update workflow
This commit is contained in:
4
.github/workflows/ci.yaml
vendored
4
.github/workflows/ci.yaml
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@@ -2,9 +2,9 @@ name: CI
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on:
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push:
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branches: [main]
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branches: [master]
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pull_request:
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branches: [main]
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branches: [master]
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concurrency:
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group: ${{ github.workflow }}-${{ github.ref || github.run_id }}
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12
.github/workflows/release.yaml
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12
.github/workflows/release.yaml
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@@ -21,14 +21,14 @@ concurrency:
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# Configure the release workflow by editing the following values.
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env:
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# The base filename of the binary produced by `cargo build`.
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cargo_build_binary_name: space-game
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cargo_build_binary_name: phos
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# The path to the assets directory.
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assets_path: assets
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# Whether to build and package a release for a given target platform.
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build_for_web: false
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build_for_linux: false
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build_for_linux: true
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build_for_windows: true
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build_for_macos: false
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@@ -37,7 +37,7 @@ env:
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# The itch.io project to upload to in the format `user-name/project-name`.
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# There will be no upload to itch.io if this is commented out.
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# upload_to_itch: amatsugu/space-game
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# upload_to_itch: amatsugu/phos
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############
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# ADVANCED #
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@@ -46,7 +46,7 @@ env:
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# The ID of the app produced by this workflow.
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# Applies to macOS releases.
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# Must contain only A-Z, a-z, 0-9, hyphen, and period: <https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleidentifier>.
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app_id: amatsugu.space-game
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app_id: amatsugu.phos
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# The base filename of the binary in the package produced by this workflow.
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# Applies to Windows, macOS, and Linux releases.
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@@ -60,13 +60,13 @@ env:
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# The display name of the app produced by this workflow.
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# Applies to macOS releases.
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# Defaults to `app_package_name` if commented out.
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app_display_name: space-game
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app_display_name: phos
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# The short display name of the app produced by this workflow.
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# Applies to macOS releases.
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# Must be 15 or fewer characters: <https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundlename>.
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# Defaults to `app_display_name` if commented out.
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#app_short_name: Bevy New 2D
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#app_short_name: Phos
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# Before enabling LFS, please take a look at GitHub's documentation for costs and quota limits:
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# <https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-storage-and-bandwidth-usage>
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