Commit Graph

94 Commits

Author SHA1 Message Date
3f174d4e2f fully implement bevy asset loader 2024-07-31 22:54:55 -04:00
601ede338f Update assets 2024-07-29 20:54:22 -04:00
ad39a93028 asset loading 2024-07-29 20:53:41 -04:00
2e9f327c57 Update assets 2024-07-25 00:10:03 -04:00
f6e24f437a migration to dynamic asset loading 2024-07-25 00:09:27 -04:00
deb778d6af messing arround with asset loader
Need to figure out dynamic assets
Need to switch to ron files
2024-07-23 21:04:47 -04:00
370dc552b3 add bevy asset loader 2024-07-23 20:26:06 -04:00
f52b44d0dd buildings wip 2024-07-15 21:30:07 -04:00
898acc2822 remove .idea 2024-07-15 20:06:26 -04:00
0294ce6d24 Mirgrate to bevy 0.14.0 2024-07-09 01:14:45 -04:00
ba2dcf7129 Biome blending
Dithering to biome edges
2024-07-07 10:51:02 -04:00
8e92df8008 fixed blending
Implementing noise blending
2024-07-07 00:00:34 -04:00
97f2497940 New modular biomes system and updated world generator 2024-07-06 20:41:50 -04:00
e6e969f053 biome sampling 2024-07-04 13:11:54 -04:00
9a960bbec9 fixes to biome blending 2024-07-03 22:37:29 -04:00
fa0ae8509f preparation for improved biome generation 2024-07-02 22:56:11 -04:00
b175a2f1fd Improved biomes 2024-06-30 16:09:56 -04:00
942f199f69 Update building_database.rs 2024-06-29 19:36:25 -04:00
668bd13d1e buildings db 2024-06-29 19:34:50 -04:00
7ff3638eff buildings 2024-06-29 19:00:29 -04:00
805f50e40f building queue 2024-06-28 20:28:57 -04:00
daa2f0bcc9 Update buildings_database.rs 2024-06-25 09:30:24 -04:00
af65c0ba05 misc 2024-06-22 22:46:43 -04:00
75da43c8f0 water shader 2024-06-16 16:30:58 -04:00
8cecad83c2 misc 2024-06-10 21:28:04 -04:00
05f9fa3143 use bevy states
despawn plugin
buiding plugin
2024-06-05 22:00:00 -04:00
c31c2fb908 organization and buidings db 2024-06-04 09:18:31 -04:00
ee0b17f4b6 fixes for hex select 2024-05-31 19:36:30 -04:00
f491739ee8 terrain modification
improved responsiveness of terrain edits
added hexselect methods
add create crater function
2024-05-30 22:28:22 -04:00
d25d0de02d misc 2024-05-29 21:58:23 -04:00
164283e152 optimize chunk meshing data 2024-05-29 21:29:56 -04:00
70614be759 Update chunk_rebuild.rs 2024-05-28 09:14:23 -04:00
1a861f1a9a misc 2024-05-27 14:30:00 -04:00
dcf6fc5972 save tile texture id into map 2024-05-27 13:05:38 -04:00
710eb80bf0 fixed background collider generation 2024-05-25 00:30:47 -04:00
bafdf016b9 attempt to generate collider on background thread 2024-05-18 22:46:58 -04:00
7ca1fd33c5 Update Cargo.toml 2024-05-09 20:16:18 -04:00
d9b50538d9 Update Cargo.toml 2024-05-09 19:03:05 -04:00
f060c67b74 fix chunk rebuilding 2024-05-09 18:19:45 -04:00
4e9a35adc6 Tracing and Performance improvements
tracing
chunk rebuild testing
speed up world gen by moving collider creation to thread pool
2024-05-07 23:26:13 -04:00
58a9f62dca chunk rebuilder system
refactoring
2024-05-06 22:26:30 -04:00
cd4c9f2acf various fixes to map size calculations 2024-05-05 11:18:44 -04:00
7b6cae39b7 rts camera 2024-05-05 00:39:27 -04:00
ed94f77323 rts camera
center camera
spawn basic water
fix generator config
set camera bounds
2024-05-02 22:11:40 -04:00
b2622f2126 wip rts camera 2024-05-02 18:25:33 -04:00
7732d5ebda update inspector
added general render distance system
2024-05-01 20:48:44 -04:00
1e8aaa502d turned on CCD 2024-04-30 23:44:16 -04:00
d742ad8a28 Update map_init.rs 2024-04-30 22:45:00 -04:00
a933ef791b cleanup
tried and failed to use convex colliders
2024-04-30 22:35:23 -04:00
55226f0181 fix collider mesh 2024-04-29 22:14:29 -04:00