f2497940 New modular biomes system and updated world generator 2024-07-06 20:41:50 -04:00
e6e969f053 biome sampling 2024-07-04 13:11:54 -04:00
9a960bbec9 fixes to biome blending 2024-07-03 22:37:29 -04:00
fa0ae8509f preparation for improved biome generation 2024-07-02 22:56:11 -04:00
b175a2f1fd Improved biomes 2024-06-30 16:09:56 -04:00
942f199f69 Update building_database.rs 2024-06-29 19:36:25 -04:00
668bd13d1e buildings db 2024-06-29 19:34:50 -04:00
7ff3638eff buildings 2024-06-29 19:00:29 -04:00
805f50e40f building queue 2024-06-28 20:28:57 -04:00
daa2f0bcc9 Update buildings_database.rs 2024-06-25 09:30:24 -04:00
af65c0ba05 misc 2024-06-22 22:46:43 -04:00
75da43c8f0 water shader 2024-06-16 16:30:58 -04:00
8cecad83c2 misc 2024-06-10 21:28:04 -04:00
05f9fa3143 use bevy states
despawn plugin
buiding plugin
2024-06-05 22:00:00 -04:00