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bde25435ec
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Buildings Processing
Tile/Chunk updates events
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2024-08-03 18:48:47 -04:00 |
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3f174d4e2f
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fully implement bevy asset loader
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2024-07-31 22:54:55 -04:00 |
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f6e24f437a
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migration to dynamic asset loading
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2024-07-25 00:09:27 -04:00 |
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370dc552b3
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add bevy asset loader
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2024-07-23 20:26:06 -04:00 |
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0294ce6d24
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Mirgrate to bevy 0.14.0
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2024-07-09 01:14:45 -04:00 |
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b175a2f1fd
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Improved biomes
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2024-06-30 16:09:56 -04:00 |
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7ff3638eff
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buildings
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2024-06-29 19:00:29 -04:00 |
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8cecad83c2
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misc
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2024-06-10 21:28:04 -04:00 |
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05f9fa3143
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use bevy states
despawn plugin
buiding plugin
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2024-06-05 22:00:00 -04:00 |
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c31c2fb908
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organization and buidings db
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2024-06-04 09:18:31 -04:00 |
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4e9a35adc6
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Tracing and Performance improvements
tracing
chunk rebuild testing
speed up world gen by moving collider creation to thread pool
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2024-05-07 23:26:13 -04:00 |
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7b6cae39b7
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rts camera
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2024-05-05 00:39:27 -04:00 |
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7732d5ebda
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update inspector
added general render distance system
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2024-05-01 20:48:44 -04:00 |
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1e8aaa502d
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turned on CCD
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2024-04-30 23:44:16 -04:00 |
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c434b2eab0
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multi-threaded generation
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2024-04-28 21:20:30 -04:00 |
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b2b95937cc
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tile manager
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2024-04-17 23:01:57 -04:00 |
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70a5d64d16
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asset loader
added rapier
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2024-04-14 22:40:24 -04:00 |
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27193adf15
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tile manager
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2024-04-09 21:06:45 -04:00 |
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5c9b5efbf8
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camera
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2024-03-27 00:17:23 -04:00 |
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ad1c3e5370
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mesh generation
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2024-03-26 19:30:28 -04:00 |
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e9757a5371
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height map generator
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2024-03-24 21:36:26 -04:00 |
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