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1ce46df23c
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Update assets
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2024-04-23 21:40:02 -04:00 |
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7c770af89c
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resource load states
use biome painter
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2024-04-23 21:39:35 -04:00 |
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d3b5893294
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temp(WIP) and moisture generation
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2024-04-21 14:55:53 -04:00 |
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377707e689
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Updated Assets
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2024-04-21 00:24:41 -04:00 |
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f302636a98
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use tile mapper to render chunks
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2024-04-21 00:23:17 -04:00 |
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d40c35e891
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Resource Loading, Tile Mapper, and Biome Painter implementation
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2024-04-19 23:05:07 -04:00 |
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b1dc3b9aef
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tile mapper asset
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2024-04-18 22:19:26 -04:00 |
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9fb305a887
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add submodule
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2024-04-18 14:15:35 -04:00 |
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e9dca330c0
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move assets to submodule
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2024-04-18 14:15:14 -04:00 |
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b2b95937cc
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tile manager
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2024-04-17 23:01:57 -04:00 |
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70a5d64d16
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asset loader
added rapier
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2024-04-14 22:40:24 -04:00 |
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27193adf15
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tile manager
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2024-04-09 21:06:45 -04:00 |
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5dc4cdb5d4
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encode texture index in uv x coord
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2024-04-07 01:43:17 -04:00 |
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d42f2dd65c
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super hacky texture index
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2024-04-07 00:48:22 -04:00 |
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0945ee4023
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array texture shader
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2024-04-06 17:02:11 -04:00 |
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a8f385630d
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shader testing
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2024-04-06 00:14:00 -04:00 |
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0bcf65b0b1
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fixes to uvs
wip on custom chunk shader
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2024-04-02 23:31:45 -04:00 |
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83dbf82478
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texture mapping
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2024-04-01 23:54:50 -04:00 |
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23ae1391c0
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map border
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2024-03-31 11:55:49 -04:00 |
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8e8ac1c79e
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wip map border
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2024-03-31 11:45:22 -04:00 |
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45d4e8cfa0
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fixed hex coords, added tile walls
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2024-03-31 01:37:25 -04:00 |
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b7853beb88
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everything is broken
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2024-03-30 21:32:12 -04:00 |
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402b8eb93c
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misc
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2024-03-28 09:41:25 -04:00 |
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c4da9ab87a
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hex coords
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2024-03-27 22:02:15 -04:00 |
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5c9b5efbf8
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camera
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2024-03-27 00:17:23 -04:00 |
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ad1c3e5370
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mesh generation
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2024-03-26 19:30:28 -04:00 |
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e9757a5371
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height map generator
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2024-03-24 21:36:26 -04:00 |
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